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authorJames Brown2002-02-12 18:20:37 +0000
committerJames Brown2002-02-12 18:20:37 +0000
commitf620d138f6081488514f888706157eaeac3e19e5 (patch)
tree340e4b75e7d335c33bb6b8efabe2bab2256b87b9 /sound/imuse.cpp
parent18dce61c9396bd56bdfa4a803da2af9b2c153b01 (diff)
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First part of Yazoo and mines work on making older scumm games work.
Not enough here to actually work yet, just the base groundwork needed. svn-id: r3567
Diffstat (limited to 'sound/imuse.cpp')
-rw-r--r--sound/imuse.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/sound/imuse.cpp b/sound/imuse.cpp
index 77edde58c0..54681170c3 100644
--- a/sound/imuse.cpp
+++ b/sound/imuse.cpp
@@ -181,7 +181,7 @@ bool SoundEngine::start_sound(int sound) {
void *mdhd;
mdhd = findTag(sound, MDHD_TAG, 0);
- if (!mdhd)
+ if (!mdhd)
return false;
player = allocate_player(128);