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author | Gregory Montoir | 2007-05-20 11:50:06 +0000 |
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committer | Gregory Montoir | 2007-05-20 11:50:06 +0000 |
commit | e0159324cce0b6ad354c8eeff0484431d52b4b00 (patch) | |
tree | 456cd6f9cf077d88e1ac87f6e25584bff3a78269 /sound/mods | |
parent | b37c83448aaeb9a88a6f88fb58d9dda6634ef5f4 (diff) | |
download | scummvm-rg350-e0159324cce0b6ad354c8eeff0484431d52b4b00.tar.gz scummvm-rg350-e0159324cce0b6ad354c8eeff0484431d52b4b00.tar.bz2 scummvm-rg350-e0159324cce0b6ad354c8eeff0484431d52b4b00.zip |
some fixes for the music in Amiga OS Demo
svn-id: r26886
Diffstat (limited to 'sound/mods')
-rw-r--r-- | sound/mods/soundfx.cpp | 108 | ||||
-rw-r--r-- | sound/mods/soundfx.h | 4 |
2 files changed, 61 insertions, 51 deletions
diff --git a/sound/mods/soundfx.cpp b/sound/mods/soundfx.cpp index d9edb8b42d..27e596ac3b 100644 --- a/sound/mods/soundfx.cpp +++ b/sound/mods/soundfx.cpp @@ -30,7 +30,7 @@ namespace Audio { struct SoundFxInstrument { - uint8 name[23]; + char name[23]; uint16 len; uint8 finetune; uint8 volume; @@ -51,7 +51,7 @@ public: SoundFx(int rate, bool stereo); virtual ~SoundFx(); - bool load(Common::SeekableReadStream *data); + bool load(Common::SeekableReadStream *data, LoadSoundFxInstrumentCallback loadCb); void play(); protected: @@ -78,7 +78,6 @@ protected: uint16 _curPos; uint8 _ordersTable[128]; uint8 *_patternData; - int8 *_instrumentData; int _eventsFreq; uint16 _effects[NUM_CHANNELS]; }; @@ -93,69 +92,78 @@ SoundFx::SoundFx(int rate, bool stereo) _curPos = 0; memset(_ordersTable, 0, sizeof(_ordersTable)); _patternData = 0; - _instrumentData = 0; _eventsFreq = 0; memset(_effects, 0, sizeof(_effects)); } SoundFx::~SoundFx() { free(_patternData); - free(_instrumentData); + for (int i = 0; i < NUM_INSTRUMENTS; ++i) { + free(_instruments[i].data); + } } -bool SoundFx::load(Common::SeekableReadStream *data) { - bool loaded = false; +bool SoundFx::load(Common::SeekableReadStream *data, LoadSoundFxInstrumentCallback loadCb) { int instrumentsSize[15]; - int totalInstrumentsSize = 0; - for (int i = 0; i < NUM_INSTRUMENTS; ++i) { - instrumentsSize[i] = data->readUint32BE(); - totalInstrumentsSize += instrumentsSize[i]; + if (!loadCb) { + for (int i = 0; i < NUM_INSTRUMENTS; ++i) { + instrumentsSize[i] = data->readUint32BE(); + } } uint8 tag[4]; data->read(tag, 4); - if (memcmp(tag, "SONG", 4) == 0) { - _delay = data->readUint16BE(); - data->skip(7 * 2); - for (int i = 0; i < NUM_INSTRUMENTS; ++i) { - SoundFxInstrument *ins = &_instruments[i]; - data->read(ins->name, 22); ins->name[22] = 0; - ins->len = data->readUint16BE(); - ins->finetune = data->readByte(); - ins->volume = data->readByte(); - ins->repeatPos = data->readUint16BE(); - ins->repeatLen = data->readUint16BE(); + if (memcmp(tag, "SONG", 4) != 0) { + return false; + } + _delay = data->readUint16BE(); + data->skip(7 * 2); + for (int i = 0; i < NUM_INSTRUMENTS; ++i) { + SoundFxInstrument *ins = &_instruments[i]; + data->read(ins->name, 22); ins->name[22] = 0; + ins->len = data->readUint16BE(); + ins->finetune = data->readByte(); + ins->volume = data->readByte(); + ins->repeatPos = data->readUint16BE(); + ins->repeatLen = data->readUint16BE(); + } + _numOrders = data->readByte(); + data->skip(1); + data->read(_ordersTable, 128); + int maxOrder = 0; + for (int i = 0; i < _numOrders; ++i) { + if (_ordersTable[i] > maxOrder) { + maxOrder = _ordersTable[i]; } - _numOrders = data->readByte(); - data->skip(1); - data->read(_ordersTable, 128); - int maxOrder = 0; - for (int i = 0; i < _numOrders; ++i) { - if (_ordersTable[i] > maxOrder) { - maxOrder = _ordersTable[i]; + } + int patternSize = (maxOrder + 1) * 4 * 4 * 64; + _patternData = (uint8 *)malloc(patternSize); + if (!_patternData) { + return false; + } + data->read(_patternData, patternSize); + for (int i = 0; i < NUM_INSTRUMENTS; ++i) { + SoundFxInstrument *ins = &_instruments[i]; + if (!loadCb) { + if (instrumentsSize[i] != 0) { + assert(ins->len <= 1 || ins->len * 2 <= instrumentsSize[i]); + assert(ins->repeatLen <= 1 || (ins->repeatPos + ins->repeatLen) * 2 <= instrumentsSize[i]); + ins->data = (int8 *)malloc(instrumentsSize[i]); + if (!ins->data) { + return false; + } + data->read(ins->data, instrumentsSize[i]); } - } - int patternSize = (maxOrder + 1) * 4 * 4 * 64; - _patternData = (uint8 *)malloc(patternSize); - if (_patternData) { - data->read(_patternData, patternSize); - _instrumentData = (int8 *)malloc(totalInstrumentsSize); - if (_instrumentData) { - data->read(_instrumentData, totalInstrumentsSize); - int8 *p = _instrumentData; - for (int i = 0; i < NUM_INSTRUMENTS; ++i) { - SoundFxInstrument *ins = &_instruments[i]; - assert(ins->len <= 2 || ins->len * 2 <= instrumentsSize[i]); - assert(ins->repeatLen <= 2 || (ins->repeatPos + ins->repeatLen) * 2 <= instrumentsSize[i]); - if (instrumentsSize[i] != 0) { - ins->data = p; - p += instrumentsSize[i]; - } + } else { + if (ins->name[0]) { + ins->name[8] = '\0'; + ins->data = (int8 *)(*loadCb)(ins->name, 0); + if (!ins->data) { + return false; } - loaded = true; } } } - return loaded; + return true; } void SoundFx::play() { @@ -285,9 +293,9 @@ void SoundFx::interrupt() { handleTick(); } -AudioStream *makeSoundFxStream(Common::SeekableReadStream *data, int rate, bool stereo) { +AudioStream *makeSoundFxStream(Common::SeekableReadStream *data, LoadSoundFxInstrumentCallback loadCb, int rate, bool stereo) { SoundFx *stream = new SoundFx(rate, stereo); - if (stream->load(data)) { + if (stream->load(data, loadCb)) { stream->play(); return stream; } diff --git a/sound/mods/soundfx.h b/sound/mods/soundfx.h index c48b9a0c69..353aa6ecdc 100644 --- a/sound/mods/soundfx.h +++ b/sound/mods/soundfx.h @@ -30,7 +30,9 @@ namespace Audio { class AudioStream; -AudioStream *makeSoundFxStream(Common::SeekableReadStream *data, int rate = 44100, bool stereo = true); +typedef byte *(*LoadSoundFxInstrumentCallback)(const char *name, uint32 *size); + +AudioStream *makeSoundFxStream(Common::SeekableReadStream *data, LoadSoundFxInstrumentCallback loadCb, int rate = 44100, bool stereo = true); } // End of namespace Audio |