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author | Max Horn | 2003-03-01 21:26:45 +0000 |
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committer | Max Horn | 2003-03-01 21:26:45 +0000 |
commit | 956e5e2b3dfe7658732ee036862e347e4c8c13aa (patch) | |
tree | 08b5e616046086ae249910f4e5bd583adeb087b3 /simon | |
parent | 3c3812d754c4c17039df0cce9751d52ed3085d4e (diff) | |
download | scummvm-rg350-956e5e2b3dfe7658732ee036862e347e4c8c13aa.tar.gz scummvm-rg350-956e5e2b3dfe7658732ee036862e347e4c8c13aa.tar.bz2 scummvm-rg350-956e5e2b3dfe7658732ee036862e347e4c8c13aa.zip |
don't hardcode the Simon GameID values, rather use the #defines from simon/intern.h. Proper solution pending
svn-id: r6651
Diffstat (limited to 'simon')
-rw-r--r-- | simon/intern.h | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/simon/intern.h b/simon/intern.h index 210f96c688..9128f024a2 100644 --- a/simon/intern.h +++ b/simon/intern.h @@ -132,13 +132,14 @@ struct GameSpecificSettings { const char *gamepc_filename; }; +// TODO: the following really should be turned into GameFeatures... enum { - GAME_SIMON2 = 1, - GAME_WIN = 2, - GAME_TALKIE = 4, - GAME_DEMO = 8, - GAME_MAC = 16, - GAME_AMIGA = 32, + GAME_SIMON2 = 1 << 0, + GAME_WIN = 1 << 1, + GAME_TALKIE = 1 << 2, + GAME_DEMO = 1 << 3, + GAME_MAC = 1 << 4, + GAME_AMIGA = 1 << 5, GAME_SIMON1DOS = 0, GAME_SIMON2DOS = GAME_SIMON2, |