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authorMatthew Hoops2010-07-26 18:13:35 +0000
committerMatthew Hoops2010-07-26 18:13:35 +0000
commit7a86204e5cc1e38d0ce6a6095d339cda83f4704c (patch)
tree4f676dded353c93f44aae6a11bf1ea742ad88751 /sound/decoders
parent5fb760b053db695fdcf2222ae8e462bc5b300663 (diff)
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SOUND: Move the Mac snd decoder from SCI to /sound
For use with Kyra1 Mac instrument samples. T7G Mac and Loom Mac also use this format for their custom instrument samples. svn-id: r51327
Diffstat (limited to 'sound/decoders')
-rw-r--r--sound/decoders/mac_snd.cpp116
-rw-r--r--sound/decoders/mac_snd.h58
2 files changed, 174 insertions, 0 deletions
diff --git a/sound/decoders/mac_snd.cpp b/sound/decoders/mac_snd.cpp
new file mode 100644
index 0000000000..f48d628a5f
--- /dev/null
+++ b/sound/decoders/mac_snd.cpp
@@ -0,0 +1,116 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+/*
+ * The code in this file is based on information found at
+ * http://developer.apple.com/legacy/mac/library/documentation/mac/Sound/Sound-60.html#HEADING60-15
+ *
+ * We implement both type 1 and type 2 snd resources, but only those that are sampled
+ */
+
+#include "common/util.h"
+#include "common/stream.h"
+
+#include "sound/decoders/mac_snd.h"
+#include "sound/audiostream.h"
+#include "sound/decoders/raw.h"
+
+namespace Audio {
+
+SeekableAudioStream *makeMacSndStream(Common::SeekableReadStream *stream,
+ DisposeAfterUse::Flag disposeAfterUse) {
+
+ uint16 sndType = stream->readUint16BE();
+
+ if (sndType == 1) {
+ // "normal" snd resources
+ if (stream->readUint16BE() != 1) {
+ warning("makeMacSndStream(): Unsupported data type count");
+ return 0;
+ }
+
+ if (stream->readUint16BE() != 5) {
+ // 5 == sampled
+ warning("makeMacSndStream(): Unsupported data type");
+ return 0;
+ }
+
+ stream->readUint32BE(); // initialization option
+ } else if (sndType == 2) {
+ // old HyperCard snd resources
+ stream->readUint16BE(); // reference count (unused)
+ } else {
+ warning("makeMacSndStream(): Unknown format type %d", sndType);
+ return 0;
+ }
+
+ // We really should never get this as long as we have sampled data only
+ if (stream->readUint16BE() != 1) {
+ warning("makeMacSndStream(): Unsupported command count");
+ return 0;
+ }
+
+ uint16 command = stream->readUint16BE();
+
+ // 0x8050 - soundCmd (with dataOffsetFlag set): install a sampled sound as a voice
+ // 0x8051 - bufferCmd (with dataOffsetFlag set): play a sample sound
+ if (command != 0x8050 && command != 0x8051) {
+ warning("makeMacSndStream(): Unsupported command %04x", command);
+ return 0;
+ }
+
+ stream->readUint16BE(); // 0
+ uint32 soundHeaderOffset = stream->readUint32BE();
+
+ stream->seek(soundHeaderOffset);
+
+ uint32 soundDataOffset = stream->readUint32BE();
+ uint32 size = stream->readUint32BE();
+ uint16 rate = stream->readUint32BE() >> 16; // Really floating point, but we only support integer rates
+ stream->readUint32BE(); // loop start
+ stream->readUint32BE(); // loop end
+ byte encoding = stream->readByte();
+ stream->readByte(); // base frequency
+
+ if (encoding != 0) {
+ // 0 == PCM
+ warning("makeMacSndStream(): Unsupported compression %d", encoding);
+ return 0;
+ }
+
+ stream->skip(soundDataOffset);
+
+ byte *data = (byte *)malloc(size);
+ assert(data);
+ stream->read(data, size);
+
+ if (disposeAfterUse == DisposeAfterUse::YES)
+ delete stream;
+
+ // Since we allocated our own buffer for the data, we must specify DisposeAfterUse::YES.
+ return makeRawStream(data, size, rate, Audio::FLAG_UNSIGNED);
+}
+
+} // End of namespace Audio
diff --git a/sound/decoders/mac_snd.h b/sound/decoders/mac_snd.h
new file mode 100644
index 0000000000..198a61333e
--- /dev/null
+++ b/sound/decoders/mac_snd.h
@@ -0,0 +1,58 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+/**
+ * @file
+ * Sound decoder used in engines:
+ * - sci
+ */
+
+#ifndef SOUND_MAC_SND_H
+#define SOUND_MAC_SND_H
+
+#include "common/scummsys.h"
+#include "common/types.h"
+
+namespace Common { class SeekableReadStream; }
+
+namespace Audio {
+
+class SeekableAudioStream;
+
+/**
+ * Try to load a Mac snd resource from the given seekable stream and create a SeekableAudioStream
+ * from that data.
+ *
+ * @param stream the SeekableReadStream from which to read the snd data
+ * @param disposeAfterUse whether to delete the stream after use
+ * @return a new SeekableAudioStream, or NULL, if an error occurred
+ */
+SeekableAudioStream *makeMacSndStream(
+ Common::SeekableReadStream *stream,
+ DisposeAfterUse::Flag disposeAfterUse);
+
+} // End of namespace Audio
+
+#endif