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author | Eugene Sandulenko | 2004-11-29 00:13:17 +0000 |
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committer | Eugene Sandulenko | 2004-11-29 00:13:17 +0000 |
commit | 72cb985ee3b63fcc75048ab8a31b69a1ecfbd4c7 (patch) | |
tree | 0da25b1e28a2d2af5a07523ab2f333aa77e54197 /simon | |
parent | 5a8838ae1791f15a27fe667114ee6e5021f149a8 (diff) | |
download | scummvm-rg350-72cb985ee3b63fcc75048ab8a31b69a1ecfbd4c7.tar.gz scummvm-rg350-72cb985ee3b63fcc75048ab8a31b69a1ecfbd4c7.tar.bz2 scummvm-rg350-72cb985ee3b63fcc75048ab8a31b69a1ecfbd4c7.zip |
Go on safe side by getting music volume from config manager
svn-id: r15958
Diffstat (limited to 'simon')
-rw-r--r-- | simon/simon.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/simon/simon.cpp b/simon/simon.cpp index 46bd54c979..fb4a0868b6 100644 --- a/simon/simon.cpp +++ b/simon/simon.cpp @@ -667,7 +667,7 @@ int SimonEngine::init(GameDetector &detector) { warning("Sound initialization failed. " "Features of the game that depend on sound synchronization will most likely break"); set_volume(ConfMan.getInt("sfx_volume")); - _mixer->setMusicVolume(256); + _mixer->setMusicVolume(ConfMan.getInt("music_volume")); _system->beginGFXTransaction(); initCommonGFX(detector); |