diff options
author | Max Horn | 2002-10-25 15:32:56 +0000 |
---|---|---|
committer | Max Horn | 2002-10-25 15:32:56 +0000 |
commit | 230986e880376eb83f9cc2033433f2ca396703a0 (patch) | |
tree | 480c4465dbbc812bbfe8bdf899bca3a2a2ebc882 /simon | |
parent | 99c8889bbac7f0738ceb9bd9248a4101fd946347 (diff) | |
download | scummvm-rg350-230986e880376eb83f9cc2033433f2ca396703a0.tar.gz scummvm-rg350-230986e880376eb83f9cc2033433f2ca396703a0.tar.bz2 scummvm-rg350-230986e880376eb83f9cc2033433f2ca396703a0.zip |
cleanup
svn-id: r5311
Diffstat (limited to 'simon')
-rw-r--r-- | simon/simon.cpp | 58 | ||||
-rw-r--r-- | simon/simon.h | 2 |
2 files changed, 29 insertions, 31 deletions
diff --git a/simon/simon.cpp b/simon/simon.cpp index 3f0e3cb237..9ccab31658 100644 --- a/simon/simon.cpp +++ b/simon/simon.cpp @@ -4750,9 +4750,9 @@ void SimonState::playVoice(uint voice) _voice_file->seek(_voice_offsets[voice], SEEK_SET); const char *s2 = gss->wav_filename2; - _music_file = new File(); - _music_file->open(s2, _gameDataPath); - if (_music_file->isOpen() == false) { /* WAVE audio */ + File music_file; + music_file.open(s2, _gameDataPath); + if (music_file.isOpen() == false) { /* WAVE audio */ WaveHeader wave_hdr; uint32 data[2]; @@ -4842,9 +4842,9 @@ void SimonState::playSound(uint sound) /* Simon 2 dos talkie sfx aren't supported */ /* Simon 2 dos sfx isn't supported */ const char *s2 = gss->wav_filename2; - _music_file = new File(); - _music_file->open(s2, _gameDataPath); - if (_music_file->isOpen() == false) { + File music_file; + music_file.open(s2, _gameDataPath); + if (music_file.isOpen() == false) { byte *p; @@ -4885,31 +4885,31 @@ void SimonState::playMusic(uint music) /* Simon 1/2 dos talkie music aren't supported */ /* Simon 2 dos music isn't supported */ const char *s2 = gss->wav_filename2; - _music_file = new File(); - _music_file->open(s2, _gameDataPath); - if (_music_file->isOpen() == false) { - - midi.shutdown(); + File music_file; + music_file.open(s2, _gameDataPath); + if (music_file.isOpen() == false) { - if (_game & GAME_WIN) { - _game_file->seek(_game_offsets_ptr[gss->MUSIC_INDEX_BASE + music], SEEK_SET); - File *f = _game_file; - midi.read_all_songs(f); - } else { - char buf[50]; - File *f = new File(); - sprintf(buf, "MOD%d.MUS", music); - f->open(buf, _gameDataPath); - if (f->isOpen() == false) { - warning("Cannot load music from '%s'", buf); - return; + midi.shutdown(); + + if (_game & GAME_WIN) { + _game_file->seek(_game_offsets_ptr[gss->MUSIC_INDEX_BASE + music], SEEK_SET); + File *f = _game_file; + midi.read_all_songs(f); + } else { + char buf[50]; + File *f = new File(); + sprintf(buf, "MOD%d.MUS", music); + f->open(buf, _gameDataPath); + if (f->isOpen() == false) { + warning("Cannot load music from '%s'", buf); + return; + } + midi.read_all_songs_old(f); + delete f; } - midi.read_all_songs_old(f); - delete f; - } - - midi.initialize(); - midi.play(); + + midi.initialize(); + midi.play(); } } diff --git a/simon/simon.h b/simon/simon.h index 8651873d37..a37993131c 100644 --- a/simon/simon.h +++ b/simon/simon.h @@ -124,9 +124,7 @@ public: GAME_SIMON1DEMO = 4, }; - File *_game_file; - File *_music_file; File *_voice_file; uint32 *_voice_offsets; File *_effects_file; |