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authorTravis Howell2005-10-12 00:51:14 +0000
committerTravis Howell2005-10-12 00:51:14 +0000
commit0b0916ca75c182ba494fb982b8f1942d131557c5 (patch)
tree1a2fbece4bb52d038b7af0787ca36dd932ba1308 /simon
parent5eb4192f83811fe0e416a8b3c6b0cdc2ae131c55 (diff)
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Fix sound effects regression in simon2talkie.
svn-id: r19029
Diffstat (limited to 'simon')
-rw-r--r--simon/simon.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/simon/simon.cpp b/simon/simon.cpp
index de8eada59c..0958c3d975 100644
--- a/simon/simon.cpp
+++ b/simon/simon.cpp
@@ -1405,7 +1405,7 @@ void SimonEngine::loadTablesIntoMem(uint subr_id) {
readSubroutineBlock(in);
closeTablesFile(in);
- if (_game == GAME_SIMON2DOS || _game == GAME_SIMON2WIN) {
+ if (_game == GAME_SIMON2DOS || _game == GAME_SIMON2TALKIE || _game == GAME_SIMON2WIN) {
_sound->loadSfxTable(_gameFile, _gameOffsetsPtr[atoi(filename + 6) - 1 + SOUND_INDEX_BASE]);
} else if (_game == GAME_SIMON1TALKIE) {
memcpy(filename, "SFXXXX", 6);