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author | Max Horn | 2010-01-22 14:14:28 +0000 |
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committer | Max Horn | 2010-01-22 14:14:28 +0000 |
commit | 90d503c74acaba56ca1233a0220ca98c4f58b87e (patch) | |
tree | 9bc3b10f4a0fd8997d4ae58831ba593e80787c2c /sound/audiostream.h | |
parent | a8c8763da5fa358b03754891bf772b44df3cbff9 (diff) | |
download | scummvm-rg350-90d503c74acaba56ca1233a0220ca98c4f58b87e.tar.gz scummvm-rg350-90d503c74acaba56ca1233a0220ca98c4f58b87e.tar.bz2 scummvm-rg350-90d503c74acaba56ca1233a0220ca98c4f58b87e.zip |
Clarify that all blocks of raw audio data are assumed to come from malloc()
svn-id: r47438
Diffstat (limited to 'sound/audiostream.h')
-rw-r--r-- | sound/audiostream.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/sound/audiostream.h b/sound/audiostream.h index d0051b89fb..4aad22914d 100644 --- a/sound/audiostream.h +++ b/sound/audiostream.h @@ -313,8 +313,8 @@ public: * Queue a block of raw audio data for playback. This stream * will play all queued buffers, in the order they were * queued. After all data contained in them has been played, - * the buffer will be delete[]'d (so make sure to allocate them - * with new[], not with malloc). + * the buffer will be released using free(). So make sure to + * allocate them with malloc(), not with new[]). */ void queueBuffer(byte *data, uint32 size, DisposeAfterUse::Flag disposeAfterUse, byte flags); |