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authorTravis Howell2004-07-30 10:23:14 +0000
committerTravis Howell2004-07-30 10:23:14 +0000
commitd89d729725c054c77980ec5a38db10502101c19f (patch)
tree631a0504dc009d23e5db776c3efc4fa8f0f70ef4 /simon
parent86a0b290817fc5a9601036dec24e92dac65568a4 (diff)
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Add a few more.
svn-id: r14364
Diffstat (limited to 'simon')
-rw-r--r--simon/simon-md5.h5
-rw-r--r--simon/simon.cpp2
2 files changed, 5 insertions, 2 deletions
diff --git a/simon/simon-md5.h b/simon/simon-md5.h
index 93acd474e3..4a91a6c9bf 100644
--- a/simon/simon-md5.h
+++ b/simon/simon-md5.h
@@ -1,5 +1,5 @@
/*
- This file was generated by the md5table tool on Thu Mar 25 11:31:33 2004
+ This file was generated by the md5table tool on Fri Jul 30 10:20:33 2004
DO NOT EDIT MANUALLY!
*/
@@ -11,9 +11,12 @@ struct MD5Table {
};
static const MD5Table md5table[] = {
+ { "028c6240c9c8e190d86188238505c5e5", "simon2talkie", Common::DE_DEU, Common::kPlatformPC },
{ "078b04da0974a40645b92baffdf2781e", "simon2talkie", Common::EN_USA, Common::kPlatformPC },
+ { "1e11ddbad80c408031ae44a0cbce46bb", "simon2talkie", Common::EN_USA, Common::kPlatformPC },
{ "27c8e7feada80c75b70b9c2f6088d519", "simon2dos", Common::EN_USA, Common::kPlatformPC },
{ "465eed710cc242b2de7dc77edd467c4c", "simon1dos", Common::EN_USA, Common::kPlatformPC },
+ { "486f026593f894f5b6b346ef3984a7a0", "simon1dos", Common::EN_USA, Common::kPlatformPC },
{ "48ce4ffda968cc7a38870c354571f92c", "simon1dos", Common::EN_USA, Common::kPlatformPC },
{ "9d58f84988634d217c944cd4153a2a3b", "simon1talkie", Common::HB_ISR, Common::kPlatformPC },
{ "a3cbdd3450f9fccb0a9d8d6dc28f66fe", "simon2talkie", Common::HB_ISR, Common::kPlatformPC },
diff --git a/simon/simon.cpp b/simon/simon.cpp
index 134a8af351..c21539005b 100644
--- a/simon/simon.cpp
+++ b/simon/simon.cpp
@@ -351,7 +351,7 @@ SimonEngine::SimonEngine(GameDetector *detector, OSystem *syst)
File::addDefaultDirectory(_gameDataPath + "/SPANISH/");
break;
case 3:
- File::addDefaultDirectory(_gameDataPath + "/ITALIAN/");
+ File::addDefaultDirectory(_gameDataPath + "/italian/");
File::addDefaultDirectory(_gameDataPath + "/ITALIAN/");
break;
case 2: