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authorMax Horn2005-04-22 17:40:09 +0000
committerMax Horn2005-04-22 17:40:09 +0000
commit969ef3dac93a21d981e4cc2a8c81c0f03a834417 (patch)
tree9240363f92815c7e92e53b0b42e8d553d4a478c3 /simon
parentca33ec4563e05b0940e44de78e0f52bbbf6bfe41 (diff)
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* Added new virtual base class 'Stream', ReadStream and
WriteStream are now subclasses of it. * Added new methods eos(), ioFailed(), clearIOFailed() to all streams. This allows better error checking. * SaveFile classes take advantage of these new standard stream APIS * Removed File::gets() * Added SeekableReadStream::readLine() (replaces File::gets) * Added WriteStream::writeString, for convenience svn-id: r17752
Diffstat (limited to 'simon')
-rw-r--r--simon/saveload.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/simon/saveload.cpp b/simon/saveload.cpp
index 7892da4f46..658b4c5c6b 100644
--- a/simon/saveload.cpp
+++ b/simon/saveload.cpp
@@ -590,7 +590,7 @@ bool SimonEngine::load_game(uint slot) {
for (i = 0; i != 32; i++)
_bit_array[i] = f->readUint16BE();
- if (f->readingFailed()) {
+ if (f->ioFailed()) {
error("load failed");
}