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authorMax Horn2004-11-27 00:26:11 +0000
committerMax Horn2004-11-27 00:26:11 +0000
commit876e738dce6e3725ce28d8caf1520e71edfe09f0 (patch)
tree582797db161e7209b70fb3c563bdb5d5b3a2e060 /simon
parentd56cd17183008830b4fd50d903f7a0250928b691 (diff)
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Moved Engine::getSavePath() to class SaveFileManager; removed the 'directory' parameter from SaveFileManager::openSavefile and listSavefiles (they always use getSavePath() now, which is what we did anyway)
svn-id: r15901
Diffstat (limited to 'simon')
-rw-r--r--simon/simon.cpp13
1 files changed, 6 insertions, 7 deletions
diff --git a/simon/simon.cpp b/simon/simon.cpp
index 193619f937..7a60e0ee71 100644
--- a/simon/simon.cpp
+++ b/simon/simon.cpp
@@ -2733,12 +2733,11 @@ int SimonEngine::count_savegames() {
char *prefix = gen_savename(999);
prefix[strlen(prefix)-3] = '\0';
- _saveFileMan->list_savefiles(prefix, getSavePath(), marks, 256);
+ _saveFileMan->listSavefiles(prefix, marks, 256);
while (i < 256) {
if (marks[i] &&
- (f = _saveFileMan->open_savefile(gen_savename(i), getSavePath(),
- false))) {
+ (f = _saveFileMan->openSavefile(gen_savename(i), false))) {
i++;
delete f;
} else
@@ -2758,7 +2757,7 @@ int SimonEngine::display_savegame_list(int curpos, bool load, char *dst) {
slot = curpos;
while (curpos + 6 > slot) {
- if(!(in = _saveFileMan->open_savefile(gen_savename(slot), getSavePath(), false)))
+ if(!(in = _saveFileMan->openSavefile(gen_savename(slot), false)))
break;
in->read(dst, 18);
@@ -2782,7 +2781,7 @@ int SimonEngine::display_savegame_list(int curpos, bool load, char *dst) {
}
} else {
if (curpos + 6 == slot) {
- if((in = _saveFileMan->open_savefile(gen_savename(slot), getSavePath(), false))) {
+ if((in = _saveFileMan->openSavefile(gen_savename(slot), false))) {
slot++;
delete in;
}
@@ -4917,7 +4916,7 @@ bool SimonEngine::save_game(uint slot, char *caption) {
#endif
- f = _saveFileMan->open_savefile(gen_savename(slot), getSavePath(), true);
+ f = _saveFileMan->openSavefile(gen_savename(slot), true);
if (f == NULL) {
_lock_word &= ~0x100;
return false;
@@ -5018,7 +5017,7 @@ bool SimonEngine::load_game(uint slot) {
#endif
- f = _saveFileMan->open_savefile(gen_savename(slot), getSavePath(), false);
+ f = _saveFileMan->openSavefile(gen_savename(slot), false);
if (f == NULL) {
_lock_word &= ~0x100;
return false;