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author | Max Horn | 2004-06-25 22:39:21 +0000 |
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committer | Max Horn | 2004-06-25 22:39:21 +0000 |
commit | 6b722ff11bcaa4622cf662245819993316eb8c5d (patch) | |
tree | 32c18fbb30a80698904e50377b5ce2b83739246d /sky | |
parent | 7a8d469c666f162570f633ec465798e1e5720eef (diff) | |
download | scummvm-rg350-6b722ff11bcaa4622cf662245819993316eb8c5d.tar.gz scummvm-rg350-6b722ff11bcaa4622cf662245819993316eb8c5d.tar.bz2 scummvm-rg350-6b722ff11bcaa4622cf662245819993316eb8c5d.zip |
Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage again
svn-id: r14058
Diffstat (limited to 'sky')
-rw-r--r-- | sky/control.cpp | 25 | ||||
-rw-r--r-- | sky/control.h | 4 | ||||
-rw-r--r-- | sky/sky.cpp | 2 |
3 files changed, 12 insertions, 19 deletions
diff --git a/sky/control.cpp b/sky/control.cpp index 6f43b3f0ea..5e30a68b3c 100644 --- a/sky/control.cpp +++ b/sky/control.cpp @@ -35,8 +35,6 @@ #include "sky/struc.h" #include "sky/text.h" -#include <memory> - namespace Sky { ConResource::ConResource(void *pSpData, uint32 pNSprites, uint32 pCurSprite, uint16 pX, uint16 pY, uint32 pText, uint8 pOnClick, OSystem *system, uint8 *screen) { @@ -191,7 +189,8 @@ void ControlStatus::drawToScreen(void) { _statusText->drawToScreen(WITH_MASK); } -Control::Control(Screen *screen, Disk *disk, Mouse *mouse, Text *text, MusicBase *music, Logic *logic, Sound *sound, OSystem *system, const char *savePath) { +Control::Control(SaveFileManager *saveFileMan, Screen *screen, Disk *disk, Mouse *mouse, Text *text, MusicBase *music, Logic *logic, Sound *sound, OSystem *system, const char *savePath) { + _saveFileMan = saveFileMan; _skyScreen = screen; _skyDisk = disk; @@ -784,9 +783,8 @@ bool Control::autoSaveExists(void) { strcpy(fName, "SKY-VM-CD.ASD"); else sprintf(fName, "SKY-VM%03d.ASD", SkyEngine::_systemVars.gameVersion); - const std::auto_ptr<SaveFileManager> mgr(_system->get_savefile_manager()); - f = mgr->open_savefile(fName, _savePath, false); + f = _saveFileMan->open_savefile(fName, _savePath, false); if (f != NULL) { test = true; delete f; @@ -1004,10 +1002,8 @@ void Control::loadDescriptions(uint8 *destBuf) { memset(destBuf, 0, MAX_SAVE_GAMES * MAX_TEXT_LEN); - const std::auto_ptr<SaveFileManager> mgr(_system->get_savefile_manager()); - SaveFile *inf; - inf = mgr->open_savefile("SKY-VM.SAV",_savePath,false); + inf = _saveFileMan->open_savefile("SKY-VM.SAV",_savePath,false); if (inf != NULL) { uint8 *tmpBuf = (uint8 *)malloc(MAX_SAVE_GAMES * MAX_TEXT_LEN); inf->read(tmpBuf, MAX_SAVE_GAMES * MAX_TEXT_LEN); @@ -1065,9 +1061,8 @@ void Control::saveDescriptions(uint8 *srcBuf) { srcPos += MAX_TEXT_LEN; } SaveFile *outf; - const std::auto_ptr<SaveFileManager> mgr(_system->get_savefile_manager()); - outf = mgr->open_savefile("SKY-VM.SAV", _savePath, true); + outf = _saveFileMan->open_savefile("SKY-VM.SAV", _savePath, true); if (outf != NULL) { outf->write(tmpBuf, tmpPos - tmpBuf); delete outf; @@ -1082,9 +1077,8 @@ void Control::doAutoSave(void) { else sprintf(fName, "SKY-VM%03d.ASD", SkyEngine::_systemVars.gameVersion); SaveFile *outf; - const std::auto_ptr<SaveFileManager> mgr(_system->get_savefile_manager()); - outf = mgr->open_savefile(fName, _savePath, true); + outf = _saveFileMan->open_savefile(fName, _savePath, true); if (outf == NULL) { warning("Can't create file %s for autosaving", fName); return; @@ -1102,10 +1096,9 @@ uint16 Control::saveGameToFile(void) { char fName[20]; sprintf(fName,"SKY-VM.%03d", _selectedGame); - const std::auto_ptr<SaveFileManager> mgr(_system->get_savefile_manager()); SaveFile *outf; - outf = mgr->open_savefile(fName, _savePath, true); + outf = _saveFileMan->open_savefile(fName, _savePath, true); if (outf == NULL) { return NO_DISK_SPACE; } @@ -1507,10 +1500,8 @@ uint16 Control::restoreGameFromFile(bool autoSave) { } else sprintf(fName,"SKY-VM.%03d", _selectedGame); - const std::auto_ptr<SaveFileManager> mgr(_system->get_savefile_manager()); - SaveFile *inf; - inf = mgr->open_savefile(fName, _savePath, false); + inf = _saveFileMan->open_savefile(fName, _savePath, false); if (inf == NULL) { return RESTORE_FAILED; } diff --git a/sky/control.h b/sky/control.h index c670c4f5cf..8a29df20e7 100644 --- a/sky/control.h +++ b/sky/control.h @@ -26,6 +26,7 @@ #include "common/scummsys.h" class OSystem; +class SaveFileManager; namespace Sky { @@ -174,7 +175,7 @@ private: class Control { public: - Control(Screen *screen, Disk *disk, Mouse *mouse, Text *text, MusicBase *music, Logic *logic, Sound *sound, OSystem *system, const char *savePath); + Control(SaveFileManager *saveFileMan, Screen *screen, Disk *disk, Mouse *mouse, Text *text, MusicBase *music, Logic *logic, Sound *sound, OSystem *system, const char *savePath); void doControlPanel(void); void doLoadSavePanel(void); void restartGame(void); @@ -242,6 +243,7 @@ private: void appendMemList(uint16 *pMem); void freeMemList(void); + SaveFileManager *_saveFileMan; Screen *_skyScreen; Disk *_skyDisk; Mouse *_skyMouse; diff --git a/sky/sky.cpp b/sky/sky.cpp index f149e4988c..2bd538d79f 100644 --- a/sky/sky.cpp +++ b/sky/sky.cpp @@ -296,7 +296,7 @@ void SkyEngine::initialise(void) { // initialize timer *after* _skyScreen has been initialized. _timer->installTimerProc(&timerHandler, 1000000 / 50, this); //call 50 times per second - _skyControl = new Control(_skyScreen, _skyDisk, _skyMouse, _skyText, _skyMusic, _skyLogic, _skySound, _system, getSavePath()); + _skyControl = new Control(_saveFileMan, _skyScreen, _skyDisk, _skyMouse, _skyText, _skyMusic, _skyLogic, _skySound, _system, getSavePath()); _skyLogic->useControlInstance(_skyControl); if (_systemVars.gameVersion == 288) |