aboutsummaryrefslogtreecommitdiff
path: root/sound/fmopl.h
diff options
context:
space:
mode:
authorJamieson Christian2003-08-15 07:45:21 +0000
committerJamieson Christian2003-08-15 07:45:21 +0000
commit6f50c852206cc8d85fe60b0014a14d73208cba6c (patch)
treead48e07d4d7175407452755938893da8f6c64b8f /sound/fmopl.h
parentc0730f6cb9d4485d0546a5e6fd909c485f4312fc (diff)
downloadscummvm-rg350-6f50c852206cc8d85fe60b0014a14d73208cba6c.tar.gz
scummvm-rg350-6f50c852206cc8d85fe60b0014a14d73208cba6c.tar.bz2
scummvm-rg350-6f50c852206cc8d85fe60b0014a14d73208cba6c.zip
Fixed problem with Adlib sounds being generated
when using -epcspk or -epcjr with V6 games that don't have PC speaker resources. svn-id: r9701
Diffstat (limited to 'sound/fmopl.h')
0 files changed, 0 insertions, 0 deletions