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authorOliver Kiehl2002-11-10 16:23:02 +0000
committerOliver Kiehl2002-11-10 16:23:02 +0000
commitfb8f8c6105893ccc2e4fa2cc39deaadb561ccfe5 (patch)
treea0a20577fa586078429606b6b49b00d4b3d7593c /sound/mixer.h
parent0eb3a9017dc5381fa06ec3dd5284d0f46dd240cf (diff)
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added looping support to playRaw
svn-id: r5501
Diffstat (limited to 'sound/mixer.h')
-rw-r--r--sound/mixer.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/sound/mixer.h b/sound/mixer.h
index 14897b5834..599ce2e21f 100644
--- a/sound/mixer.h
+++ b/sound/mixer.h
@@ -64,6 +64,8 @@ private:
uint32 _fpPos;
uint32 _realSize, _rate;
byte _flags;
+ void *_loop_ptr;
+ uint32 _loop_size;
public:
ChannelRaw(SoundMixer * mixer, void * sound, uint32 size, uint rate, byte flags, int id);
@@ -200,6 +202,7 @@ public:
FLAG_AUTOFREE = 8, /* sound buffer is freed automagically at the end of playing */
FLAG_FILE = 16, /* sound is a FILE * that's read from */
FLAG_REVERSE_STEREO = 32, /* sound should be reverse stereo */
+ FLAG_LOOP = 64, /* loop the audio */
};
int playRaw(PlayingSoundHandle * handle, void * sound, uint32 size, uint rate, byte flags);
int playRaw(PlayingSoundHandle * handle, void * sound, uint32 size, uint rate, byte flags, int id);