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author | Ludvig Strigeus | 2002-04-14 18:13:08 +0000 |
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committer | Ludvig Strigeus | 2002-04-14 18:13:08 +0000 |
commit | ac62a7cb2e17a86350681366d768a99db3b9845d (patch) | |
tree | 48a6f9eca1242f7ebf03f05835372811a4048f7a /sound/mixer.cpp | |
parent | a5e3dbb85dad96d8ffb6205e07d12ff8396ba5c7 (diff) | |
download | scummvm-rg350-ac62a7cb2e17a86350681366d768a99db3b9845d.tar.gz scummvm-rg350-ac62a7cb2e17a86350681366d768a99db3b9845d.tar.bz2 scummvm-rg350-ac62a7cb2e17a86350681366d768a99db3b9845d.zip |
wrote new mixer class,
cleaned up sound header files,
integrated mixer into scummvm & simon
svn-id: r3937
Diffstat (limited to 'sound/mixer.cpp')
-rw-r--r-- | sound/mixer.cpp | 491 |
1 files changed, 491 insertions, 0 deletions
diff --git a/sound/mixer.cpp b/sound/mixer.cpp new file mode 100644 index 0000000000..add23d9e91 --- /dev/null +++ b/sound/mixer.cpp @@ -0,0 +1,491 @@ +#include "stdafx.h" +#include "scumm.h" +#include "cdmusic.h" + +void SoundMixer::uninsert(Channel *chan) { + + for(int i=0; i!=NUM_CHANNELS; i++) { + if (_channels[i] == chan) { + if (_handles[i]) { + *_handles[i] = 0; + _handles[i] = NULL; + } + _channels[i] = NULL; + return; + } + } + error("SoundMixer::channel_deleted chan not found"); +} + +void SoundMixer::insert(PlayingSoundHandle *handle, Channel *chan) { + for(int i=0; i!=NUM_CHANNELS; i++) { + if (_channels[i] == NULL) { + _channels[i] = chan; + _handles[i] = handle; + if (handle) + *handle = i + 1; + return; + } + } + + warning("SoundMixer::insert out of mixer slots"); + chan->destroy(); +} + + +void SoundMixer::play_raw(PlayingSoundHandle *handle, void *sound, uint32 size, uint rate, byte flags) { + insert(handle, new Channel_RAW(this, sound, size, rate, flags)); +} + +void SoundMixer::mix(int16 *buf, uint len) { + if (_premix_proc) { + _premix_proc(_premix_param, buf, len); + } else { + /* no premixer available, zero the buf out */ + memset(buf, 0, len * sizeof(int16)); + } + + /* now mix all channels */ + for(int i=0; i!=NUM_CHANNELS; i++) + if (_channels[i]) + _channels[i]->mix(buf, len); +} + +void SoundMixer::on_generate_samples(void *s, byte *samples, int len) { + ((SoundMixer*)s)->mix((int16*)samples, len>>1); +} + +void SoundMixer::bind_to_system(OSystem *syst) { + _volume_table = (int16*)calloc(256*sizeof(int16),1); + + uint rate = (uint)syst->property(OSystem::PROP_GET_SAMPLE_RATE, 0); + + _output_rate = rate; + + if (rate == 0) + error("OSystem returned invalid sample rate"); + + syst->set_sound_proc(this, on_generate_samples, OSystem::SOUND_16BIT); +} + +void SoundMixer::stop_all() { + for(int i=0; i!=NUM_CHANNELS; i++) + if (_channels[i]) + _channels[i]->destroy(); +} + +void SoundMixer::stop(PlayingSoundHandle psh) { + if (psh && _channels[psh-1]) + _channels[psh-1]->destroy(); +} + + +bool SoundMixer::has_active_channel() { + for(int i=0; i!=NUM_CHANNELS; i++) + if (_channels[i]) + return true; + return false; +} + +void SoundMixer::setup_premix(void *param, PremixProc *proc) { + _premix_param = param; + _premix_proc = proc; +} + +void SoundMixer::set_volume(int volume) { + for(int i=0; i!=256; i++) + _volume_table[i] =((int8)i) * volume; +} + + +/* RAW mixer */ +SoundMixer::Channel_RAW::Channel_RAW(SoundMixer *mixer, void *sound, uint32 size, uint rate, byte flags) { + _mixer = mixer; + _flags = flags; + _ptr = sound; + _pos = 0; + _fp_pos = 0; + _fp_speed = (1 << 16) * rate / mixer->_output_rate; + + /* adjust the magnitute to prevent division error */ + while (size & 0xFFFF0000) + size >>= 1, rate >>= 1; + + _size = size * mixer->_output_rate / rate; +} + +void SoundMixer::Channel_RAW::mix(int16 *data, uint len) { + byte *s, *s_org = NULL; + uint32 fp_pos; + + if (len > _size) + len = _size; + _size -= len; + + /* + * simple support for fread() reading of samples + */ + if (_flags & FLAG_FILE) { + /* determine how many samples to read from the file */ + uint num = len * _fp_speed >> 16; + + s_org = (byte*)malloc(num); + if (s_org == NULL) + error("Channel_RAW::mix out of memory"); + + uint num_read = fread(s_org, 1, num, (FILE*)_ptr); + if (num - num_read != 0) + memset(s_org + num_read, 0x80, num - num_read); + + s = s_org; + fp_pos = 0; + } else { + s = (byte*)_ptr + _pos; + fp_pos = _fp_pos; + } + + const uint32 fp_speed = _fp_speed; + const int16 *vol_tab = _mixer->_volume_table; + + if (_flags & FLAG_UNSIGNED) { + do { + fp_pos += fp_speed; + *data++ += vol_tab[*s ^ 0x80]; + s += fp_pos >> 16; + fp_pos &= 0x0000FFFF; + } while (--len); + } else { + do { + fp_pos += fp_speed; + *data++ += vol_tab[*s]; + s += fp_pos >> 16; + fp_pos &= 0x0000FFFF; + } while (--len); + } + + _pos = s - (byte*) _ptr; + _fp_pos = fp_pos; + + if (_flags & FLAG_FILE) { + free(s_org); + } + + if (!_size) + destroy(); +} + +void SoundMixer::Channel_RAW::destroy() { + if (_flags & FLAG_AUTOFREE) + free(_ptr); + _mixer->uninsert(this); + delete this; +} + + +/* MP3 mixer goes here */ + +#if 0 + +#ifdef COMPRESSED_SOUND_FILE +void Scumm::playSfxSound_MP3(void *sound, uint32 size) +{ + MixerChannel *mc = allocateMixer(); + + if (!mc) { + warning("No mixer channel available"); + return; + } + + mc->type = MIXER_MP3; + mc->_sfx_sound = sound; + + mad_stream_init(&mc->sound_data.mp3.stream); + + + +#ifdef _WIN32_WCE + + // 11 kHz on WinCE + + mad_stream_options((mad_stream *) & mc->sound_data.mp3.stream, + MAD_OPTION_HALFSAMPLERATE); + +#endif + + + mad_frame_init(&mc->sound_data.mp3.frame); + mad_synth_init(&mc->sound_data.mp3.synth); + mc->sound_data.mp3.position = 0; + mc->sound_data.mp3.pos_in_frame = 0xFFFFFFFF; + mc->sound_data.mp3.size = size; + /* This variable is the number of samples to cut at the start of the MP3 + file. This is needed to have lip-sync as the MP3 file have some miliseconds + of blank at the start (as, I suppose, the MP3 compression algorithm need to + have some silence at the start to really be efficient and to not distort + too much the start of the sample). + + This value was found by experimenting out. If you recompress differently your + .SO3 file, you may have to change this value. + + When using Lame, it seems that the sound starts to have some volume about 50 ms + from the start of the sound => we skip about 1024 samples. + */ + mc->sound_data.mp3.silence_cut = 1024; +} +#endif + +#ifdef COMPRESSED_SOUND_FILE +static inline int scale_sample(mad_fixed_t sample) +{ + /* round */ + sample += (1L << (MAD_F_FRACBITS - 16)); + + /* clip */ + if (sample >= MAD_F_ONE) + sample = MAD_F_ONE - 1; + else if (sample < -MAD_F_ONE) + sample = -MAD_F_ONE; + + /* quantize and scale to not saturate when mixing a lot of channels */ + return sample >> (MAD_F_FRACBITS + 2 - 16); +} +#endif + +void MixerChannel::mix(int16 * data, uint32 len) +{ + if (!_sfx_sound) + return; + +#ifdef COMPRESSED_SOUND_FILE + if (type == MIXER_STANDARD) { +#endif + int8 *s; + uint32 fp_pos, fp_speed; + + if (len > sound_data.standard._sfx_size) + len = sound_data.standard._sfx_size; + sound_data.standard._sfx_size -= len; + + s = (int8 *) _sfx_sound + sound_data.standard._sfx_pos; + fp_pos = sound_data.standard._sfx_fp_pos; + fp_speed = sound_data.standard._sfx_fp_speed; + + do { + fp_pos += fp_speed; + *data++ += (*s << 6); + s += fp_pos >> 16; + fp_pos &= 0x0000FFFF; + } while (--len); + + sound_data.standard._sfx_pos = s - (int8 *) _sfx_sound; + sound_data.standard._sfx_fp_speed = fp_speed; + sound_data.standard._sfx_fp_pos = fp_pos; + + if (!sound_data.standard._sfx_size) + clear(); +#ifdef COMPRESSED_SOUND_FILE + } else { + if (type == MIXER_MP3) { + mad_fixed_t const *ch; + while (1) { + ch = + sound_data.mp3.synth.pcm.samples[0] + sound_data.mp3.pos_in_frame; + while ((sound_data.mp3.pos_in_frame < sound_data.mp3.synth.pcm.length) + && (len > 0)) { + if (sound_data.mp3.silence_cut > 0) { + sound_data.mp3.silence_cut--; + } else { + *data++ += scale_sample(*ch++); + len--; + } + sound_data.mp3.pos_in_frame++; + } + if (len == 0) + return; + + if (sound_data.mp3.position >= sound_data.mp3.size) { + clear(); + return; + } + + mad_stream_buffer(&sound_data.mp3.stream, + ((unsigned char *)_sfx_sound) + + sound_data.mp3.position, + sound_data.mp3.size + MAD_BUFFER_GUARD - + sound_data.mp3.position); + + if (mad_frame_decode(&sound_data.mp3.frame, &sound_data.mp3.stream) == + -1) { + /* End of audio... */ + if (sound_data.mp3.stream.error == MAD_ERROR_BUFLEN) { + clear(); + return; + } else if (!MAD_RECOVERABLE(sound_data.mp3.stream.error)) { + error("MAD frame decode error !"); + } + } + mad_synth_frame(&sound_data.mp3.synth, &sound_data.mp3.frame); + sound_data.mp3.pos_in_frame = 0; + sound_data.mp3.position = + (unsigned char *)sound_data.mp3.stream.next_frame - + (unsigned char *)_sfx_sound; + } + } else if (type == MIXER_MP3_CDMUSIC) { + mad_fixed_t const *ch; + mad_timer_t frame_duration; + static long last_pos = 0; + + if (!sound_data.mp3_cdmusic.playing) + return; + + while (1) { + + // See if we just skipped + if (ftell(sound_data.mp3_cdmusic.file) != last_pos) { + int skip_loop; + + // Read the new data + memset(_sfx_sound, 0, + sound_data.mp3_cdmusic.buffer_size + MAD_BUFFER_GUARD); + sound_data.mp3_cdmusic.size = + fread(_sfx_sound, 1, sound_data.mp3_cdmusic.buffer_size, + sound_data.mp3_cdmusic.file); + if (!sound_data.mp3_cdmusic.size) { + sound_data.mp3_cdmusic.playing = false; + return; + } + last_pos = ftell(sound_data.mp3_cdmusic.file); + // Resync + mad_stream_buffer(&sound_data.mp3_cdmusic.stream, + (unsigned char *)_sfx_sound, + sound_data.mp3_cdmusic.size); + skip_loop = 2; + while (skip_loop != 0) { + if (mad_frame_decode(&sound_data.mp3_cdmusic.frame, + &sound_data.mp3_cdmusic.stream) == 0) { + /* Do not decrease duration - see if it's a problem */ + skip_loop--; + if (skip_loop == 0) { + mad_synth_frame(&sound_data.mp3_cdmusic.synth, + &sound_data.mp3_cdmusic.frame); + } + } else { + if (!MAD_RECOVERABLE(sound_data.mp3_cdmusic.stream.error)) { + debug(1, "Unrecoverable error while skipping !"); + sound_data.mp3_cdmusic.playing = false; + return; + } + } + } + // We are supposed to be in synch + mad_frame_mute(&sound_data.mp3_cdmusic.frame); + mad_synth_mute(&sound_data.mp3_cdmusic.synth); + // Resume decoding + if (mad_frame_decode(&sound_data.mp3_cdmusic.frame, + &sound_data.mp3_cdmusic.stream) == 0) { + sound_data.mp3_cdmusic.position = + (unsigned char *)sound_data.mp3_cdmusic.stream.next_frame - + (unsigned char *)_sfx_sound; + sound_data.mp3_cdmusic.pos_in_frame = 0; + } else { + sound_data.mp3_cdmusic.playing = false; + return; + } + } + // Get samples, play samples ... + + ch = sound_data.mp3_cdmusic.synth.pcm.samples[0] + + sound_data.mp3_cdmusic.pos_in_frame; + while ((sound_data.mp3_cdmusic.pos_in_frame < + sound_data.mp3_cdmusic.synth.pcm.length) && (len > 0)) { + *data++ += scale_sample(*ch++); + len--; + sound_data.mp3_cdmusic.pos_in_frame++; + } + if (len == 0) { + return; + } + // See if we have finished + // May be incorrect to check the size at the end of a frame but I suppose + // they are short enough :) + + frame_duration = sound_data.mp3_cdmusic.frame.header.duration; + + mad_timer_negate(&frame_duration); + mad_timer_add(&sound_data.mp3_cdmusic.duration, frame_duration); + if (mad_timer_compare(sound_data.mp3_cdmusic.duration, mad_timer_zero) + < 0) { + sound_data.mp3_cdmusic.playing = false; + } + + if (mad_frame_decode(&sound_data.mp3_cdmusic.frame, + &sound_data.mp3_cdmusic.stream) == -1) { + + if (sound_data.mp3_cdmusic.stream.error == MAD_ERROR_BUFLEN) { + int not_decoded; + + if (!sound_data.mp3_cdmusic.stream.next_frame) { + memset(_sfx_sound, 0, + sound_data.mp3_cdmusic.buffer_size + MAD_BUFFER_GUARD); + sound_data.mp3_cdmusic.size = + fread(_sfx_sound, 1, sound_data.mp3_cdmusic.buffer_size, + sound_data.mp3_cdmusic.file); + sound_data.mp3_cdmusic.position = 0; + not_decoded = 0; + } else { + not_decoded = sound_data.mp3_cdmusic.stream.bufend - + sound_data.mp3_cdmusic.stream.next_frame; + memcpy(_sfx_sound, sound_data.mp3_cdmusic.stream.next_frame, + not_decoded); + + sound_data.mp3_cdmusic.size = + fread((unsigned char *)_sfx_sound + not_decoded, 1, + sound_data.mp3_cdmusic.buffer_size - not_decoded, + sound_data.mp3_cdmusic.file); + } + last_pos = ftell(sound_data.mp3_cdmusic.file); + sound_data.mp3_cdmusic.stream.error = MAD_ERROR_NONE; + // Restream + mad_stream_buffer(&sound_data.mp3_cdmusic.stream, + (unsigned char *)_sfx_sound, + sound_data.mp3_cdmusic.size + not_decoded); + if (mad_frame_decode + (&sound_data.mp3_cdmusic.frame, + &sound_data.mp3_cdmusic.stream) == -1) { + debug(1, "Error decoding after restream %d !", + sound_data.mp3.stream.error); + } + } else if (!MAD_RECOVERABLE(sound_data.mp3.stream.error)) { + error("MAD frame decode error in MP3 CDMUSIC !"); + } + } + + mad_synth_frame(&sound_data.mp3_cdmusic.synth, + &sound_data.mp3_cdmusic.frame); + sound_data.mp3_cdmusic.pos_in_frame = 0; + sound_data.mp3_cdmusic.position = + (unsigned char *)sound_data.mp3_cdmusic.stream.next_frame - + (unsigned char *)_sfx_sound; + } + } + } +#endif +} + +void MixerChannel::clear() +{ + free(_sfx_sound); + _sfx_sound = NULL; + +#ifdef COMPRESSED_SOUND_FILE + if (type == MIXER_MP3) { + mad_synth_finish(&sound_data.mp3.synth); + mad_frame_finish(&sound_data.mp3.frame); + mad_stream_finish(&sound_data.mp3.stream); + } +#endif +} + +#endif + + |