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authorJamieson Christian2003-12-09 10:19:27 +0000
committerJamieson Christian2003-12-09 10:19:27 +0000
commite6d176bc67ad78046ff345870e3c69a586252ee4 (patch)
tree85f9dbd61bae17317a65ba929ab9f8be2e820229 /simon
parent9e1cac4caa71128a87fe2800cfec650a65659916 (diff)
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Added support for Simon 2's native MT-32 music tracks
svn-id: r11540
Diffstat (limited to 'simon')
-rw-r--r--simon/simon.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/simon/simon.cpp b/simon/simon.cpp
index 2e65b2e91e..3ac5afb424 100644
--- a/simon/simon.cpp
+++ b/simon/simon.cpp
@@ -209,7 +209,10 @@ SimonEngine::SimonEngine(GameDetector *detector, OSystem *syst)
VGA_MEM_SIZE = gVars->memory[kMemSimon2Games];
#endif
TABLES_MEM_SIZE = 100000;
- MUSIC_INDEX_BASE = 1128 / 4;
+ if ((_game & GF_SIMON2) && ConfMan.getBool("native_mt32"))
+ MUSIC_INDEX_BASE = (1128 + 612) / 4;
+ else
+ MUSIC_INDEX_BASE = 1128 / 4;
SOUND_INDEX_BASE = 1660 / 4;
} else {
VGA_DELAY_BASE = 1;
@@ -5040,7 +5043,7 @@ void SimonEngine::loadMusic (uint music) {
if (_game & GF_SIMON2) { // Simon 2 music
midi.stop();
_game_file->seek(_game_offsets_ptr[MUSIC_INDEX_BASE + music - 1], SEEK_SET);
- if (_game & GF_WIN) {
+ if (_game & GF_WIN && !ConfMan.getBool("native_mt32")) {
midi.loadMultipleSMF (_game_file);
} else {
midi.loadXMIDI (_game_file);