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authorOliver Kiehl2002-12-08 23:06:11 +0000
committerOliver Kiehl2002-12-08 23:06:11 +0000
commit4598518dbc6562e1025f8d3fc02fe97f8099c55a (patch)
tree72f66fa2005bcd0348896e07d4c8b862b2c3dc6e /simon/sound.cpp
parenta112545d7ebe9620aed629640f3504df54912b9d (diff)
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now simon versions with trailing dots after filenames also load correctly
svn-id: r5891
Diffstat (limited to 'simon/sound.cpp')
-rw-r--r--simon/sound.cpp12
1 files changed, 9 insertions, 3 deletions
diff --git a/simon/sound.cpp b/simon/sound.cpp
index be2eef7803..3c316396b5 100644
--- a/simon/sound.cpp
+++ b/simon/sound.cpp
@@ -94,9 +94,15 @@ void SimonSound::readSfxFile(const char *filename, const char *gameDataPath)
file->open(filename, gameDataPath);
if (file->isOpen() == false) {
- if (atoi(filename + 6) != 1 && atoi(filename + 6) != 30)
- warning("readSfxFile: Cannot load sfx file %s", filename);
- return;
+ char filename2[strlen(filename) + 1];
+ strcpy(filename2, filename);
+ strcat(filename2, ".");
+ file->open(filename2, gameDataPath);
+ if (file->isOpen() == false) {
+ if (atoi(filename + 6) != 1 && atoi(filename + 6) != 30)
+ warning("readSfxFile: Cannot load sfx file %s", filename);
+ return;
+ }
}
_effects = new WavSound(_mixer, file);