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author | Torbjörn Andersson | 2003-12-14 16:32:21 +0000 |
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committer | Torbjörn Andersson | 2003-12-14 16:32:21 +0000 |
commit | ce04dd9f7e77fe1c31eb14aebde2f69c16d33684 (patch) | |
tree | 7cc21471022bd0ef6ca18bde39e29725e00c915c /sky/debug.cpp | |
parent | 7400910907609b412d74ed194569098c5f039948 (diff) | |
download | scummvm-rg350-ce04dd9f7e77fe1c31eb14aebde2f69c16d33684.tar.gz scummvm-rg350-ce04dd9f7e77fe1c31eb14aebde2f69c16d33684.tar.bz2 scummvm-rg350-ce04dd9f7e77fe1c31eb14aebde2f69c16d33684.zip |
Fixed a potential crash bug where an audio buffer would be freed at the end
of an animated cutscene while the mixer was still using it. Oddly enough, I
didn't encounter this bug when I played through the game recently, but
today it happened every time at the end of the cutscene where Nico finds
the jaguar stone.
svn-id: r11637
Diffstat (limited to 'sky/debug.cpp')
0 files changed, 0 insertions, 0 deletions