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author | Max Horn | 2004-11-20 23:49:11 +0000 |
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committer | Max Horn | 2004-11-20 23:49:11 +0000 |
commit | fa97d4ad897452e0ee2d975c4bf4dda45737e4c3 (patch) | |
tree | 1f7d1789c69003b7210936f3c3749d4cf4d7cccf /sky | |
parent | 5d9b35510d7d6aad9408e12aaebed2a79e3ed826 (diff) | |
download | scummvm-rg350-fa97d4ad897452e0ee2d975c4bf4dda45737e4c3.tar.gz scummvm-rg350-fa97d4ad897452e0ee2d975c4bf4dda45737e4c3.tar.bz2 scummvm-rg350-fa97d4ad897452e0ee2d975c4bf4dda45737e4c3.zip |
Removing walkthrough stuff again (talked to aquadran about this, he had no objections)
svn-id: r15849
Diffstat (limited to 'sky')
-rw-r--r-- | sky/sky.cpp | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/sky/sky.cpp b/sky/sky.cpp index e43a6bca29..072c958525 100644 --- a/sky/sky.cpp +++ b/sky/sky.cpp @@ -116,8 +116,6 @@ SystemVars SkyEngine::_systemVars = {0, 0, 0, 0, 4316, 0, 0, false, false }; SkyEngine::SkyEngine(GameDetector *detector, OSystem *syst) : Engine(syst), _fastMode(0) { - _walkthroughDialog->setGameName(detector->_game.name); - _walkthroughDialog->create(); } SkyEngine::~SkyEngine() { @@ -129,8 +127,6 @@ SkyEngine::~SkyEngine() { delete _skyMouse; delete _skyScreen; delete _debugger; - - _walkthroughDialog->destroy(); } void SkyEngine::errorString(const char *buf1, char *buf2) { @@ -465,9 +461,6 @@ void SkyEngine::delay(uint amount) { if (event.kbd.keycode == 'd') { _debugger->attach(); } - if (event.kbd.keycode == 'w') { - _walkthroughDialog->runModal(); - } } // Make sure backspace works right (this fixes a small issue on OS X) |