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authorTorbjörn Andersson2004-09-12 17:10:59 +0000
committerTorbjörn Andersson2004-09-12 17:10:59 +0000
commitd010b9e560c6eab95ffd5a46067ab9ffc8573724 (patch)
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As an experiment, expire SCREEN_FILE resources faster than other resources.
They're generally the largest resources in the cache by far (though some ANIMATION_FILE resources are about as big). I still don't know how much benefit there is to resource caching, but some of it is definitely needed, or the game won't work properly. Oh well, as long as no one complains about the extra memory usage... svn-id: r15079
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