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authorMax Horn2005-05-10 23:17:38 +0000
committerMax Horn2005-05-10 23:17:38 +0000
commit72f4c03b0b9a6918a359b967ebc400a2701981d9 (patch)
tree6686cad5726244b7d9d3a4adddde8dea92ce7843 /sky/control.cpp
parentb75c969e666b9f262a05e0d1e54d56f7d3e45441 (diff)
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Moved (In/Out)SaveFile(Manager) and Timer to namespace Common
svn-id: r18038
Diffstat (limited to 'sky/control.cpp')
-rw-r--r--sky/control.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/sky/control.cpp b/sky/control.cpp
index 4272ffe558..2ddb0639bb 100644
--- a/sky/control.cpp
+++ b/sky/control.cpp
@@ -194,7 +194,7 @@ void ControlStatus::drawToScreen(void) {
_statusText->drawToScreen(WITH_MASK);
}
-Control::Control(SaveFileManager *saveFileMan, Screen *screen, Disk *disk, Mouse *mouse, Text *text, MusicBase *music, Logic *logic, Sound *sound, SkyCompact *skyCompact, OSystem *system) {
+Control::Control(Common::SaveFileManager *saveFileMan, Screen *screen, Disk *disk, Mouse *mouse, Text *text, MusicBase *music, Logic *logic, Sound *sound, SkyCompact *skyCompact, OSystem *system) {
_saveFileMan = saveFileMan;
_skyScreen = screen;
@@ -784,7 +784,7 @@ uint16 Control::shiftUp(uint8 speed) {
bool Control::autoSaveExists(void) {
bool test = false;
- InSaveFile *f;
+ Common::InSaveFile *f;
char fName[20];
if (SkyEngine::isCDVersion())
strcpy(fName, "SKY-VM-CD.ASD");
@@ -1012,7 +1012,7 @@ void Control::loadDescriptions(uint8 *destBuf) {
memset(destBuf, 0, MAX_SAVE_GAMES * MAX_TEXT_LEN);
- InSaveFile *inf;
+ Common::InSaveFile *inf;
inf = _saveFileMan->openForLoading("SKY-VM.SAV");
if (inf != NULL) {
uint8 *tmpBuf = (uint8 *)malloc(MAX_SAVE_GAMES * MAX_TEXT_LEN);
@@ -1084,7 +1084,7 @@ void Control::saveDescriptions(uint8 *srcBuf) {
tmpPos++;
srcPos += MAX_TEXT_LEN;
}
- OutSaveFile *outf;
+ Common::OutSaveFile *outf;
outf = _saveFileMan->openForSaving("SKY-VM.SAV");
if (outf != NULL) {
@@ -1100,7 +1100,7 @@ void Control::doAutoSave(void) {
strcpy(fName, "SKY-VM-CD.ASD");
else
sprintf(fName, "SKY-VM%03d.ASD", SkyEngine::_systemVars.gameVersion);
- OutSaveFile *outf;
+ Common::OutSaveFile *outf;
outf = _saveFileMan->openForSaving(fName);
if (outf == NULL) {
@@ -1121,7 +1121,7 @@ uint16 Control::saveGameToFile(void) {
char fName[20];
sprintf(fName,"SKY-VM.%03d", _selectedGame);
- OutSaveFile *outf;
+ Common::OutSaveFile *outf;
outf = _saveFileMan->openForSaving(fName);
if (outf == NULL) {
return NO_DISK_SPACE;
@@ -1396,7 +1396,7 @@ uint16 Control::restoreGameFromFile(bool autoSave) {
} else
sprintf(fName,"SKY-VM.%03d", _selectedGame);
- InSaveFile *inf;
+ Common::InSaveFile *inf;
inf = _saveFileMan->openForLoading(fName);
if (inf == NULL) {
return RESTORE_FAILED;