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author | Oliver Kiehl | 2002-11-29 22:11:23 +0000 |
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committer | Oliver Kiehl | 2002-11-29 22:11:23 +0000 |
commit | 485d0cab816073753c9e467e1c35afeeb4d35464 (patch) | |
tree | 55a1eda3c502571de260d397599a2056a9ddb3b0 /simon | |
parent | a3415fb798f040cc290ec343273bbe5a78f1c877 (diff) | |
download | scummvm-rg350-485d0cab816073753c9e467e1c35afeeb4d35464.tar.gz scummvm-rg350-485d0cab816073753c9e467e1c35afeeb4d35464.tar.bz2 scummvm-rg350-485d0cab816073753c9e467e1c35afeeb4d35464.zip |
renamed simonsound to sound
svn-id: r5754
Diffstat (limited to 'simon')
-rw-r--r-- | simon/simonsound.cpp | 346 | ||||
-rw-r--r-- | simon/simonsound.h | 85 |
2 files changed, 0 insertions, 431 deletions
diff --git a/simon/simonsound.cpp b/simon/simonsound.cpp deleted file mode 100644 index 854bed564f..0000000000 --- a/simon/simonsound.cpp +++ /dev/null @@ -1,346 +0,0 @@ -/* ScummVM - Scumm Interpreter - * Copyright (C) 2001/2002 The ScummVM project - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - * - */ - -#include "simon/simonsound.h" -#include "common/file.h" -#include "common/engine.h" - -SimonSound::SimonSound(const byte game, const GameSpecificSettings *gss, const char *gameDataPath, SoundMixer *mixer) -{ - _game = game; - _mixer = mixer; - - _effects_paused = false; - _ambient_paused = false; - - _voice_handle = 0; - _effects_handle = 0; - _ambient_handle = 0; - - _ambient_playing = 0; - - File *file = new File(); - File *file2 = new File(); - const char *s; - -#ifdef USE_MAD - file->open(gss->mp3_filename, gameDataPath); - if (file->isOpen() == false) { -#endif - if (_game & GAME_WIN) { - s = gss->wav_filename; - file->open(s, gameDataPath); - if (file->isOpen() == false) { - warning("Cannot open voice file %s", s); - } else { - _voice = new WavSound(_mixer, file); - } - } else if (_game & GAME_TALKIE) { - s = gss->voc_filename; - file->open(s, gameDataPath); - if (file->isOpen() == false) { - warning("Cannot open voice file %s", s); - } else { - _voice = new VocSound(_mixer, file); - } - } -#ifdef USE_MAD - } else { - _voice = new MP3Sound(_mixer, file); - } -#endif - - if (_game == GAME_SIMON1TALKIE) { -#ifdef USE_MAD - file2->open(gss->mp3_effects_filename, gameDataPath); - if (file2->isOpen() == false) { -#endif - s = gss->voc_effects_filename; - file2->open(s, gameDataPath); - if (file2->isOpen() == false) { - warning("Cannot open effects file %s", s); - } else { - _effects = new VocSound(_mixer, file2); - } -#ifdef USE_MAD - } else { - _effects = new MP3Sound(_mixer, file2); - } -#endif - } -} - -void SimonSound::readSfxFile(const char *filename, const char *gameDataPath) -{ - stopAll(); - - File *file = new File(); - file->open(filename, gameDataPath); - - if (file->isOpen() == false) { - warning("readSfxFile: Cannot load sfx file %s", filename); - return; - } - - _effects = new WavSound(_mixer, file); -} - -void SimonSound::loadSfxTable(File *gameFile, uint32 base) -{ - stopAll(); - - if (_game & GAME_WIN) - _effects = new WavSound(_mixer, gameFile, base); - else - _effects = new VocSound(_mixer, gameFile, base); -} - -void SimonSound::playVoice(uint sound) -{ - if (!_voice) - return; - - _voice->playSound(sound, &_voice_handle); -} - -void SimonSound::playEffects(uint sound) -{ - if (!_effects) - return; - - if (_effects_paused) - return; - - _effects->playSound(sound, &_effects_handle); -} - -void SimonSound::playAmbient(uint sound) -{ - if (!_effects) - return; - - if (sound == _ambient_playing) - return; - - _ambient_playing = sound; - - if (_ambient_paused) - return; - - if (_ambient_handle) - _mixer->stop(_ambient_index); - - _ambient_index = _effects->playSound(sound, &_ambient_handle, SoundMixer::FLAG_LOOP); -} - -bool SimonSound::hasVoice() -{ - return _voice != NULL; -} - -void SimonSound::stopAll() -{ - _mixer->stopAll(); - _ambient_playing = 0; -} - -void SimonSound::effectsPause(bool b) -{ - _effects_paused = b; -} - -void SimonSound::ambientPause(bool b) -{ - _ambient_paused = b; - - if (_ambient_paused && _ambient_playing) { - _mixer->stop(_ambient_index); - } else if (_ambient_playing) { - uint tmp = _ambient_playing; - _ambient_playing = 0; - playAmbient(tmp); - } -} - -/******************************************************************************/ - -SimonSound::Sound::Sound(SoundMixer *mixer, File *file, uint32 base) -{ - _mixer = mixer; - _file = file; - - uint res = 0; - uint32 size; - - _file->seek(base + sizeof(uint32), SEEK_SET); - size = _file->readUint32LE(); - - res = size / sizeof(uint32); - - _offsets = (uint32 *)malloc(size + sizeof(uint32)); - - _file->seek(base, SEEK_SET); - - if (_file->read(_offsets, size) != size) - error("Cannot read offsets"); - - for (uint i = 0; i < res; i++) { -#if defined(SCUMM_BIG_ENDIAN) - _offsets[i] = FROM_LE_32(_offsets[i]); -#endif - _offsets[i] += base; - } - - /* only needed for mp3 */ - _file->seek(0, SEEK_END); - _offsets[res] = _file->pos(); -} - -#if !defined(__GNUC__) -#pragma START_PACK_STRUCTS -#endif - -struct WaveHeader { - uint32 riff; - uint32 unk; - uint32 wave; - uint32 fmt; - - uint32 size; - - uint16 format_tag; - uint16 channels; - uint32 samples_per_sec; - uint32 avg_bytes; - - uint16 block_align; - uint16 bits_per_sample; -} GCC_PACK; - -struct VocHeader { - uint8 desc[20]; - uint16 datablock_offset; - uint16 version; - uint16 id; -} GCC_PACK; - -struct VocBlockHeader { - uint8 blocktype; - uint8 size[3]; - uint8 sr; - uint8 pack; -} GCC_PACK; - -#if !defined(__GNUC__) -#pragma END_PACK_STRUCTS -#endif - -#ifdef USE_MAD -int SimonSound::MP3Sound::playSound(uint sound, PlayingSoundHandle *handle, byte flags) -{ - if (_offsets == NULL) - return 0; - - flags |= SoundMixer::FLAG_AUTOFREE; - - _file->seek(_offsets[sound], SEEK_SET); - - uint32 size = _offsets[sound+1] - _offsets[sound]; - - byte *buffer = (byte *)malloc(size); - _file->read(buffer, size); - - return _mixer->playMP3(handle, buffer, size, flags); -} -#endif - -int SimonSound::VocSound::playSound(uint sound, PlayingSoundHandle *handle, byte flags) -{ - if (_offsets == NULL) - return 0; - - VocHeader voc_hdr; - VocBlockHeader voc_block_hdr; - uint32 size; - - flags |= SoundMixer::FLAG_UNSIGNED|SoundMixer::FLAG_AUTOFREE; - - _file->seek(_offsets[sound], SEEK_SET); - - if (_file->read(&voc_hdr, sizeof(voc_hdr)) != sizeof(voc_hdr) || - strncmp((char *)voc_hdr.desc, "Creative Voice File\x1A", 10) != 0) { - error("playVoc(%d): cannot read voc header", sound); - } - - _file->read(&voc_block_hdr, sizeof(voc_block_hdr)); - - size = voc_block_hdr.size[0] + (voc_block_hdr.size[1] << 8) + (voc_block_hdr.size[2] << 16) - 2; - uint32 samples_per_sec; - - /* workaround for voc weakness */ - if (voc_block_hdr.sr == 0xa6) { - samples_per_sec = 11025; - } else if (voc_block_hdr.sr == 0xd2) { - samples_per_sec = 22050; - } else { - samples_per_sec = 1000000L / (256L - (long)voc_block_hdr.sr); - warning("inexact sample rate used: %i", samples_per_sec); - } - - byte *buffer = (byte *)malloc(size); - _file->read(buffer, size); - - return _mixer->playRaw(handle, buffer, size, samples_per_sec, flags); -} - -int SimonSound::WavSound::playSound(uint sound, PlayingSoundHandle *handle, byte flags) -{ - if (_offsets == NULL) - return 0; - - WaveHeader wave_hdr; - uint32 data[2]; - - flags |= SoundMixer::FLAG_UNSIGNED|SoundMixer::FLAG_AUTOFREE; - - _file->seek(_offsets[sound], SEEK_SET); - - if (_file->read(&wave_hdr, sizeof(wave_hdr)) != sizeof(wave_hdr) || - wave_hdr.riff != MKID('RIFF') || wave_hdr.wave != MKID('WAVE') - || wave_hdr.fmt != MKID('fmt ') || READ_LE_UINT16(&wave_hdr.format_tag) != 1 - || READ_LE_UINT16(&wave_hdr.channels) != 1 - || READ_LE_UINT16(&wave_hdr.bits_per_sample) != 8) { - error("playWav(%d): cannot read RIFF header", sound); - } - - _file->seek(FROM_LE_32(wave_hdr.size) - sizeof(wave_hdr) + 20, SEEK_CUR); - - data[0] = _file->readUint32LE(); - data[1] = _file->readUint32LE(); - if (//fread(data, sizeof(data), 1, sound_file) != 1 || - data[0] != 'atad') { - error("playWav(%d): cannot read data header", sound); - } - - byte *buffer = (byte *)malloc(data[1]); - _file->read(buffer, data[1]); - - return _mixer->playRaw(handle, buffer, data[1], FROM_LE_32(wave_hdr.samples_per_sec), flags); -} - diff --git a/simon/simonsound.h b/simon/simonsound.h deleted file mode 100644 index 88f2e4afaa..0000000000 --- a/simon/simonsound.h +++ /dev/null @@ -1,85 +0,0 @@ -/* ScummVM - Scumm Interpreter - * Copyright (C) 2001/2002 The ScummVM project - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - * - */ - -#include "sound/mixer.h" -#include "simon/intern.h" - -class SimonSound { -private: - class Sound { - protected: - File *_file; - uint32 *_offsets; - SoundMixer *_mixer; - - public: - Sound(SoundMixer *mixer, File *file, uint32 base = 0); - virtual int playSound(uint sound, PlayingSoundHandle *handle, byte flags = 0) = 0; - }; - - class WavSound : public Sound { - public: - WavSound(SoundMixer *mixer, File *file, uint32 base = 0) : Sound(mixer, file, base) {}; - int playSound(uint sound, PlayingSoundHandle *handle, byte flags = 0); - }; - - class VocSound : public Sound { - public: - VocSound(SoundMixer *mixer, File *file, uint32 base = 0) : Sound(mixer, file, base) {}; - int playSound(uint sound, PlayingSoundHandle *handle, byte flags = 0); - }; - - class MP3Sound : public Sound { - public: - MP3Sound(SoundMixer *mixer, File *file, uint32 base = 0) : Sound(mixer, file, base) {}; - int playSound(uint sound, PlayingSoundHandle *handle, byte flags = 0); - }; - - byte _game; - int _ambient_index; - SoundMixer *_mixer; - - Sound *_voice; - Sound *_effects; - - bool _effects_paused; - bool _ambient_paused; - -public: - PlayingSoundHandle _voice_handle; - PlayingSoundHandle _effects_handle; - PlayingSoundHandle _ambient_handle; - - uint _ambient_playing; - - SimonSound(const byte game, const GameSpecificSettings *gss, const char *gameDataPath, SoundMixer *mixer); - - void readSfxFile(const char *filename, const char *gameDataPath); - void loadSfxTable(File *gameFile, uint32 base); - - void playVoice(uint sound); - void playEffects(uint sound); - void playAmbient(uint sound); - - bool hasVoice(); - void stopAll(); - void effectsPause(bool b); - void ambientPause(bool b); -}; - |