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author | Denis Kasak | 2009-07-20 17:25:57 +0000 |
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committer | Denis Kasak | 2009-07-20 17:25:57 +0000 |
commit | a2a71cb8fbdbf1426d73c6f09f315abf04cfcbb9 (patch) | |
tree | 9775895526760b51efd16912422aacb122859368 /sound/mp3.h | |
parent | 18301b6f78fd6d7eb77b5055129b71d2b8dce270 (diff) | |
download | scummvm-rg350-a2a71cb8fbdbf1426d73c6f09f315abf04cfcbb9.tar.gz scummvm-rg350-a2a71cb8fbdbf1426d73c6f09f315abf04cfcbb9.tar.bz2 scummvm-rg350-a2a71cb8fbdbf1426d73c6f09f315abf04cfcbb9.zip |
* Added scaling support
* Made the dragon scale when it is in different parts of the room
* Added getters for relative coordinates (Animation::getRelativeX() and Animation::getRelativeY())
* Commented Game::loop() and Sprite::draw*() methods in more detail
svn-id: r42627
Diffstat (limited to 'sound/mp3.h')
0 files changed, 0 insertions, 0 deletions