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authorMax Horn2004-12-27 00:27:00 +0000
committerMax Horn2004-12-27 00:27:00 +0000
commit67b311713d8f4cfcd460a9649e0075f24278a048 (patch)
treeb3cc2c445a34084ab1baa645c1ae818c44268eff /simon
parent6670b2969a3669ae7bda7103407e8e5e22c2916a (diff)
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Added 'sound types' to the mixer - for now, only plain (for the premixer), SFX and music; volume is now controlled based on the sound type
svn-id: r16330
Diffstat (limited to 'simon')
-rw-r--r--simon/simon.cpp4
-rw-r--r--simon/sound.cpp6
2 files changed, 5 insertions, 5 deletions
diff --git a/simon/simon.cpp b/simon/simon.cpp
index 61feee10ba..f4d8808004 100644
--- a/simon/simon.cpp
+++ b/simon/simon.cpp
@@ -665,7 +665,7 @@ int SimonEngine::init(GameDetector &detector) {
warning("Sound initialization failed. "
"Features of the game that depend on sound synchronization will most likely break");
set_volume(ConfMan.getInt("sfx_volume"));
- _mixer->setMusicVolume(ConfMan.getInt("music_volume"));
+ _mixer->setVolumeForSoundType(SoundMixer::kMusicAudioDataType, ConfMan.getInt("music_volume"));
_system->beginGFXTransaction();
initCommonGFX(detector);
@@ -4225,7 +4225,7 @@ void SimonEngine::dx_unlock_attached() {
}
void SimonEngine::set_volume(byte volume) {
- _mixer->setVolume(volume);
+ _mixer->setVolumeForSoundType(SoundMixer::kSFXAudioDataType, volume);
}
byte SimonEngine::getByte() {
diff --git a/simon/sound.cpp b/simon/sound.cpp
index d272dc14c6..23582ed53e 100644
--- a/simon/sound.cpp
+++ b/simon/sound.cpp
@@ -219,7 +219,7 @@ void MP3Sound::playSound(uint sound, PlayingSoundHandle *handle, byte flags)
uint32 size = _offsets[sound + i] - _offsets[sound];
- _mixer->playInputStream(handle, makeMP3Stream(_file, size), false);
+ _mixer->playInputStream(SoundMixer::kSFXAudioDataType, handle, makeMP3Stream(_file, size));
}
#endif
@@ -243,7 +243,7 @@ void VorbisSound::playSound(uint sound, PlayingSoundHandle *handle, byte flags)
uint32 size = _offsets[sound + i] - _offsets[sound];
- _mixer->playInputStream(handle, makeVorbisStream(_file, size), false);
+ _mixer->playInputStream(SoundMixer::kSFXAudioDataType, handle, makeVorbisStream(_file, size));
}
#endif
@@ -267,7 +267,7 @@ void FlacSound::playSound(uint sound, PlayingSoundHandle *handle, byte flags)
uint32 size = _offsets[sound + i] - _offsets[sound];
- _mixer->playInputStream(handle, makeFlacStream(_file, size), false);
+ _mixer->playInputStream(SoundMixer::kSFXAudioDataType, handle, makeFlacStream(_file, size));
}
#endif