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author | Thierry Crozat | 2019-05-13 22:52:41 +0100 |
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committer | Thierry Crozat | 2019-05-13 22:56:57 +0100 |
commit | 92300268765dd5faf921c033b87f76c475539341 (patch) | |
tree | 9f711d5d9bc47343b567804cb93ceefe64277971 /snapcraft.yaml.in | |
parent | d0f210aeec1dc8a3bd44c8ec053eabc56553c005 (diff) | |
download | scummvm-rg350-92300268765dd5faf921c033b87f76c475539341.tar.gz scummvm-rg350-92300268765dd5faf921c033b87f76c475539341.tar.bz2 scummvm-rg350-92300268765dd5faf921c033b87f76c475539341.zip |
DRASCULA: Fix loading game from launcher
This was particularly an issue when the game had been saved in
chapter 1 as in this case the load would happen too early and
the game would crash. In other cases it was working but was
not optimal (the gane loop was run once before it succeeded
to load the game).
This fixes bug #10959.
Diffstat (limited to 'snapcraft.yaml.in')
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