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authorOliver Kiehl2003-04-07 20:44:16 +0000
committerOliver Kiehl2003-04-07 20:44:16 +0000
commit6fc83fa9057a8f4cbb537662433c5b6039c99b67 (patch)
treeabeefaf4f3b8ba18447df1e293848ba29cc54ad2 /sky/text.h
parent77e97053d0bace7464e62edee942307937b3e60a (diff)
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new class SkyText
svn-id: r6933
Diffstat (limited to 'sky/text.h')
-rw-r--r--sky/text.h89
1 files changed, 89 insertions, 0 deletions
diff --git a/sky/text.h b/sky/text.h
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2003 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ *
+ */
+
+#ifndef SKYTEXT_H
+#define SKYTEXT_H
+
+#include "sky/disk.h"
+
+class SkyText {
+public:
+ SkyText(SkyDisk *skyDisk, uint32 gameVersion);
+ void getText(uint32 textNr, void **itemList, uint16 language);
+
+protected:
+ bool getTBit();
+ void fnSetFont(uint32 fontNr);
+ virtual char getTextChar() = 0;
+
+ SkyDisk *_skyDisk;
+ uint32 _gameVersion;
+ uint8 _inputValue;
+ uint8 _shiftBits;
+ uint8 *_textItemPtr;
+
+ struct charSet {
+ uint8 *addr;
+ uint32 charHeight;
+ uint32 thirdVal;
+ } _mainCharacterSet, _linkCharacterSet, _controlCharacterSet;
+
+ uint32 _curCharSet;
+ uint32 _characterSet;
+ uint32 _charHeight;
+ uint8 *_preAfterTableArea;
+
+ uint8 _textBuffer[1024];
+
+ uint8 *_mouseTextData; //space for the mouse text
+ uint32 _dtLineWidth; //width of line in pixels
+ uint32 _dtLines; //no of lines to do
+ uint32 _dtLineSize; //size of one line in bytes
+ uint8 *_dtData; //address of textdata
+ uint32 _dtLetters; //no of chars in message
+ uint8 *_dtText; //pointer to text
+ uint32 _dtCharSpacing; //character seperation adjustment
+ uint32 _dtWidth; //width of chars in last line (for editing (?))
+ uint32 _dtCentre; //set for centre text
+};
+
+class SkyText_v00267 : public SkyText {
+public:
+ SkyText_v00267(SkyDisk *skyDisk, uint32 gameVersion) : SkyText(skyDisk, gameVersion) {};
+protected:
+ char getTextChar();
+};
+
+class SkyText_v00288 : public SkyText {
+public:
+ SkyText_v00288(SkyDisk *skyDisk, uint32 gameVersion) : SkyText(skyDisk, gameVersion) {};
+protected:
+ char getTextChar();
+};
+
+class SkyText_v00368 : public SkyText {
+public:
+ SkyText_v00368(SkyDisk *skyDisk, uint32 gameVersion) : SkyText(skyDisk, gameVersion) {};
+protected:
+ char getTextChar();
+};
+
+#endif