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author | Max Horn | 2011-02-09 01:09:01 +0000 |
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committer | Max Horn | 2011-02-09 01:09:01 +0000 |
commit | 42ab839dd6c8a1570b232101eb97f4e54de57935 (patch) | |
tree | 3b763d8913a87482b793e0348c88b9a5f40eecc9 /sound/decoders/wave.h | |
parent | 386203a3d6ce1abf457c9110d695408ec5f01b85 (diff) | |
download | scummvm-rg350-42ab839dd6c8a1570b232101eb97f4e54de57935.tar.gz scummvm-rg350-42ab839dd6c8a1570b232101eb97f4e54de57935.tar.bz2 scummvm-rg350-42ab839dd6c8a1570b232101eb97f4e54de57935.zip |
AUDIO: Rename sound/ dir to audio/
svn-id: r55850
Diffstat (limited to 'sound/decoders/wave.h')
-rw-r--r-- | sound/decoders/wave.h | 84 |
1 files changed, 0 insertions, 84 deletions
diff --git a/sound/decoders/wave.h b/sound/decoders/wave.h deleted file mode 100644 index 2bdbe8f0b6..0000000000 --- a/sound/decoders/wave.h +++ /dev/null @@ -1,84 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - -/** - * @file - * Sound decoder used in engines: - * - agos - * - gob - * - mohawk - * - saga - * - sci - * - scumm - * - sword1 - * - sword2 - * - tucker - */ - -#ifndef SOUND_WAVE_H -#define SOUND_WAVE_H - -#include "common/scummsys.h" -#include "common/types.h" - -namespace Common { class SeekableReadStream; } - -namespace Audio { - -class RewindableAudioStream; - -/** - * Try to load a WAVE from the given seekable stream. Returns true if - * successful. In that case, the stream's seek position will be set to the - * start of the audio data, and size, rate and flags contain information - * necessary for playback. Currently this function supports uncompressed - * raw PCM data, MS IMA ADPCM and MS ADPCM (uses makeADPCMStream internally). - */ -extern bool loadWAVFromStream( - Common::SeekableReadStream &stream, - int &size, - int &rate, - byte &flags, - uint16 *wavType = 0, - int *blockAlign = 0); - -/** - * Try to load a WAVE from the given seekable stream and create an AudioStream - * from that data. Currently this function supports uncompressed - * raw PCM data, MS IMA ADPCM and MS ADPCM (uses makeADPCMStream internally). - * - * This function uses loadWAVFromStream() internally. - * - * @param stream the SeekableReadStream from which to read the WAVE data - * @param disposeAfterUse whether to delete the stream after use - * @return a new RewindableAudioStream, or NULL, if an error occurred - */ -RewindableAudioStream *makeWAVStream( - Common::SeekableReadStream *stream, - DisposeAfterUse::Flag disposeAfterUse); - -} // End of namespace Audio - -#endif |