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authorLudvig Strigeus2001-12-01 17:23:50 +0000
committerLudvig Strigeus2001-12-01 17:23:50 +0000
commit8fa0bb4b29acf5e7d2a5fa8a26a81072d4fa40dd (patch)
treef24c6a3007aa19e4880f5e43e3f1730b20529a51 /sound/imuse.cpp
parent95646feac9f3aa20a32c828d16ebf662fb281883 (diff)
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adlib sound support, use USE_ADLIB
svn-id: r3511
Diffstat (limited to 'sound/imuse.cpp')
-rw-r--r--sound/imuse.cpp2312
1 files changed, 2312 insertions, 0 deletions
diff --git a/sound/imuse.cpp b/sound/imuse.cpp
new file mode 100644
index 0000000000..6914cbcde3
--- /dev/null
+++ b/sound/imuse.cpp
@@ -0,0 +1,2312 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ */
+
+#include "stdafx.h"
+
+#include "scumm.h"
+#include "sound.h"
+
+int num_mix;
+
+#define TICKS_PER_BEAT 480
+
+#ifdef USE_ADLIB
+#define TEMPO_BASE 0x1924E0
+#define HARDWARE_TYPE 1
+#else
+#define TEMPO_BASE 0x400000
+#define HARDWARE_TYPE 5
+#endif
+#define SYSEX_ID 0x7D
+#define SPECIAL_CHANNEL 9
+
+#define TRIGGER_ID 0
+#define COMMAND_ID 1
+
+#ifdef SAMNMAX
+#define MDHD_TAG "MDpg"
+#else
+#define MDHD_TAG "MDhd"
+#endif
+
+int clamp(int val, int min, int max) {
+ if (val<min)
+ return min;
+ if (val>max)
+ return max;
+ return val;
+}
+
+int transpose_clamp(int a, int b, int c) {
+ if (b>a) a += (b - a + 11) / 12 * 12;
+ if (c<a) a -= (a - c + 11) / 12 * 12;
+ return a;
+}
+
+uint32 get_delta_time(byte **s) {
+ byte *d = *s,b;
+ uint32 time = 0;
+ do {
+ b = *d++;
+ time = (time<<7) | (b&0x7F);
+ } while (b&0x80);
+ *s = d;
+ return time;
+}
+
+uint read_word(byte *a) {
+ return (a[0]<<8) + a[1];
+}
+
+void skip_midi_cmd(byte **song_ptr) {
+ byte *s, code;
+
+ const byte num_skip[] = {
+ 2,2,2,2,1,1,2
+ };
+
+ s = *song_ptr;
+
+ code = *s++;
+
+ if (code<0x80) {
+ s = NULL;
+ } else if (code<0xF0) {
+ s += num_skip[(code&0x70)>>4];
+ } else {
+ if (code==0xF0 || code==0xF7 || code==0xFF && *s++ != 0x2F) {
+ s += get_delta_time(&s);
+ } else {
+ s = NULL;
+ }
+ }
+ *song_ptr = s;
+}
+
+int is_note_cmd(byte **a, IsNoteCmdData *isnote) {
+ byte *s = *a;
+ byte code;
+
+ code = *s++;
+
+ switch(code>>4) {
+ case 8: /* key off */
+ isnote->chan = code&0xF;
+ isnote->note = *s++;
+ isnote->vel = *s++;
+ *a = s;
+ return 1;
+ case 9: /* key on */
+ isnote->chan = code&0xF;
+ isnote->note = *s++;
+ isnote->vel = *s++;
+ *a = s;
+ if (isnote->vel)
+ return 2;
+ return 1;
+ case 0xA:
+ case 0xB:
+ case 0xE:
+ s++;
+ case 0xC:
+ case 0xD:
+ s++;
+ break;
+ case 0xF:
+ if (code==0xF0 || code==0xF7 || code==0xFF && *s++ != 0x2F) {
+ s += get_delta_time(&s);
+ break;
+ }
+ return -1;
+ default:
+ return -1;
+ }
+ *a = s;
+ return 0;
+}
+
+/**********************************************************************/
+
+void SoundEngine::lock() {
+ _locked++;
+}
+
+void SoundEngine::unlock() {
+ _locked--;
+}
+
+byte *SoundEngine::findTag(int sound, char *tag, int index) {
+ byte *ptr = _base_sounds[sound];
+ int32 size,pos;
+
+ if (ptr==NULL) {
+ debug(1, "SoundEngine::findTag completely failed finding sound %d", sound);
+ return 0;
+ }
+
+ ptr += 8;
+ size = READ_BE_UINT32_UNALIGNED(ptr);
+ ptr += 4;
+
+ pos = 0;
+ while (pos < size) {
+ if (!memcmp(ptr + pos, tag, 4) && !index--)
+ return ptr + pos + 8;
+ pos += READ_BE_UINT32_UNALIGNED(ptr + pos + 4) + 8;
+ }
+ debug(1, "SoundEngine::findTag failed finding sound %d", sound);
+ return NULL;
+
+}
+
+bool SoundEngine::start_sound(int sound) {
+ Player *player;
+ void *mdhd;
+
+ mdhd = findTag(sound, MDHD_TAG, 0);
+ if (!mdhd)
+ return false;
+
+ player = allocate_player(128);
+ if (!player)
+ return false;
+
+ player->clear();
+ return player->start_sound(sound);
+}
+
+
+Player *SoundEngine::allocate_player(byte priority) {
+ Player *player = _players, *best = NULL;
+ int i;
+ byte bestpri = 255;
+
+ for (i=ARRAYSIZE(_players); i!=0; i--, player++) {
+ if (!player->_active)
+ return player;
+ if (player->_priority < bestpri) {
+ best = player;
+ bestpri = player->_priority;
+ }
+ }
+
+ if (bestpri < priority)
+ return best;
+
+ debug(1, "Denying player request");
+ return NULL;
+}
+
+void SoundEngine::init_players() {
+ Player *player = _players;
+ int i;
+
+ for (i=ARRAYSIZE(_players); i!=0; i--, player++) {
+ player->_active = false;
+ player->_se = this;
+ }
+}
+
+void SoundEngine::init_sustaining_notes() {
+ SustainingNotes *next = NULL, *sn = _sustaining_notes;
+ int i;
+
+ _sustain_notes_used = NULL;
+ _sustain_notes_head = NULL;
+
+ for (i=ARRAYSIZE(_sustaining_notes);i!=0; i--,sn++) {
+ sn->next = next;
+ next = sn;
+ }
+ _sustain_notes_free = next;
+}
+
+void SoundEngine::init_volume_fader() {
+ VolumeFader *vf = _volume_fader;
+ int i;
+
+ for (i=ARRAYSIZE(_volume_fader); i!=0; i--, vf++)
+ vf->initialize();
+
+ _active_volume_faders = false;
+}
+
+void SoundEngine::init_parts() {
+ Part *part;
+ int i;
+
+ for (i=0,part=_parts; i!=ARRAYSIZE(_parts); i++, part++) {
+ part->init(_driver);
+ part->_slot = i;
+ }
+}
+
+int SoundEngine::stop_sound(int sound) {
+ Player *player = _players;
+ int i;
+ int r = -1;
+
+ for (i=ARRAYSIZE(_players); i!=0; i--,player++) {
+ if (player->_active && player->_id==sound) {
+ player->clear();
+ r = 0;
+ }
+ }
+ return r;
+}
+
+int SoundEngine::stop_all_sounds() {
+ Player *player = _players;
+ int i;
+
+ for (i=ARRAYSIZE(_players); i!=0; i--,player++) {
+ if (player->_active)
+ player->clear();
+ }
+ return 0;
+}
+
+void SoundEngine::on_timer() {
+ if (_locked || _paused)
+ return;
+
+ lock();
+
+ sequencer_timers();
+ expire_sustain_notes();
+ expire_volume_faders();
+ _driver->on_timer();
+
+ unlock();
+}
+
+void SoundEngine::sequencer_timers() {
+ Player *player = _players;
+ int i;
+
+ for (i=ARRAYSIZE(_players); i!=0; i--,player++) {
+ if (player->_active)
+ player->sequencer_timer();
+ }
+}
+
+void Player::sequencer_timer() {
+ byte *mtrk;
+ uint32 counter;
+ byte *song_ptr;
+
+ counter = _timer_counter + _timer_speed;
+ _timer_counter = counter&0xFFFF;
+ _cur_pos += counter>>16;
+ _tick_index += counter>>16;
+
+ if (_tick_index>=_ticks_per_beat) {
+ _beat_index += _tick_index/_ticks_per_beat;
+ _tick_index %= _ticks_per_beat;
+ }
+ if (_loop_counter && _beat_index >= _loop_from_beat && _tick_index >= _loop_from_tick) {
+ _loop_counter--;
+ jump(_track_index, _loop_to_beat, _loop_to_tick);
+ }
+ if (_next_pos <= _cur_pos) {
+ mtrk = _se->findTag(_song_index, "MTrk", _track_index);
+ if (!mtrk) {
+ warning("Sound %d was unloaded while active", _song_index);
+ clear();
+ } else {
+ song_ptr = mtrk + _song_offset;
+ _abort = false;
+
+ while (_next_pos <= _cur_pos) {
+ song_ptr = parse_midi(song_ptr);
+ if (!song_ptr || _abort)
+ return;
+ _next_pos += get_delta_time(&song_ptr);
+ }
+ _song_offset = song_ptr - mtrk;
+ }
+ }
+}
+
+void SoundEngine::handle_marker(uint id, byte data) {
+ uint16 *p;
+ uint pos;
+ int a;
+
+ pos = _queue_end;
+ if (pos == _queue_pos)
+ return;
+
+ if (_queue_adding && _queue_sound==id && data==_queue_marker)
+ return;
+
+ p = _cmd_queue[pos].array;
+
+ if (p[0] != TRIGGER_ID || p[1] != id || p[2] != data)
+ return;
+
+ _trigger_count--;
+ _queue_cleared = false;
+ do {
+ pos = (++pos) & (ARRAYSIZE(_cmd_queue)-1);
+ if (_queue_pos == pos)
+ break;
+ p = _cmd_queue[pos].array;
+ if (*p++ != COMMAND_ID)
+ break;
+ _queue_end = pos;
+
+ do_command(p[0],p[1],p[2],p[3],p[4],p[5],p[6],0);
+
+ if (_queue_cleared)
+ return;
+ pos = _queue_end;
+ } while (1);
+
+ _queue_end = pos;
+}
+
+int SoundEngine::get_channel_volume(uint a) {
+ if (a<8)
+ return _channel_volume_eff[a];
+ return _master_volume;
+}
+
+Part *SoundEngine::allocate_part(byte pri) {
+ Part *part,*best=NULL;
+ int i;
+
+ for (i=ARRAYSIZE(_parts),part=_parts; i!=0; i--,part++) {
+ if (!part->_player)
+ return part;
+ if (pri >= part->_pri_eff) {
+ pri = part->_pri_eff;
+ best = part;
+ }
+ }
+
+ if (best)
+ best->uninit();
+ else
+ debug(1, "Denying part request");
+ return best;
+}
+
+void SoundEngine::expire_sustain_notes() {
+ SustainingNotes *sn,*next;
+ Player *player;
+ uint32 counter;
+
+ for(sn=_sustain_notes_head; sn; sn = next) {
+ next = sn->next;
+ player = sn->player;
+
+ counter = sn->counter + player->_timer_speed;
+ sn->pos += counter>>16;
+ sn->counter = counter & 0xFFFF;
+
+ if (sn->pos >= sn->off_pos) {
+ player->key_off(sn->chan, sn->note);
+
+ /* Unlink the node */
+ if (next)
+ next->prev = sn->prev;
+ if (sn->prev)
+ sn->prev->next = next;
+ else
+ _sustain_notes_head = next;
+
+ /* And put it in the free list */
+ sn->next = _sustain_notes_free;
+ _sustain_notes_free = sn;
+ }
+ }
+}
+
+void SoundEngine::expire_volume_faders() {
+ VolumeFader *vf;
+ int i;
+
+ if (++_volume_fader_counter & 7)
+ return;
+
+ if (!_active_volume_faders)
+ return;
+
+ _active_volume_faders = false;
+ vf = _volume_fader;
+ for (i=ARRAYSIZE(_volume_fader); i!=0; i--,vf++) {
+ if (vf->active) {
+ _active_volume_faders = true;
+ vf->on_timer();
+ }
+ }
+}
+
+void VolumeFader::on_timer() {
+ byte newvol;
+
+ newvol = curvol + speed_hi;
+ speed_lo_counter += speed_lo;
+
+ if (speed_lo_counter >= speed_lo_max) {
+ speed_lo_counter -= speed_lo_max;
+ newvol += direction;
+ }
+
+ if (curvol!=newvol) {
+ if (!newvol) {
+ player->clear();
+ active = false;
+ return;
+ }
+ curvol = newvol;
+ player->set_vol(newvol);
+ }
+
+ if (!--num_steps) {
+ active = false;
+ }
+}
+
+int SoundEngine::get_sound_status(int sound) {
+ int i;
+ Player *player;
+
+ for (i=ARRAYSIZE(_players),player=_players; i!=0; i--,player++) {
+ if (player->_active && player->_id==(uint16)sound)
+ return 1;
+ }
+ return get_queue_sound_status(sound);
+}
+
+int SoundEngine::get_queue_sound_status(int sound) {
+ uint16 *a;
+ int i,j;
+
+ j = _queue_pos;
+ i = _queue_end;
+
+ while (i!=j) {
+ a = _cmd_queue[i].array;
+ if (a[0] == COMMAND_ID && a[1] == 8 && a[2] == (uint16)sound)
+ return 2;
+ i = (++i) & (ARRAYSIZE(_cmd_queue)-1);
+ }
+ return 0;
+}
+
+int SoundEngine::set_volchan(int sound, int volchan) {
+ int r;
+ int i;
+ int num;
+ Player *player,*best,*sameid;
+
+ r = get_volchan_entry(volchan);
+ if (r==-1)
+ return -1;
+
+ if (r >= 8) {
+ for(i=ARRAYSIZE(_players),player=_players; i!=0; i--,player++) {
+ if (player->_active && player->_id==(uint16)sound && player->_vol_chan!=(uint16)volchan) {
+ player->_vol_chan = volchan;
+ player->set_vol(player->_volume);
+ return 0;
+ }
+ }
+ return -1;
+ } else {
+ best = NULL;
+ num = 0;
+ sameid = NULL;
+ for(i=ARRAYSIZE(_players),player=_players; i!=0; i--,player++) {
+ if (player->_active) {
+ if (player->_vol_chan==(uint16)volchan) {
+ num++;
+ if (!best || player->_priority <= best->_priority)
+ best = player;
+ } else if (player->_id == (uint16)sound) {
+ sameid = player;
+ }
+ }
+ }
+ if (sameid==NULL)
+ return -1;
+ if (num >= r)
+ best->clear();
+ player->_vol_chan = volchan;
+ player->set_vol(player->_volume);
+ return 0;
+ }
+}
+
+int SoundEngine::clear_queue() {
+ _queue_adding = false;
+ _queue_cleared = true;
+ _queue_pos = 0;
+ _queue_end = 0;
+ _trigger_count = 0;
+ return 0;
+}
+
+int SoundEngine::enqueue_command(int a, int b, int c, int d, int e, int f, int g) {
+ uint16 *p;
+ uint32 r;
+ uint i;
+
+ i = _queue_pos;
+
+ if (i == _queue_end)
+ return -1;
+
+ if (a==-1) {
+ _queue_adding = false;
+ _trigger_count++;
+ return 0;
+ }
+
+ p = _cmd_queue[_queue_pos].array;
+ p[0] = COMMAND_ID;
+ p[1] = a;
+ p[2] = b;
+ p[3] = c;
+ p[4] = d;
+ p[5] = e;
+ p[6] = f;
+ p[7] = g;
+
+ i = (++i) & (ARRAYSIZE(_cmd_queue)-1);
+
+ if (_queue_end!=i) {
+ _queue_pos = i;
+ return 0;
+ } else {
+ _queue_pos = (--i) & (ARRAYSIZE(_cmd_queue)-1);
+ return -1;
+ }
+}
+
+int SoundEngine::query_queue(int param) {
+ switch(param) {
+ case 0: /* get trigger count */
+ return _trigger_count;
+ case 1: /* get trigger type */
+ if (_queue_end==_queue_pos)
+ return -1;
+ return _cmd_queue[_queue_end].array[1];
+ case 2: /* get trigger sound */
+ if (_queue_end==_queue_pos)
+ return 0xFF;
+ return _cmd_queue[_queue_end].array[2];
+ default:
+ return -1;
+ }
+}
+
+int SoundEngine::set_master_volume(uint vol) {
+ int i;
+ if (vol > 127)
+ return -1;
+ _master_volume = vol;
+ for (i=0; i!=8; i++)
+ _channel_volume_eff[i] = (_channel_volume[i]+1) * vol >> 7;
+ update_volumes();
+ return 0;
+}
+
+int SoundEngine::get_master_volume() {
+ return _master_volume;
+}
+
+int SoundEngine::terminate() {
+ return 0;
+ /* not implemented */
+}
+
+
+int SoundEngine::enqueue_trigger(int sound, int marker) {
+ uint16 *p;
+ uint pos;
+
+ pos = _queue_pos;
+
+ p = _cmd_queue[pos].array;
+ p[0] = TRIGGER_ID;
+ p[1] = sound;
+ p[2] = marker;
+
+ pos = (++pos) & (ARRAYSIZE(_cmd_queue)-1);
+ if (_queue_end==pos) {
+ _queue_pos = (--pos) & (ARRAYSIZE(_cmd_queue)-1);
+ return -1;
+ }
+
+ _queue_pos = pos;
+ _queue_adding = true;
+ _queue_sound = sound;
+ _queue_marker = marker;
+ return 0;
+}
+
+int32 SoundEngine::do_command(int a, int b, int c, int d, int e, int f, int g, int h) {
+ byte cmd = a&0xFF;
+ byte param = a>>8;
+ Player *player;
+
+ if (!_initialized && (cmd || param))
+ return -1;
+
+ if (param==0) {
+ switch(cmd) {
+ case 6:
+ return set_master_volume(b);
+ case 7:
+ return get_master_volume();
+ case 8:
+ return start_sound(b) ? 0 : -1;
+ case 9:
+ return stop_sound(b);
+ case 11:
+ return stop_all_sounds();
+ case 13:
+ return get_sound_status(b);
+ case 16:
+ return set_volchan(b,c);
+ case 17:
+ return set_channel_volume(b,c);
+ case 18:
+ return set_volchan_entry(b,c);
+ default:
+ warning("SoundEngine::do_command invalid command %d", cmd);
+ }
+ } else if (param==1) {
+
+ if ( (1<<cmd) & (0x783FFF)) {
+ player = get_player_byid(b);
+ if (!player)
+ return -1;
+ if ( (1<<cmd) & (1<<11 | 1<<22) ) {
+ assert(c>=0 && c<=15);
+ player = (Player*)player->get_part(c);
+ if(!player)
+ return -1;
+ }
+ }
+
+ switch(cmd) {
+ case 0:
+ return player->get_param(c, d);
+ case 1:
+ player->set_priority(c);
+ return 0;
+ case 2:
+ return player->set_vol(c);
+ case 3:
+ player->set_pan(c);
+ return 0;
+ case 4:
+ return player->set_transpose(c, d);
+ case 5:
+ player->set_detune(c);
+ return 0;
+ case 6:
+ player->set_speed(c);
+ return 0;
+ case 7:
+ return player->jump(c,d,e) ? 0 : -1;
+ case 8:
+ return player->scan(c,d,e);
+ case 9:
+ return player->set_loop(c,d,e,f,g) ? 0 : -1;
+ case 10:
+ player->clear_loop();
+ return 0;
+ case 11:
+ ((Part*)player)->set_onoff(d!=0);
+ return 0;
+ case 12:
+ return player->_hook.set(c, d, e);
+ case 13:
+ return player->fade_vol(c,d);
+ case 14:
+ return enqueue_trigger(b,c);
+ case 15:
+ return enqueue_command(b,c,d,e,f,g,h);
+ case 16:
+ return clear_queue();
+ case 19:
+ return player->get_param(c,d);
+ case 20:
+ return player->_hook.set(c,d,e);
+ case 21:
+ return -1;
+ case 22:
+ ((Part*)player)->set_vol(d);
+ return 0;
+ case 23:
+ return query_queue(b);
+ case 24:
+ return 0;
+ default:
+ warning("SoundEngine::do_command default midi command %d", cmd);
+ return -1;
+ }
+ }
+
+ return -1;
+}
+
+int SoundEngine::set_channel_volume(uint chan, uint vol) {
+ if (chan>=8 || vol>127)
+ return -1;
+
+ _channel_volume[chan] = vol;
+ _channel_volume_eff[chan] = _master_volume * (vol+1) >> 7;
+ update_volumes();
+ return 0;
+}
+
+void SoundEngine::update_volumes() {
+ Player *player;
+ int i;
+
+ for(i=ARRAYSIZE(_players),player=_players; i!=0; i--,player++) {
+ if (player->_active)
+ player->set_vol(player->_volume);
+ }
+}
+
+int SoundEngine::set_volchan_entry(uint a, uint b) {
+ if (a >= 8)
+ return -1;
+ _volchan_table[a] = b;
+ return 0;
+}
+
+int HookDatas::query_param(int param, byte chan) {
+ switch(param) {
+ case 18:
+ return _jump;
+ case 19:
+ return _transpose;
+ case 20:
+ return _part_onoff[chan];
+ case 21:
+ return _part_volume[chan];
+ case 22:
+ return _part_program[chan];
+ case 23:
+ return _part_transpose[chan];
+ default:
+ return -1;
+ }
+}
+
+int HookDatas::set(byte cls, byte value, byte chan) {
+ switch(cls) {
+ case 0:
+ _jump = value;
+ break;
+ case 1:
+ _transpose = value;
+ break;
+ case 2:
+ if (chan<16)
+ _part_onoff[chan] = value;
+ else if (chan==16)
+ memset(_part_onoff, value, 16);
+ break;
+ case 3:
+ if (chan<16)
+ _part_volume[chan] = value;
+ else if (chan==16)
+ memset(_part_volume, value, 16);
+ break;
+ case 4:
+ if (chan<16)
+ _part_program[chan] = value;
+ else if (chan==16)
+ memset(_part_program, value, 16);
+ break;
+ case 5:
+ if (chan<16)
+ _part_transpose[chan] = value;
+ else if (chan==16)
+ memset(_part_transpose, value, 16);
+ break;
+ default:
+ return -1;
+ }
+ return 0;
+}
+
+
+VolumeFader *SoundEngine::allocate_volume_fader() {
+ VolumeFader *vf;
+ int i;
+
+ vf = _volume_fader;
+ for(i=ARRAYSIZE(_volume_fader); vf->active; ) {
+ vf++;
+ if (!--i)
+ return NULL;
+ }
+
+ vf->active = true;
+ _active_volume_faders = true;
+ return vf;
+}
+
+Player *SoundEngine::get_player_byid(int id) {
+ int i;
+ Player *player,*found=NULL;
+
+ for(i=ARRAYSIZE(_players),player=_players; i!=0; i--,player++) {
+ if (player->_active && player->_id==(uint16)id) {
+ if(found)
+ return NULL;
+ found = player;
+ }
+ }
+ return found;
+}
+
+int SoundEngine::get_volchan_entry(uint a) {
+ if (a<8)
+ return _volchan_table[a];
+ return -1;
+}
+
+int SoundEngine::initialize(Scumm *scumm, SoundDriver *driver) {
+ int i;
+ if (_initialized)
+ return -1;
+
+ scumm->_soundEngine = this;
+ _s = scumm;
+
+ _driver = (SOUND_DRIVER_TYPE*)driver;
+
+ _master_volume = 127;
+ for (i=0; i!=8; i++)
+ _channel_volume[i] = _channel_volume_eff[i] = _volchan_table[i] = 127;
+
+ init_players();
+ init_sustaining_notes();
+ init_volume_fader();
+ init_queue();
+ init_parts();
+
+ _driver->init(this);
+
+ _initialized = true;
+
+ return 0;
+}
+
+void SoundEngine::init_queue() {
+ _queue_adding = false;
+ _queue_pos = 0;
+ _queue_end = 0;
+ _trigger_count = 0;
+}
+
+void SoundEngine::pause(bool paused) {
+ Part *part;
+ int i;
+ MidiChannel *mc;
+
+ lock();
+
+#if 0
+
+ for (i=ARRAYSIZE(_parts),part=_parts; i!=0; i--, part++) {
+ if (part->_player) {
+ if (paused) {
+ part->_vol_eff = 0;
+ } else {
+ part->set_vol(part->_vol);
+ }
+ part->vol_changed();
+ }
+ }
+#endif
+
+ _paused = paused;
+
+ unlock();
+}
+
+
+/*************************************************************************/
+
+int Player::fade_vol(byte vol, int time) {
+ VolumeFader *vf;
+ int i;
+
+ cancel_volume_fade();
+ if (time==0) {
+ set_vol(vol);
+ return 0;
+ }
+
+ vf = _se->allocate_volume_fader();
+ if (vf==NULL)
+ return -1;
+
+ vf->player = this;
+ vf->num_steps = vf->speed_lo_max = time;
+ vf->curvol = _volume;
+ i = (vol - vf->curvol);
+ vf->speed_hi = i / time;
+ if (i<0) {
+ i = -i;
+ vf->direction = -1;
+ } else {
+ vf->direction = 1;
+ }
+ vf->speed_lo = i % time;
+ vf->speed_lo_counter = 0;
+ return 0;
+}
+
+void Player::clear() {
+ uninit_seq();
+ cancel_volume_fade();
+ uninit_parts();
+ _active = false;
+ _ticks_per_beat = TICKS_PER_BEAT;
+}
+
+bool Player::start_sound(int sound) {
+ void *mdhd;
+
+ mdhd = _se->findTag(sound, MDHD_TAG, 0);
+ if (mdhd==NULL)
+ return false;
+
+ _parts = NULL;
+ _active = true;
+ _id = sound;
+ _priority = 0x80;
+ _volume = 0x7F;
+ _vol_chan = 0xFFFF;
+
+ _vol_eff = (_se->get_channel_volume(0xFFFF)<<7)>>7;
+
+ _pan = 0;
+ _transpose = 0;
+ _detune = 0;
+
+ hook_clear();
+ if (start_seq_sound(sound) != 0) {
+ _active = false;
+ return false;
+ }
+ return true;
+}
+
+void Player::hook_clear() {
+ memset(&_hook, 0, sizeof(_hook));
+}
+
+int Player::start_seq_sound(int sound) {
+ byte *ptr, *track_ptr;
+
+ _song_index = sound;
+ _timer_counter = 0;
+ _loop_to_beat = 1;
+ _loop_from_beat = 1;
+ _track_index = 0;
+ _loop_counter = 0;
+ _loop_to_tick = 0;
+ _loop_from_tick = 0;
+
+ set_tempo(500000);
+ set_speed(128);
+ ptr = _se->findTag(sound, "MTrk", _track_index);
+ if (ptr==NULL)
+ return -1;
+
+ track_ptr = ptr;
+ _cur_pos = _next_pos = get_delta_time(&track_ptr);
+ _song_offset = track_ptr - ptr;
+
+ _tick_index = _cur_pos;
+ _beat_index = 1;
+
+ if (_tick_index >= _ticks_per_beat) {
+ _beat_index += _tick_index/_ticks_per_beat;
+ _tick_index %= _ticks_per_beat;
+ }
+
+ return 0;
+}
+
+void Player::set_tempo(uint32 b) {
+ uint32 i,j;
+
+ i = TEMPO_BASE;
+ j = _tempo = b;
+
+ while (i&0xFFFF0000 || j&0xFFFF0000) { i>>=1; j>>=1; }
+
+ _tempo_eff = (i<<16) / j;
+
+ set_speed(_speed);
+}
+
+void Player::cancel_volume_fade() {
+ VolumeFader *vf = _se->_volume_fader;
+ int i;
+
+ for (i=0; i<8; i++,vf++) {
+ if (vf->active && vf->player==this)
+ vf->active = false;
+ }
+}
+
+void Player::uninit_parts() {
+ if (_parts && _parts->_player != this)
+ error("asd");
+ while(_parts)
+ _parts->uninit();
+}
+
+void Player::uninit_seq() {
+ _abort = true;
+}
+
+void Player::set_speed(byte speed) {
+ _speed = speed;
+ _timer_speed = (_tempo_eff * speed >> 7);
+}
+
+byte *Player::parse_midi(byte *s) {
+ byte cmd,chan,note,velocity,control;
+ uint value;
+ Part *part;
+
+ cmd = *s++;
+
+ chan = cmd&0xF;
+
+ switch(cmd>>4) {
+ case 0x8: /* key off */
+ note = *s++;
+ if (!_scanning) {
+ key_off(chan, note);
+ } else {
+ clear_active_note(chan, note);
+ }
+ s++; /* skip velocity */
+ break;
+
+ case 0x9: /* key on */
+ note = *s++;
+ velocity = *s++;
+ if (velocity) {
+ if (!_scanning)
+ key_on(chan, note,velocity);
+ else
+ set_active_note(chan,note);
+ } else {
+ if (!_scanning)
+ key_off(chan, note);
+ else
+ clear_active_note(chan,note);
+ }
+ break;
+
+ case 0xA: /* aftertouch */
+ s += 2;
+ break;
+
+ case 0xB: /* control change */
+ control = *s++;
+ value = *s++;
+ part = get_part(chan);
+ if (!part)
+ break;
+
+ switch(control) {
+ case 1: /* modulation wheel */
+ part->set_modwheel(value);
+ break;
+ case 7: /* volume */
+ part->set_vol(value);
+ break;
+ case 10: /* pan position */
+ part->set_pan(value - 0x40);
+ break;
+ case 16: /* pitchbend factor */
+ part->set_pitchbend_factor(value);
+ break;
+ case 17: /* gp slider 2 */
+ part->set_detune(value - 0x40);
+ break;
+ case 18: /* gp slider 3 */
+ part->set_pri(value - 0x40);
+ _se->_driver->update_pris();
+ break;
+ case 64: /* hold pedal */
+ part->set_pedal(value!=0);
+ break;
+ case 91: /* effects level */
+ part->set_effect_level(value);
+ break;
+ case 93: /* chorus */
+ part->set_chorus(value);
+ break;
+ default:
+ warning("parse_midi: invalid control %d", control);
+ }
+ break;
+
+ case 0xC: /* program change */
+ value = *s++;
+ part = get_part(chan);
+ if (part)
+ part->set_program(value);
+ break;
+
+ case 0xD: /* channel pressure */
+ s++;
+ break;
+
+ case 0xE: /* pitch bend */
+ part = get_part(chan);
+ if (part)
+ part->set_pitchbend(((s[1]-0x40)<<7)|s[0]);
+ s+=2;
+ break;
+
+ case 0xF:
+ if (chan==0) {
+ uint size = get_delta_time(&s);
+ if (*s==SYSEX_ID)
+ parse_sysex(s,size);
+ s += size;
+ } else if (chan==0xF) {
+ cmd = *s++;
+ if (cmd==47)
+ goto Error; /* end of song */
+ if (cmd==81) {
+ set_tempo((s[1]<<16) | (s[2]<<8) | s[3]);
+ s+=4;
+ break;
+ }
+ s += get_delta_time(&s);
+ } else if (chan==0x7) {
+ s += get_delta_time(&s);
+ } else {
+ goto Error;
+ }
+ break;
+
+ default:
+Error:;
+ if(!_scanning)
+ clear();
+ return NULL;
+ }
+ return s;
+}
+
+void Player::parse_sysex(byte *p, uint len) {
+ byte code;
+ byte a;
+ uint b;
+ byte buf[128];
+ Part *part;
+ byte hw;
+
+ /* too big? */
+ if (len>=sizeof(buf)*2)
+ return;
+
+ /* skip sysex manufacturer */
+ p++;
+ len -= 2;
+
+ switch(code=*p++) {
+ case 16: /* set instrument in part */
+ a = *p++ & 0x0F;
+ if (HARDWARE_TYPE != *p++)
+ break;
+ decode_sysex_bytes(p, buf, len - 3);
+ part = get_part(a);
+ if(part)
+ part->set_instrument((Instrument*)buf);
+ break;
+
+ case 17: /* set global instrument */
+ p++;
+ if (HARDWARE_TYPE != *p++)
+ break;
+ a=*p++;
+ decode_sysex_bytes(p, buf, len - 4);
+ _se->_driver->set_instrument(a, buf);
+ break;
+
+ case 33: /* param adjust */
+ a = *p++ & 0x0F;
+ if (HARDWARE_TYPE != *p++)
+ break;
+ decode_sysex_bytes(p, buf, len - 3);
+ part = get_part(a);
+ if (part)
+ part->set_param(read_word(buf),read_word(buf+2));
+ break;
+
+ case 48: /* hook - jump */
+ if (_scanning)
+ break;
+ decode_sysex_bytes(p+1,buf,len-2);
+ maybe_jump(buf);
+ break;
+
+ case 49: /* hook - global transpose */
+ decode_sysex_bytes(p+1,buf,len-2);
+ maybe_set_transpose(buf);
+ break;
+
+ case 50: /* hook - part on/off */
+ buf[0] = *p++ & 0x0F;
+ decode_sysex_bytes(p,buf+1,len-2);
+ maybe_part_onoff(buf);
+ break;
+
+ case 51: /* hook - set volume */
+ buf[0] = *p++ & 0x0F;
+ decode_sysex_bytes(p,buf+1,len-2);
+ maybe_set_volume(buf);
+ break;
+
+ case 52: /* hook - set program */
+ buf[0] = *p++ & 0x0F;
+ decode_sysex_bytes(p,buf+1,len-2);
+ maybe_set_program(buf);
+ break;
+
+ case 53: /* hook - set transpose */
+ buf[0] = *p++ & 0x0F;
+ decode_sysex_bytes(p,buf+1,len-2);
+ maybe_set_transpose_part(buf);
+ break;
+
+ case 64: /* marker */
+ p++;
+ len -= 2;
+ while (len--) {
+ _se->handle_marker(_id, *p++);
+ }
+ break;
+
+ case 80: /* loop */
+ decode_sysex_bytes(p+1,buf,len-2);
+ set_loop(
+ read_word(buf),
+ read_word(buf+2),
+ read_word(buf+4),
+ read_word(buf+6),
+ read_word(buf+8)
+ );
+ break;
+
+ case 81: /* end loop */
+ clear_loop();
+ break;
+
+ case 96: /* set instrument */
+ part = get_part(p[0] & 0x0F);
+ b = (p[1]&0x0F)<<12 | (p[2]&0x0F)<<8 | (p[4]&0x0F)<<4 | (p[4]&0x0F);
+ if(part)
+ part->set_instrument(b);
+ break;
+
+ default:
+ debug(6,"unknown sysex %d", code);
+ }
+}
+
+void Player::decode_sysex_bytes(byte *src, byte *dst, int len) {
+ while(len>=0) {
+ *dst++ = (src[0]<<4)|(src[1]&0xF);
+ src += 2;
+ len -= 2;
+ }
+}
+
+void Player::maybe_jump(byte *data) {
+ byte cmd;
+
+ cmd = data[0];
+
+ /* is this the hook i'm waiting for? */
+ if (cmd && _hook._jump!=cmd)
+ return;
+
+ /* reset hook? */
+ if(cmd!=0 && cmd<0x80)
+ _hook._jump = 0;
+
+ jump(read_word(data+1), read_word(data+3), read_word(data+5));
+}
+
+void Player::maybe_set_transpose(byte *data) {
+ byte cmd;
+
+ cmd = data[0];
+
+ /* is this the hook i'm waiting for? */
+ if (cmd && _hook._transpose!=cmd)
+ return;
+
+ /* reset hook? */
+ if(cmd!=0 && cmd<0x80)
+ _hook._transpose = 0;
+
+ set_transpose(data[1], (int8)data[2]);
+}
+
+void Player::maybe_part_onoff(byte *data) {
+ byte cmd,*p;
+ uint chan;
+ Part *part;
+
+ cmd = data[1];
+ chan = data[0];
+
+ p = &_hook._part_onoff[chan];
+
+ /* is this the hook i'm waiting for? */
+ if (cmd && *p!=cmd)
+ return;
+
+ if (cmd!=0 && cmd<0x80)
+ *p = 0;
+
+ part = get_part(chan);
+ if (part)
+ part->set_onoff(data[2]!=0);
+}
+
+void Player::maybe_set_volume(byte *data) {
+ byte cmd;
+ byte *p;
+ uint chan;
+ Part *part;
+
+ cmd = data[1];
+ chan = data[0];
+
+ p = &_hook._part_volume[chan];
+
+ /* is this the hook i'm waiting for? */
+ if (cmd && *p!=cmd)
+ return;
+
+ /* reset hook? */
+ if (cmd!=0 && cmd<0x80)
+ *p = 0;
+
+ part = get_part(chan);
+ if (part)
+ part->set_vol(data[2]);
+}
+
+void Player::maybe_set_program(byte *data) {
+ byte cmd;
+ byte *p;
+ uint chan;
+ Part *part;
+
+ cmd = data[1];
+ chan = data[0];
+
+ /* is this the hook i'm waiting for? */
+ p = &_hook._part_program[chan];
+
+ if (cmd && *p!=cmd)
+ return;
+
+ if (cmd!=0 && cmd<0x80)
+ *p = 0;
+
+ part = get_part(chan);
+ if (part)
+ part->set_program(data[2]);
+}
+
+void Player::maybe_set_transpose_part(byte *data) {
+ byte cmd;
+ byte *p;
+ uint chan;
+
+ cmd = data[1];
+ chan = data[0];
+
+ /* is this the hook i'm waiting for? */
+ p = &_hook._part_transpose[chan];
+
+ if (cmd && *p!=cmd)
+ return;
+
+ /* reset hook? */
+ if (cmd!=0 && cmd<0x80)
+ *p = 0;
+
+ part_set_transpose(chan, data[2], (int8)data[3]);
+}
+
+int Player::set_transpose(byte relative, int b) {
+ Part *part;
+
+ if (b>24 || b<-24 || relative>1)
+ return -1;
+ if (relative)
+ b = transpose_clamp(_transpose + b, -7, 7);
+
+ _transpose = b;
+
+ for(part=_parts; part; part=part->_next) {
+ part->set_transpose(part->_transpose);
+ }
+
+ return 0;
+}
+
+void Player::clear_active_notes() {
+ memset(_se->_active_notes, 0, sizeof(_se->_active_notes));
+}
+
+void Player::clear_active_note(int chan, byte note) {
+ _se->_active_notes[note] &= ~(1<<chan);
+}
+
+void Player::set_active_note(int chan, byte note) {
+ _se->_active_notes[note] |= (1<<chan);
+}
+
+void Player::part_set_transpose(uint8 chan, byte relative, int8 b) {
+ Part *part;
+
+ if (b>24 || b<-24)
+ return;
+
+ part = get_part(chan);
+ if (!part)
+ return;
+ if (relative)
+ b = transpose_clamp(b + part->_transpose, -7, 7);
+ part->set_transpose(b);
+}
+
+void Player::key_on(uint8 chan, uint8 note, uint8 velocity) {
+ Part *part;
+
+ part = get_part(chan);
+ if (!part || !part->_on)
+ return;
+
+ part->key_on(note, velocity);
+}
+
+void Player::key_off(uint8 chan, uint8 note) {
+ Part *part;
+
+ for(part=_parts; part; part = part->_next) {
+ if (part->_chan==(byte)chan && part->_on)
+ part->key_off(note);
+ }
+}
+
+bool Player::jump(uint track, uint beat, uint tick) {
+ byte *mtrk, *cur_mtrk, *scanpos;
+ uint32 topos,curpos,track_offs;
+
+ if (!_active)
+ return false;
+
+ mtrk = _se->findTag(_song_index, "MTrk", track);
+ if (!mtrk)
+ return false;
+
+ cur_mtrk = _se->findTag(_song_index,"MTrk", _track_index);
+ if (!cur_mtrk)
+ return false;
+
+ _se->lock();
+
+ if (beat==0)
+ beat=1;
+
+ topos = (beat-1) * _ticks_per_beat + tick;
+
+ if (track == _track_index && topos >= _cur_pos) {
+ scanpos = _song_offset + mtrk;
+ curpos = _next_pos;
+ } else {
+ scanpos = mtrk;
+ curpos = get_delta_time(&scanpos);
+ }
+
+ while (curpos < topos) {
+ skip_midi_cmd(&scanpos);
+ if (!scanpos) {
+ _se->unlock();
+ return false;
+ }
+ curpos += get_delta_time(&scanpos);
+ }
+
+ track_offs = scanpos - mtrk;
+
+ turn_off_pedals();
+
+ find_sustaining_notes(cur_mtrk+_song_offset, mtrk+track_offs, curpos-topos);
+
+ _beat_index = beat;
+ _tick_index = tick;
+ _cur_pos = topos;
+ _next_pos = curpos;
+ _timer_counter = 0;
+ _song_offset = track_offs;
+ if (track != _track_index) {
+ _track_index = track;
+ _loop_counter = 0;
+ }
+ _abort = true;
+ _se->unlock();
+ return true;
+}
+
+bool Player::set_loop(uint count, uint tobeat, uint totick, uint frombeat, uint fromtick) {
+ if (tobeat+1 >= frombeat)
+ return false;
+
+ if (tobeat==0)
+ tobeat=1;
+
+ _loop_counter = 0; /* because of possible interrupts */
+ _loop_to_beat = tobeat;
+ _loop_to_tick = totick;
+ _loop_from_beat = frombeat;
+ _loop_from_tick = fromtick;
+ _loop_counter = count;
+
+ return true;
+}
+
+void Player::clear_loop() {
+ _loop_counter = 0;
+}
+
+void Player::turn_off_pedals() {
+ Part *part;
+
+ for(part=_parts; part; part = part->_next) {
+ if (part->_pedal)
+ part->set_pedal(false);
+ }
+}
+
+void Player::find_sustaining_notes(byte *a, byte *b, uint32 l) {
+ uint32 pos;
+ uint16 mask;
+ uint16 *bitlist_ptr;
+ SustainingNotes *sn,*next;
+ IsNoteCmdData isnote;
+ int j;
+ uint num_active;
+ uint max_off_pos;
+
+ num_active = update_actives();
+
+ /* pos contains number of ticks since current position */
+ pos = _next_pos - _cur_pos;
+ if ((int32)pos<0)
+ pos = 0;
+
+ /* locate the positions where the notes are turned off.
+ * remember each note that was turned off
+ */
+ while (num_active != 0) {
+ /* is note off? */
+ j = is_note_cmd(&a,&isnote);
+ if (j==-1)
+ break;
+ if (j == 1) {
+ mask = 1<<isnote.chan;
+ bitlist_ptr = _se->_active_notes + isnote.note;
+ if (*bitlist_ptr & mask) {
+ *bitlist_ptr &= ~mask;
+ num_active--;
+ /* Get a node from the free list */
+ if ((sn=_se->_sustain_notes_free) == NULL)
+ return;
+ _se->_sustain_notes_free = sn->next;
+
+ /* Insert it in the beginning of the used list */
+ sn->next = _se->_sustain_notes_used;
+ _se->_sustain_notes_used = sn;
+ sn->prev = NULL;
+ if (sn->next)
+ sn->next->prev = sn;
+
+ sn->note = isnote.note;
+ sn->chan = isnote.chan;
+ sn->player = this;
+ sn->off_pos = pos;
+ sn->pos = 0;
+ sn->counter = 0;
+ }
+ }
+ pos += get_delta_time(&a);
+ }
+
+ /* find the maximum position where a note was turned off */
+ max_off_pos = 0;
+ for(sn=_se->_sustain_notes_used; sn; sn = sn->next) {
+ _se->_active_notes[sn->note] |= (1<<sn->chan);
+ if (sn->off_pos > max_off_pos) {
+ max_off_pos = sn->off_pos;
+ }
+ }
+
+ /* locate positions where notes are turned on */
+ pos = l;
+ while (pos < max_off_pos) {
+ j = is_note_cmd(&b,&isnote);
+ if (j==-1)
+ break;
+ if (j == 2) {
+ mask = 1<<isnote.chan;
+ bitlist_ptr = _se->_active_notes + isnote.note;
+
+ if (*bitlist_ptr&mask) {
+ sn = _se->_sustain_notes_used;
+ while (sn) {
+ next = sn->next;
+ if (sn->note==isnote.note && sn->chan==isnote.chan && pos < sn->off_pos) {
+ *bitlist_ptr &= ~mask;
+ /* Unlink from the sustain list */
+ if (next)
+ next->prev = sn->prev;
+ if (sn->prev)
+ sn->prev->next = next;
+ else
+ _se->_sustain_notes_used = next;
+ /* Insert into the free list */
+ sn->next = _se->_sustain_notes_free;
+ _se->_sustain_notes_free = sn;
+ }
+ sn = next;
+ }
+ }
+ }
+ pos += get_delta_time(&b);
+ }
+
+ /* Concatenate head and used list */
+ if (!_se->_sustain_notes_head) {
+ _se->_sustain_notes_head = _se->_sustain_notes_used;
+ _se->_sustain_notes_used = NULL;
+ return;
+ }
+ sn = _se->_sustain_notes_head;
+ while (sn->next) sn = sn->next;
+ sn->next = _se->_sustain_notes_used;
+ _se->_sustain_notes_used = NULL;
+ if (sn->next)
+ sn->next->prev = sn;
+}
+
+Part *Player::get_part(uint8 chan) {
+ Part *part;
+
+ part = _parts;
+ while (part) {
+ if (part->_chan == chan)
+ return part;
+ part = part->_next;
+ }
+
+ part = _se->allocate_part(_priority);
+ if (!part) {
+ warning("no parts available");
+ return NULL;
+ }
+
+ part->_chan = chan;
+ part->setup(this);
+
+ return part;
+}
+
+uint Player::update_actives() {
+ Part *part;
+ MidiChannel *mc;
+ uint16 *active;
+ int count = 0;
+
+ clear_active_notes();
+ active = _se->_active_notes;
+ for(part=_parts; part; part = part->_next) {
+ if (part->_mc)
+ count += part->update_actives(active);
+ }
+ return count;
+}
+
+void Player::set_priority(int pri) {
+ Part *part;
+
+ _priority = pri;
+ for(part=_parts; part; part = part->_next) {
+ part->set_pri(part->_pri);
+ }
+ _se->_driver->update_pris();
+}
+
+void Player::set_pan(int pan) {
+ Part *part;
+
+ _pan = pan;
+ for(part=_parts; part; part = part->_next) {
+ part->set_pan(part->_pan);
+ }
+}
+
+void Player::set_detune(int detune) {
+ Part *part;
+
+ _detune = detune;
+ for(part=_parts; part; part = part->_next) {
+ part->set_detune(part->_detune);
+ }
+}
+
+int Player::scan(uint totrack, uint tobeat, uint totick) {
+ byte *mtrk,*scanptr;
+ uint32 curpos,topos;
+ uint32 pos;
+
+ assert(totrack>=0 && tobeat>=0 && totick>=0);
+
+ if (!_active)
+ return -1;
+
+ mtrk = _se->findTag(_song_index, "MTrk", totrack);
+ if (!mtrk)
+ return -1;
+
+ _se->lock();
+ if (tobeat==0)
+ tobeat++;
+
+ turn_off_parts();
+ clear_active_notes();
+ scanptr = mtrk;
+ curpos = get_delta_time(&scanptr);
+ _scanning=true;
+
+ topos = (tobeat-1) * _ticks_per_beat + totick;
+
+ while (curpos < topos) {
+ scanptr = parse_midi(scanptr);
+ if (!scanptr) {
+ _scanning=false;
+ _se->unlock();
+ return -1;
+ }
+ curpos += get_delta_time(&scanptr);
+ }
+ pos = scanptr - mtrk;
+
+ _scanning=false;
+ _se->driver()->update_pris();
+ play_active_notes();
+ _beat_index = tobeat;
+ _tick_index = totick;
+ _cur_pos = topos;
+ _next_pos = curpos;
+ _timer_counter = 0;
+ _song_offset = pos;
+ if (_track_index != totrack) {
+ _track_index = totrack;
+ _loop_counter = 0;
+ }
+ _se->unlock();
+ return 0;
+}
+
+void Player::turn_off_parts() {
+ Part *part;
+
+ for(part=_parts; part; part = part->_next)
+ part->off();
+}
+
+void Player::play_active_notes() {
+ int i,j;
+ uint mask;
+
+ for (i=0; i!=128; i++) {
+ mask = _se->_active_notes[i];
+ for (j=0; j!=16; j++,mask>>=1) {
+ if (mask&1) {
+ key_on(j, i, 80);
+ }
+ }
+ }
+}
+
+int Player::set_vol(byte vol) {
+ Part *part;
+
+ if (vol > 127)
+ return -1;
+
+ _volume = vol;
+ _vol_eff = _se->get_channel_volume(_vol_chan) * (vol + 1) >> 7;
+
+ for(part=_parts; part; part=part->_next) {
+ part->set_vol(part->_vol);
+ }
+
+ return 0;
+}
+
+int Player::get_param(int param, byte chan) {
+ switch(param) {
+ case 0:
+ return (byte)_priority;
+ case 1:
+ return (byte)_volume;
+ case 2:
+ return (byte)_pan;
+ case 3:
+ return (byte)_transpose;
+ case 4:
+ return (byte)_detune;
+ case 5:
+ return _speed;
+ case 6:
+ return _track_index;
+ case 7:
+ return _beat_index;
+ case 8:
+ return _tick_index;
+ case 9:
+ return _loop_counter;
+ case 10:
+ return _loop_to_beat;
+ case 11:
+ return _loop_to_tick;
+ case 12:
+ return _loop_from_beat;
+ case 13:
+ return _loop_from_tick;
+ case 14: case 15: case 16: case 17:
+ return query_part_param(param, chan);
+ case 18: case 19: case 20: case 21: case 22: case 23:
+ return _hook.query_param(param, chan);
+ default:
+ return -1;
+ }
+}
+
+int Player::query_part_param(int param, byte chan) {
+ Part *part;
+
+ part = _parts;
+ while (part) {
+ if(part->_chan==chan) {
+ switch(param) {
+ case 14:
+ return part->_on;
+ case 15:
+ return part->_vol;
+ case 16:
+ return part->_program;
+ case 17:
+ return part->_transpose;
+ default:
+ return -1;
+ }
+ }
+ part = part->_next;
+ }
+ return 129;
+}
+
+/*******************************************************************/
+
+#define OFFS(type,item) ((int)(&((type*)0)->item))
+#define SIZE(type,item) sizeof(((type*)0)->item)
+#define MKLINE(type,item,saveas) {OFFS(type,item),saveas,SIZE(type,item)}
+#define MKARRAY(type,item,saveas,num) {OFFS(type,item),128|saveas,SIZE(type,item)}, {num,0,0}
+#define MKEND() {0xFFFF,0xFF,0xFF}
+
+#define MKREF(type,item,refid) {OFFS(type,item),refid,0xFF}
+
+enum {
+ TYPE_PART = 1,
+ TYPE_PLAYER = 2,
+};
+
+int SoundEngine::saveReference(SoundEngine *me, byte type, void*ref) {
+ switch(type) {
+ case TYPE_PART: return (Part*)ref - me->_parts;
+ case TYPE_PLAYER: return (Player*)ref - me->_players;
+ default:
+ error("saveReference: invalid type");
+ }
+}
+
+void *SoundEngine::loadReference(SoundEngine *me, byte type, int ref) {
+ switch(type) {
+ case TYPE_PART: return &me->_parts[ref];
+ case TYPE_PLAYER: return &me->_players[ref];
+ default:
+ error("loadReference: invalid type");
+ }
+}
+
+int SoundEngine::save_or_load(Serializer *ser) {
+ const SaveLoadEntry mainEntries[] = {
+ MKLINE(SoundEngine,_queue_end, sleUint8),
+ MKLINE(SoundEngine,_queue_pos, sleUint8),
+ MKLINE(SoundEngine,_queue_sound, sleUint16),
+ MKLINE(SoundEngine,_queue_adding, sleByte),
+ MKLINE(SoundEngine,_queue_marker, sleByte),
+ MKLINE(SoundEngine,_queue_cleared, sleByte),
+ MKLINE(SoundEngine,_master_volume, sleByte),
+ MKLINE(SoundEngine,_trigger_count, sleUint16),
+ MKARRAY(SoundEngine,_channel_volume[0], sleUint16, 8),
+ MKARRAY(SoundEngine,_volchan_table[0], sleUint16, 8),
+ MKEND()
+ };
+
+ const SaveLoadEntry playerEntries[] = {
+ MKREF(Player,_parts,TYPE_PART),
+ MKLINE(Player,_active,sleByte),
+ MKLINE(Player,_id,sleUint16),
+ MKLINE(Player,_priority,sleByte),
+ MKLINE(Player,_volume,sleByte),
+ MKLINE(Player,_pan,sleInt8),
+ MKLINE(Player,_transpose,sleByte),
+ MKLINE(Player,_detune,sleInt8),
+ MKLINE(Player,_vol_chan,sleUint16),
+ MKLINE(Player,_vol_eff,sleByte),
+ MKLINE(Player,_speed,sleByte),
+ MKLINE(Player,_song_index,sleUint16),
+ MKLINE(Player,_track_index,sleUint16),
+ MKLINE(Player,_timer_counter,sleUint16),
+ MKLINE(Player,_loop_to_beat,sleUint16),
+ MKLINE(Player,_loop_from_beat,sleUint16),
+ MKLINE(Player,_loop_counter,sleUint16),
+ MKLINE(Player,_loop_to_tick,sleUint16),
+ MKLINE(Player,_loop_from_tick,sleUint16),
+ MKLINE(Player,_tempo,sleUint32),
+ MKLINE(Player,_cur_pos,sleUint32),
+ MKLINE(Player,_next_pos,sleUint32),
+ MKLINE(Player,_song_offset,sleUint32),
+ MKLINE(Player,_tick_index,sleUint16),
+ MKLINE(Player,_beat_index,sleUint16),
+ MKLINE(Player,_ticks_per_beat,sleUint16),
+ MKLINE(Player,_hook._jump,sleByte),
+ MKLINE(Player,_hook._transpose,sleByte),
+ MKARRAY(Player,_hook._part_onoff[0],sleByte,16),
+ MKARRAY(Player,_hook._part_volume[0],sleByte,16),
+ MKARRAY(Player,_hook._part_program[0],sleByte,16),
+ MKARRAY(Player,_hook._part_transpose[0],sleByte,16),
+ MKEND()
+ };
+
+ const SaveLoadEntry volumeFaderEntries[] = {
+ MKREF(VolumeFader,player,TYPE_PLAYER),
+ MKLINE(VolumeFader,active,sleUint8),
+ MKLINE(VolumeFader,curvol,sleUint8),
+ MKLINE(VolumeFader,speed_lo_max,sleUint16),
+ MKLINE(VolumeFader,num_steps,sleUint16),
+ MKLINE(VolumeFader,speed_hi,sleInt8),
+ MKLINE(VolumeFader,direction,sleInt8),
+ MKLINE(VolumeFader,speed_lo,sleInt8),
+ MKLINE(VolumeFader,speed_lo_counter,sleUint16),
+ MKEND()
+ };
+
+ const SaveLoadEntry partEntries[] = {
+ MKREF(Part,_next,TYPE_PART),
+ MKREF(Part,_prev,TYPE_PART),
+ MKREF(Part,_player,TYPE_PLAYER),
+ MKLINE(Part,_pitchbend,sleInt16),
+ MKLINE(Part,_pitchbend_factor,sleUint8),
+ MKLINE(Part,_transpose,sleInt8),
+ MKLINE(Part,_vol,sleUint8),
+ MKLINE(Part,_detune,sleInt8),
+ MKLINE(Part,_pan,sleInt8),
+ MKLINE(Part,_on,sleUint8),
+ MKLINE(Part,_modwheel,sleUint8),
+ MKLINE(Part,_pedal,sleUint8),
+ MKLINE(Part,_program,sleUint8),
+ MKLINE(Part,_pri,sleUint8),
+ MKLINE(Part,_chan,sleUint8),
+ MKLINE(Part,_effect_level,sleUint8),
+ MKLINE(Part,_chorus,sleUint8),
+ MKLINE(Part,_percussion,sleUint8),
+ MKLINE(Part,_bank,sleUint8),
+ MKEND()
+ };
+
+ if (!ser->isSaving()) {
+ stop_all_sounds();
+ }
+
+ ser->_ref_me = this;
+ ser->_saveload_ref = ser->isSaving() ? ((void*)&saveReference) : ((void*)&loadReference);
+
+ ser->saveLoadEntries(this, mainEntries);
+ ser->saveLoadArrayOf(_players, ARRAYSIZE(_players), sizeof(_players[0]), playerEntries);
+ ser->saveLoadArrayOf(_parts, ARRAYSIZE(_parts),sizeof(_parts[0]), partEntries);
+ ser->saveLoadArrayOf(_volume_fader,ARRAYSIZE(_volume_fader),
+ sizeof(_volume_fader[0]), volumeFaderEntries);
+
+ if (!ser->isSaving()) {
+ /* Load all sounds that we need */
+ int i;
+ fix_players_after_load();
+ init_sustaining_notes();
+ _active_volume_faders = true;
+ fix_parts_after_load();
+ _driver->update_pris();
+ }
+
+ return 0;
+}
+
+#undef MKLINE
+#undef MKEND
+
+void SoundEngine::fix_parts_after_load() {
+ Part *part;
+ int i;
+
+ for (i=ARRAYSIZE(_parts),part=_parts; i!=0; i--, part++) {
+ if (part->_player)
+ part->fix_after_load();
+ }
+}
+
+/* Only call this routine from the main thread,
+ * since it uses getResourceAddress */
+void SoundEngine::fix_players_after_load() {
+ Player *player = _players;
+ int i;
+
+ for (i=ARRAYSIZE(_players); i!=0; i--, player++) {
+ if (player->_active) {
+ player->set_tempo(player->_tempo);
+ _s->getResourceAddress(rtSound, player->_id);
+ }
+ }
+}
+
+void Part::set_detune(int8 detune) {
+ _detune_eff = clamp((_detune=detune) + _player->_detune, -128, 127);
+ changed(SoundDriver::pcMod);
+}
+
+void Part::set_pitchbend(int value) {
+ _pitchbend = value * _pitchbend_factor >> 6;
+ changed(SoundDriver::pcMod);
+}
+
+void Part::set_vol(uint8 vol) {
+ _vol_eff = ((_vol=vol)+1)*_player->_vol_eff >> 7;
+ changed(SoundDriver::pcVolume);
+}
+
+void Part::set_pri(int8 pri) {
+ _pri_eff = clamp((_pri=pri) + _player->_priority, 0, 255);
+}
+
+void Part::set_pan(int8 pan) {
+ _pan_eff = clamp((_pan=pan) + _player->_pan, -64, 63);
+ changed(SoundDriver::pcPan);
+}
+
+void Part::set_transpose(int8 transpose) {
+ _transpose_eff = transpose_clamp((_transpose=transpose) +
+ _player->_transpose, -12, 12);
+ changed(SoundDriver::pcMod);
+}
+
+void Part::set_pedal(bool value) {
+ _pedal = value;
+ changed(SoundDriver::pcPedal);
+}
+
+void Part::set_modwheel(uint value) {
+ _modwheel = value;
+ changed(SoundDriver::pcModwheel);
+}
+
+void Part::set_chorus(uint chorus) {
+ _chorus = chorus;
+ changed(SoundDriver::pcChorus);
+}
+
+void Part::set_effect_level(uint level) {
+ _effect_level = level;
+ changed(SoundDriver::pcEffectLevel);
+}
+
+void Part::fix_after_load() {
+ set_transpose(_transpose);
+ set_vol(_vol);
+ set_detune(_detune);
+ set_pri(_pri);
+ set_pan(_pan);
+}
+
+void Part::set_pitchbend_factor(uint8 value) {
+ if (value > 12)
+ return;
+ set_pitchbend(0);
+ _pitchbend_factor = value;
+}
+
+void Part::set_onoff(bool on) {
+ if (_on != on) {
+ _on = on;
+ if (!on)
+ off();
+ if (!_percussion)
+ update_pris();
+ }
+}
+
+void Part::set_instrument(Instrument *data) {
+ _drv->part_set_instrument(this, data);
+}
+
+void Part::key_on(byte note, byte velocity) {
+ _drv->part_key_on(this, note, velocity);
+}
+
+void Part::key_off(byte note) {
+ _drv->part_key_off(this, note);
+}
+
+void Part::init(SoundDriver *driver) {
+ _drv = (SOUND_DRIVER_TYPE*)driver;
+ _player = NULL;
+ _next = NULL;
+ _prev = NULL;
+ _mc = NULL;
+}
+
+void Part::setup(Player *player) {
+ _player = player;
+
+ /* Insert first into player's list */
+ _prev = NULL;
+ _next = player->_parts;
+ if (player->_parts)
+ player->_parts->_prev = this;
+ player->_parts = this;
+
+ _percussion = true;
+ _on = true;
+ _pri_eff = player->_priority;
+ _pri = 0;
+ _vol = 127;
+ _vol_eff = player->_vol_eff;
+ _pan = clamp(player->_pan, -64, 63);
+ _transpose_eff = player->_transpose;
+ _transpose = 0;
+ _detune = 0;
+ _detune_eff = player->_detune;
+ _pitchbend_factor = 2;
+ _pitchbend = 0;
+ _effect_level = 64;
+ _program = 255;
+ _chorus = 0;
+ _modwheel = 0;
+ _bank = 0;
+ _pedal = false;
+ _mc = NULL;
+}
+
+void Part::uninit() {
+ if (!_player)
+ return;
+ off();
+
+ /* unlink */
+ if (_next)
+ _next->_prev = _prev;
+ if (_prev)
+ _prev->_next = _next;
+ else
+ _player->_parts = _next;
+ _player = NULL;
+ _next = NULL;
+ _prev = NULL;
+}
+
+void Part::off() {
+ _drv->part_off(this);
+}
+
+void Part::changed(byte what) {
+ _drv->part_changed(this, what);
+}
+
+void Part::set_param(byte param, int value) {
+ _drv->part_set_param(this,param,value);
+}
+
+void Part::update_pris() {
+ _drv->update_pris();
+}
+
+int Part::update_actives(uint16 *active) {
+ return _drv->part_update_active(this, active);
+}
+
+void Part::set_program(byte program) {
+ if (_program!=program || _bank!=0) {
+ _program = program;
+ _bank = 0;
+ changed(SoundDriver::pcProgram);
+ }
+}
+
+void Part::set_instrument(uint b) {
+ _bank = (byte)(b>>8);
+ _program = (byte)b;
+ changed(SoundDriver::pcProgram);
+}
+