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author | Oliver Kiehl | 2003-06-15 10:30:08 +0000 |
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committer | Oliver Kiehl | 2003-06-15 10:30:08 +0000 |
commit | ce51902d7accd0dbe01d7de4cb4713ed57136658 (patch) | |
tree | 7147f7d2866b8b0a78c523c54d7d20f32a93199a /simon | |
parent | 4d5db88535feb690b5968b23af26163389c5f563 (diff) | |
download | scummvm-rg350-ce51902d7accd0dbe01d7de4cb4713ed57136658.tar.gz scummvm-rg350-ce51902d7accd0dbe01d7de4cb4713ed57136658.tar.bz2 scummvm-rg350-ce51902d7accd0dbe01d7de4cb4713ed57136658.zip |
fix for simon2
svn-id: r8503
Diffstat (limited to 'simon')
-rw-r--r-- | simon/sound.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/simon/sound.cpp b/simon/sound.cpp index 9b24987356..ab249e7910 100644 --- a/simon/sound.cpp +++ b/simon/sound.cpp @@ -145,7 +145,6 @@ void SimonSound::readSfxFile(const char *filename, const char *gameDataPath) { void SimonSound::loadSfxTable(File *gameFile, uint32 base) { stopAll(); - delete _effects; if (_game & GF_WIN) _effects = new WavSound(_mixer, gameFile, base); else |