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authorMax Horn2003-09-08 15:38:34 +0000
committerMax Horn2003-09-08 15:38:34 +0000
commitf23a34c9e5cd236c2454c2dee716841d9dd58acd (patch)
treeea2b309b1146a4d028aa787d6be50f1e44aad914 /simon
parentea0fcaaea0287e05cbcb883f83153b15c7ee68e8 (diff)
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renamed VersionSettings -> TargetSettings and also renamed some of its members; added GameDetector::findTarget; made launcher use that new method; some initial preparations for Plugin code
svn-id: r10092
Diffstat (limited to 'simon')
-rw-r--r--simon/simon.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/simon/simon.cpp b/simon/simon.cpp
index e66b5cf62d..68fe1ce9ea 100644
--- a/simon/simon.cpp
+++ b/simon/simon.cpp
@@ -39,7 +39,7 @@ extern bool draw_keyboard;
#endif
-static const VersionSettings simon_settings[] = {
+static const TargetSettings simon_settings[] = {
// Simon the Sorcerer 1 & 2 (not SCUMM games)
{"simon1dos", "Simon the Sorcerer 1 (DOS)", GID_SIMON_FIRST, 99, MDT_ADLIB | MDT_NATIVE, GAME_SIMON1DOS, "GAMEPC"},
{"simon1amiga", "Simon the Sorcerer 1 (Amiga)", GID_SIMON_FIRST, 99, MDT_NONE, GAME_SIMON1AMIGA, "gameamiga"},
@@ -55,7 +55,7 @@ static const VersionSettings simon_settings[] = {
{NULL, NULL, 0, 0, MDT_NONE, 0, NULL}
};
-const VersionSettings *Engine_SIMON_targetList() {
+const TargetSettings *Engine_SIMON_targetList() {
return simon_settings;
}