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| author | Torbjörn Andersson | 2003-05-31 13:43:05 +0000 |
|---|---|---|
| committer | Torbjörn Andersson | 2003-05-31 13:43:05 +0000 |
| commit | 98986713d1c313057f63f656731f9de43ed25233 (patch) | |
| tree | 91ba66c0f12491dfece2a6e0370665d501d94a4d /sky/debug.cpp | |
| parent | 8cb9796d97be9c1c3f121b4803595b16a3c9e2fa (diff) | |
| download | scummvm-rg350-98986713d1c313057f63f656731f9de43ed25233.tar.gz scummvm-rg350-98986713d1c313057f63f656731f9de43ed25233.tar.bz2 scummvm-rg350-98986713d1c313057f63f656731f9de43ed25233.zip | |
Set the "machine speed" variable for V2 games. I think it's safe to assume
that modern hardware will handle the more elaborate version of the EGA Zak
intro without any problems.
svn-id: r8173
Diffstat (limited to 'sky/debug.cpp')
0 files changed, 0 insertions, 0 deletions
