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authorMax Horn2003-09-08 15:38:34 +0000
committerMax Horn2003-09-08 15:38:34 +0000
commitf23a34c9e5cd236c2454c2dee716841d9dd58acd (patch)
treeea2b309b1146a4d028aa787d6be50f1e44aad914 /sky
parentea0fcaaea0287e05cbcb883f83153b15c7ee68e8 (diff)
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renamed VersionSettings -> TargetSettings and also renamed some of its members; added GameDetector::findTarget; made launcher use that new method; some initial preparations for Plugin code
svn-id: r10092
Diffstat (limited to 'sky')
-rw-r--r--sky/sky.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/sky/sky.cpp b/sky/sky.cpp
index 310803c0f0..e8fcd62780 100644
--- a/sky/sky.cpp
+++ b/sky/sky.cpp
@@ -59,13 +59,13 @@ extern bool draw_keyboard;
#undef WITH_DEBUG_CHEATS
-static const VersionSettings sky_settings[] = {
+static const TargetSettings sky_settings[] = {
/* Beneath a Steel Sky */
{"sky", "Beneath a Steel Sky", GID_SKY_FIRST, 99, MDT_ADLIB | MDT_NATIVE | MDT_PREFER_NATIVE, 0, "sky.dsk" },
{NULL, NULL, 0, 0, MDT_NONE, 0, NULL}
};
-const VersionSettings *Engine_SKY_targetList() {
+const TargetSettings *Engine_SKY_targetList() {
return sky_settings;
}