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authorTravis Howell2005-10-05 12:16:49 +0000
committerTravis Howell2005-10-05 12:16:49 +0000
commite748cccca6d51f832397f8d4ce33ebc25adc12c4 (patch)
tree7b126716035f42a3d3f437a4a49a3bfc79136bc1 /simon
parent05ea6d3a34ba3bb81c6e72cc6ace6603b4018118 (diff)
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Cleanup
svn-id: r18941
Diffstat (limited to 'simon')
-rw-r--r--simon/simon.cpp6
-rw-r--r--simon/simon.h18
-rw-r--r--simon/vga.cpp54
3 files changed, 39 insertions, 39 deletions
diff --git a/simon/simon.cpp b/simon/simon.cpp
index 0223880e4b..e72ea3ac5d 100644
--- a/simon/simon.cpp
+++ b/simon/simon.cpp
@@ -2694,11 +2694,11 @@ void SimonEngine::o_force_unlock() {
void SimonEngine::o_force_lock() {
if (_game & GF_SIMON2) {
_lockWord |= 0x8000;
- vc34_forceLock();
+ vc34_setMouseOff();
_lockWord &= ~0x8000;
} else {
_lockWord |= 0x4000;
- vc34_forceLock();
+ vc34_setMouseOff();
_lockWord &= ~0x4000;
}
}
@@ -3817,7 +3817,7 @@ void SimonEngine::openGameFile() {
loadIconFile();
- vc34_forceLock();
+ vc34_setMouseOff();
runSubroutine101();
startUp_helper_2();
diff --git a/simon/simon.h b/simon/simon.h
index 8f9cf34c04..5d50b4c90a 100644
--- a/simon/simon.h
+++ b/simon/simon.h
@@ -612,10 +612,10 @@ protected:
public:
// Simon1/Simon2 video script opcodes
- void vc1_dummy_op();
+ void vc1_fadeOut();
void vc2_call();
void vc3_loadSprite();
- void vc4_dummy_op();
+ void vc4_fadeIn();
void vc5_skip_if_neq();
void vc6_skip_ifn_sib_with_a();
void vc7_skip_if_sib_with_a();
@@ -631,23 +631,23 @@ public:
void vc17_setPathfinderItem();
void vc18_jump();
void vc19_chain_to_script();
- void vc20_set_code_word();
- void vc21_jump_if_code_word();
+ void vc20_setRepeat();
+ void vc21_endRepeat();
void vc22_setSpritePalette();
void vc23_setSpritePriority();
void vc24_setSpriteXY();
void vc25_halt_sprite();
- void vc26_setWindow();
+ void vc26_setSubWindow();
void vc27_resetSprite();
void vc28_dummy_op();
void vc29_stopAllSounds();
void vc30_setFrameRate();
void vc31_setWindow();
void vc32_copyVar();
- void vc33_forceUnlock();
- void vc34_forceLock();
- void vc35();
- void vc36_saveLoadDialog();
+ void vc33_setMouseOn();
+ void vc34_setMouseOff();
+ void vc35_clearWindow();
+ void vc36_setWindowImage();
void vc37_addToSpriteY();
void vc38_skipIfVarZero();
void vc39_setVar();
diff --git a/simon/vga.cpp b/simon/vga.cpp
index e50b26e3c1..937da0b117 100644
--- a/simon/vga.cpp
+++ b/simon/vga.cpp
@@ -34,10 +34,10 @@ typedef void (SimonEngine::*VgaOpcodeProc) ();
// Opcode tables
static const VgaOpcodeProc vga_opcode_table[] = {
NULL,
- &SimonEngine::vc1_dummy_op,
+ &SimonEngine::vc1_fadeOut,
&SimonEngine::vc2_call,
&SimonEngine::vc3_loadSprite,
- &SimonEngine::vc4_dummy_op,
+ &SimonEngine::vc4_fadeIn,
&SimonEngine::vc5_skip_if_neq,
&SimonEngine::vc6_skip_ifn_sib_with_a,
&SimonEngine::vc7_skip_if_sib_with_a,
@@ -53,23 +53,23 @@ static const VgaOpcodeProc vga_opcode_table[] = {
&SimonEngine::vc17_setPathfinderItem,
&SimonEngine::vc18_jump,
&SimonEngine::vc19_chain_to_script,
- &SimonEngine::vc20_set_code_word,
- &SimonEngine::vc21_jump_if_code_word,
+ &SimonEngine::vc20_setRepeat,
+ &SimonEngine::vc21_endRepeat,
&SimonEngine::vc22_setSpritePalette,
&SimonEngine::vc23_setSpritePriority,
&SimonEngine::vc24_setSpriteXY,
&SimonEngine::vc25_halt_sprite,
- &SimonEngine::vc26_setWindow,
+ &SimonEngine::vc26_setSubWindow,
&SimonEngine::vc27_resetSprite,
&SimonEngine::vc28_dummy_op,
&SimonEngine::vc29_stopAllSounds,
&SimonEngine::vc30_setFrameRate,
&SimonEngine::vc31_setWindow,
&SimonEngine::vc32_copyVar,
- &SimonEngine::vc33_forceUnlock,
- &SimonEngine::vc34_forceLock,
- &SimonEngine::vc35,
- &SimonEngine::vc36_saveLoadDialog,
+ &SimonEngine::vc33_setMouseOn,
+ &SimonEngine::vc34_setMouseOff,
+ &SimonEngine::vc35_clearWindow,
+ &SimonEngine::vc36_setWindowImage,
&SimonEngine::vc37_addToSpriteY,
&SimonEngine::vc38_skipIfVarZero,
&SimonEngine::vc39_setVar,
@@ -214,7 +214,7 @@ void SimonEngine::o_read_vgares_328() {
}
// VGA Script commands
-void SimonEngine::vc1_dummy_op() {
+void SimonEngine::vc1_fadeOut() {
/* dummy opcode */
_vcPtr += 6;
}
@@ -356,7 +356,7 @@ void SimonEngine::vc3_loadSprite() {
_curVgaFile1 = old_file_1;
}
-void SimonEngine::vc4_dummy_op() {
+void SimonEngine::vc4_fadeIn() {
/* dummy opcode */
_vcPtr += 6;
}
@@ -1100,7 +1100,7 @@ void SimonEngine::vc19_chain_to_script() {
/* helper routines */
-void SimonEngine::vc20_set_code_word() {
+void SimonEngine::vc20_setRepeat() {
/* FIXME: This opcode is somewhat strange: it first reads a BE word from
* the script (advancing the script pointer in doing so); then it writes
* back the same word, this time as LE, into the script.
@@ -1110,7 +1110,7 @@ void SimonEngine::vc20_set_code_word() {
_vcPtr += 2;
}
-void SimonEngine::vc21_jump_if_code_word() {
+void SimonEngine::vc21_endRepeat() {
int16 a = vc_read_next_word();
const byte *tmp = _vcPtr + a;
if (_game & GF_SIMON2)
@@ -1211,12 +1211,12 @@ void SimonEngine::vc25_halt_sprite() {
_vgaSpriteChanged++;
}
-void SimonEngine::vc26_setWindow() {
- uint16 *as = &_video_windows[vc_read_next_word() * 4];
- as[0] = vc_read_next_word();
- as[1] = vc_read_next_word();
- as[2] = vc_read_next_word();
- as[3] = vc_read_next_word();
+void SimonEngine::vc26_setSubWindow() {
+ uint16 *as = &_video_windows[vc_read_next_word() * 4]; // number
+ as[0] = vc_read_next_word(); // x
+ as[1] = vc_read_next_word(); // y
+ as[2] = vc_read_next_word(); // width
+ as[3] = vc_read_next_word(); // height
}
void SimonEngine::vc27_resetSprite() {
@@ -1295,38 +1295,38 @@ void SimonEngine::vc32_copyVar() {
vc_write_var(vc_read_next_word(), a);
}
-void SimonEngine::vc33_forceUnlock() {
+void SimonEngine::vc33_setMouseOn() {
if (_lockCounter != 0) {
_lockCounter = 1;
unlock();
}
}
-void SimonEngine::vc34_forceLock() {
+void SimonEngine::vc34_setMouseOff() {
lock();
_lockCounter = 200;
_leftButtonDown = 0;
}
-void SimonEngine::vc35() {
+void SimonEngine::vc35_clearWindow() {
/* unused */
_vcPtr += 4;
_vgaSpriteChanged++;
}
-void SimonEngine::vc36_saveLoadDialog() {
+void SimonEngine::vc36_setWindowImage() {
_videoVar8 = false;
uint vga_res = vc_read_next_word();
- uint mode = vc_read_next_word();
+ uint windowNum = vc_read_next_word();
if (_game & GF_SIMON1) {
- if (mode == 16) {
+ if (windowNum == 16) {
_copyPartialMode = 2;
} else {
- set_video_mode_internal(mode, vga_res);
+ set_video_mode_internal(windowNum, vga_res);
}
} else {
- set_video_mode_internal(mode, vga_res);
+ set_video_mode_internal(windowNum, vga_res);
}
}