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| author | Max Horn | 2003-07-29 12:39:41 +0000 |
|---|---|---|
| committer | Max Horn | 2003-07-29 12:39:41 +0000 |
| commit | 6b470390f7ca2b17a56e0b79a2b42f4e70309fcb (patch) | |
| tree | 527d885fec6b2859e9dbaec94d0331eecd2a050c /simon | |
| parent | f1a6025aa2a8b6c99798e0738eaca4c844933c20 (diff) | |
| download | scummvm-rg350-6b470390f7ca2b17a56e0b79a2b42f4e70309fcb.tar.gz scummvm-rg350-6b470390f7ca2b17a56e0b79a2b42f4e70309fcb.tar.bz2 scummvm-rg350-6b470390f7ca2b17a56e0b79a2b42f4e70309fcb.zip | |
cleanup
svn-id: r9281
Diffstat (limited to 'simon')
| -rw-r--r-- | simon/sound.cpp | 28 |
1 files changed, 8 insertions, 20 deletions
diff --git a/simon/sound.cpp b/simon/sound.cpp index 32b3a452bf..2aca4b955c 100644 --- a/simon/sound.cpp +++ b/simon/sound.cpp @@ -23,7 +23,6 @@ #include "common/engine.h" #define SOUND_BIG_ENDIAN true -#define FLAG_SIGNED 0 class BaseSound { protected: @@ -35,25 +34,25 @@ public: BaseSound(SoundMixer *mixer, File *file, uint32 base = 0, bool bigendian = false); BaseSound(SoundMixer *mixer, File *file, uint32 *offsets, bool bigendian = false); virtual ~BaseSound(); - virtual int playSound(uint sound, PlayingSoundHandle *handle, byte flags = SoundMixer::FLAG_UNSIGNED) = 0; + virtual int playSound(uint sound, PlayingSoundHandle *handle, byte flags) = 0; }; class WavSound : public BaseSound { public: WavSound(SoundMixer *mixer, File *file, uint32 base = 0, bool bigendian = false) : BaseSound(mixer, file, base, bigendian) {}; WavSound(SoundMixer *mixer, File *file, uint32 *offsets) : BaseSound(mixer, file, offsets) {}; - int playSound(uint sound, PlayingSoundHandle *handle, byte flags = SoundMixer::FLAG_UNSIGNED); + int playSound(uint sound, PlayingSoundHandle *handle, byte flags); }; class VocSound : public BaseSound { public: VocSound(SoundMixer *mixer, File *file, uint32 base = 0, bool bigendian = false) : BaseSound(mixer, file, base, bigendian) {}; - int playSound(uint sound, PlayingSoundHandle *handle, byte flags = SoundMixer::FLAG_UNSIGNED); + int playSound(uint sound, PlayingSoundHandle *handle, byte flags); }; class RawSound : public BaseSound { public: RawSound(SoundMixer *mixer, File *file, uint32 base = 0, bool bigendian = false) : BaseSound(mixer, file, base, bigendian) {}; - int playSound(uint sound, PlayingSoundHandle *handle, byte flags = SoundMixer::FLAG_UNSIGNED); + int playSound(uint sound, PlayingSoundHandle *handle, byte flags); }; @@ -234,7 +233,7 @@ int RawSound::playSound(uint sound, PlayingSoundHandle *handle, byte flags) { class MP3Sound : public BaseSound { public: MP3Sound(SoundMixer *mixer, File *file, uint32 base = 0) : BaseSound(mixer, file, base) {}; - int playSound(uint sound, PlayingSoundHandle *handle, byte flags = SoundMixer::FLAG_UNSIGNED); + int playSound(uint sound, PlayingSoundHandle *handle, byte flags); }; int MP3Sound::playSound(uint sound, PlayingSoundHandle *handle, byte flags) @@ -242,16 +241,11 @@ int MP3Sound::playSound(uint sound, PlayingSoundHandle *handle, byte flags) if (_offsets == NULL) return 0; - flags |= SoundMixer::FLAG_AUTOFREE; - _file->seek(_offsets[sound], SEEK_SET); uint32 size = _offsets[sound+1] - _offsets[sound]; - byte *buffer = (byte *)malloc(size); - _file->read(buffer, size); - - return _mixer->playMP3(handle, buffer, size, flags); + return _mixer->playMP3(handle, _file, size); } #endif @@ -449,10 +443,7 @@ void SimonSound::playVoice(uint sound) { if (_voice_handle) _mixer->stop(_voice_index); - if (_game == GAME_SIMON1CD32) - _voice_index = _voice->playSound(sound, &_voice_handle, FLAG_SIGNED); - else - _voice_index = _voice->playSound(sound, &_voice_handle); + _voice_index = _voice->playSound(sound, &_voice_handle, (_game == GAME_SIMON1CD32) ? 0 : SoundMixer::FLAG_UNSIGNED); } void SimonSound::playEffects(uint sound) { @@ -462,10 +453,7 @@ void SimonSound::playEffects(uint sound) { if (_effects_paused) return; - if (_game == GAME_SIMON1CD32) - _effects->playSound(sound, &_effects_handle, FLAG_SIGNED); - else - _effects->playSound(sound, &_effects_handle); + _effects->playSound(sound, &_effects_handle, (_game == GAME_SIMON1CD32) ? 0 : SoundMixer::FLAG_UNSIGNED); } void SimonSound::playAmbient(uint sound) { |
