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author | Johannes Schickel | 2005-12-24 18:00:35 +0000 |
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committer | Johannes Schickel | 2005-12-24 18:00:35 +0000 |
commit | 515b69ddb87e5f7236f0e6ec98f65e7c6b4705d3 (patch) | |
tree | 7a3e9c0ee96acac8ebf1fe906bbea14c0e2fbb33 /sound/mididrv.cpp | |
parent | 268d05955f7896058a2a87966282a525d315aa9a (diff) | |
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Started to implement button handling (atm only the inventory works)
Also implemented following opcodes:
- cmd_waitForConfirmationMouseClick
- cmd_drawItemShapeIntoScene
- cmd_setFireberryGlowPalette
- cmd_findBrightestFireberry
- cmd_sceneToDirection
- cmd_createAmuletJewel
- cmd_getCharactersMovementDelay
- cmd_setNoDrawShapesFlag
- cmd_checkClickOnNPC
- cmd_getFoyerItem
- cmd_setFoyerItem
- cmd_passiveProtection
- cmd_fillRect
Fixed bugs in some opcodes (mostly wrong debug calls)
Also changed debuglevel of all sprite functions to level 6 (from 5).
svn-id: r19831
Diffstat (limited to 'sound/mididrv.cpp')
0 files changed, 0 insertions, 0 deletions