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author | Travis Howell | 2004-07-30 09:15:18 +0000 |
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committer | Travis Howell | 2004-07-30 09:15:18 +0000 |
commit | 130910a380836c012fb4bcc1632701423faf69a2 (patch) | |
tree | e4cb399f516431aff4935268f271e169b8f11c8f /simon | |
parent | c6b037b9ed7e9bac002b458f57538ca6c4d6b730 (diff) | |
download | scummvm-rg350-130910a380836c012fb4bcc1632701423faf69a2.tar.gz scummvm-rg350-130910a380836c012fb4bcc1632701423faf69a2.tar.bz2 scummvm-rg350-130910a380836c012fb4bcc1632701423faf69a2.zip |
Ooops, make sure feature flags are updated.
svn-id: r14362
Diffstat (limited to 'simon')
-rw-r--r-- | simon/simon.cpp | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/simon/simon.cpp b/simon/simon.cpp index 28acb6b7e2..134a8af351 100644 --- a/simon/simon.cpp +++ b/simon/simon.cpp @@ -153,30 +153,6 @@ DetectedGameList Engine_SIMON_detectGames(const FSList &fslist) { } Engine *Engine_SIMON_create(GameDetector *detector, OSystem *syst) { - const SimonGameSettings *g = simon_settings; - while (g->name) { - if (!scumm_stricmp(detector->_game.name, g->name)) - break; - g++; - } - if (!g->name) - error("Invalid game '%s'\n", detector->_game.name); - - SimonGameSettings game = *g; - - switch (Common::parsePlatform(ConfMan.get("platform"))) { - case Common::kPlatformAmiga: - case Common::kPlatformMacintosh: - if (game.features & GF_SIMON2) - game.features |= GF_WIN; - break; - case Common::kPlatformWindows: - game.features |= GF_WIN; - break; - default: - break; - } - return new Simon::SimonEngine(detector, syst); } @@ -285,7 +261,31 @@ SimonEngine::SimonEngine(GameDetector *detector, OSystem *syst) _vc_ptr = 0; _game_offsets_ptr = 0; - _game = (byte)detector->_game.features; + const SimonGameSettings *g = simon_settings; + while (g->name) { + if (!scumm_stricmp(detector->_game.name, g->name)) + break; + g++; + } + if (!g->name) + error("Invalid game '%s'\n", detector->_game.name); + + SimonGameSettings game = *g; + + switch (Common::parsePlatform(ConfMan.get("platform"))) { + case Common::kPlatformAmiga: + case Common::kPlatformMacintosh: + if (game.features & GF_SIMON2) + game.features |= GF_WIN; + break; + case Common::kPlatformWindows: + game.features |= GF_WIN; + break; + default: + break; + } + + _game = game.features; if (_game & GF_SIMON2) { VGA_DELAY_BASE = 1; |