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authorJamieson Christian2003-05-25 15:47:06 +0000
committerJamieson Christian2003-05-25 15:47:06 +0000
commit11e59488ef4dcdd5931e926e45fcaaec4624793f (patch)
tree9248cf86799ae0bee595ccf87229c4ae625549b9 /simon
parent48f277e65d42c725163aa7516aae529fd94255f0 (diff)
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Fixed occassional music crashes when loading games.
Thanks to eriktorbjorn for finding this issue. svn-id: r7959
Diffstat (limited to 'simon')
-rw-r--r--simon/midiparser_s1d.cpp9
1 files changed, 0 insertions, 9 deletions
diff --git a/simon/midiparser_s1d.cpp b/simon/midiparser_s1d.cpp
index 56dadea109..e03129e0d4 100644
--- a/simon/midiparser_s1d.cpp
+++ b/simon/midiparser_s1d.cpp
@@ -46,7 +46,6 @@ public:
MidiParser_S1D() : _data(0), _no_delta(false) {}
bool loadMusic (byte *data, uint32 size);
- void unloadMusic();
};
@@ -160,12 +159,4 @@ void MidiParser_S1D::resetTracking() {
_no_delta = false;
}
-void MidiParser_S1D::unloadMusic() {
- resetTracking();
- allNotesOff();
- _data = 0;
- _num_tracks = 0;
- _active_track = 255;
-}
-
MidiParser *MidiParser_createS1D() { return new MidiParser_S1D; }