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author | Paweł Kołodziejski | 2002-11-15 18:46:17 +0000 |
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committer | Paweł Kołodziejski | 2002-11-15 18:46:17 +0000 |
commit | ceb1102300ef27654b2437563a28c5313b395d7c (patch) | |
tree | 14a799affb8110478f4493085845d1b283c492c9 /simon | |
parent | eaa0e48741c1737a0d17277d67d5194c3a6da734 (diff) | |
download | scummvm-rg350-ceb1102300ef27654b2437563a28c5313b395d7c.tar.gz scummvm-rg350-ceb1102300ef27654b2437563a28c5313b395d7c.tar.bz2 scummvm-rg350-ceb1102300ef27654b2437563a28c5313b395d7c.zip |
removed not used variable (fix compilation)
svn-id: r5573
Diffstat (limited to 'simon')
-rw-r--r-- | simon/simon.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/simon/simon.cpp b/simon/simon.cpp index 78a9048813..459e55ffb7 100644 --- a/simon/simon.cpp +++ b/simon/simon.cpp @@ -4674,7 +4674,6 @@ bool SimonState::load_game(uint slot) void SimonState::initSound() { - uint i; /* only read voice file in windows game */ if (_game & GAME_TALKIE) { const char *s; |