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authorMax Horn2003-12-24 17:42:22 +0000
committerMax Horn2003-12-24 17:42:22 +0000
commit859a9c01290dc6022f99c7fd99ff91d62a3153dc (patch)
tree34a40bd53ce6c75e3685ec837c4da4c0a38d01f7 /sky
parent5665d137f6bae488ac19539acdcfe441f514a9d6 (diff)
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o Added SoundMixer::isReady()
o Removed SoundMixer::bindToSystem() o In scumm, replaced _silentMixer, _silentDigitalImuse and _noDigitalSamples by SoundMixer::isReady() svn-id: r11893
Diffstat (limited to 'sky')
-rw-r--r--sky/sky.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/sky/sky.cpp b/sky/sky.cpp
index c82675a498..e4160f97e9 100644
--- a/sky/sky.cpp
+++ b/sky/sky.cpp
@@ -115,7 +115,7 @@ SystemVars SkyEngine::_systemVars = {0, 0, 0, 0, 4316, 0, 0, false, false };
SkyEngine::SkyEngine(GameDetector *detector, OSystem *syst)
: Engine(syst) {
- if (!_mixer->bindToSystem(syst))
+ if (!_mixer->isReady())
warning("Sound initialisation failed.");
_mixer->setVolume(ConfMan.getInt("sfx_volume")); //unnecessary?