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authorMax Horn2004-11-20 23:49:11 +0000
committerMax Horn2004-11-20 23:49:11 +0000
commitfa97d4ad897452e0ee2d975c4bf4dda45737e4c3 (patch)
tree1f7d1789c69003b7210936f3c3749d4cf4d7cccf /sky
parent5d9b35510d7d6aad9408e12aaebed2a79e3ed826 (diff)
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Removing walkthrough stuff again (talked to aquadran about this, he had no objections)
svn-id: r15849
Diffstat (limited to 'sky')
-rw-r--r--sky/sky.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/sky/sky.cpp b/sky/sky.cpp
index e43a6bca29..072c958525 100644
--- a/sky/sky.cpp
+++ b/sky/sky.cpp
@@ -116,8 +116,6 @@ SystemVars SkyEngine::_systemVars = {0, 0, 0, 0, 4316, 0, 0, false, false };
SkyEngine::SkyEngine(GameDetector *detector, OSystem *syst)
: Engine(syst), _fastMode(0) {
- _walkthroughDialog->setGameName(detector->_game.name);
- _walkthroughDialog->create();
}
SkyEngine::~SkyEngine() {
@@ -129,8 +127,6 @@ SkyEngine::~SkyEngine() {
delete _skyMouse;
delete _skyScreen;
delete _debugger;
-
- _walkthroughDialog->destroy();
}
void SkyEngine::errorString(const char *buf1, char *buf2) {
@@ -465,9 +461,6 @@ void SkyEngine::delay(uint amount) {
if (event.kbd.keycode == 'd') {
_debugger->attach();
}
- if (event.kbd.keycode == 'w') {
- _walkthroughDialog->runModal();
- }
}
// Make sure backspace works right (this fixes a small issue on OS X)