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authorJamieson Christian2003-07-10 04:34:44 +0000
committerJamieson Christian2003-07-10 04:34:44 +0000
commit4ac4d76718f5ca83b8648bc57278b2135773c2e7 (patch)
treeb247d23fd1c363d44b7a0943ec40d3d7040ffd18 /sky/compacts/21comp.h
parent5c543d56056d84e59aca03c2a7d596d81b6fd610 (diff)
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Fix for Bug [766426]: V5 Games: Adlib SFX not looped
Modified Smart Jump logic to deal with active notes whose Note On and Note Off events BOTH occur OUTSIDE the range of the jump. While this is not a thorough way to deal with Note On events that occur outside jump points, it at least deals with the issue of long, unchanging Adlib SFX used by some earlier SCUMM games. svn-id: r8892
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