diff options
author | Jamieson Christian | 2003-08-15 07:45:21 +0000 |
---|---|---|
committer | Jamieson Christian | 2003-08-15 07:45:21 +0000 |
commit | 6f50c852206cc8d85fe60b0014a14d73208cba6c (patch) | |
tree | ad48e07d4d7175407452755938893da8f6c64b8f /sound/fmopl.h | |
parent | c0730f6cb9d4485d0546a5e6fd909c485f4312fc (diff) | |
download | scummvm-rg350-6f50c852206cc8d85fe60b0014a14d73208cba6c.tar.gz scummvm-rg350-6f50c852206cc8d85fe60b0014a14d73208cba6c.tar.bz2 scummvm-rg350-6f50c852206cc8d85fe60b0014a14d73208cba6c.zip |
Fixed problem with Adlib sounds being generated
when using -epcspk or -epcjr with V6 games that
don't have PC speaker resources.
svn-id: r9701
Diffstat (limited to 'sound/fmopl.h')
0 files changed, 0 insertions, 0 deletions