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author | Eugene Sandulenko | 2010-10-14 20:44:44 +0000 |
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committer | Eugene Sandulenko | 2010-10-14 20:44:44 +0000 |
commit | f67bbc4eccd483e329845c05c8aa2dc5ab6f8215 (patch) | |
tree | ad4db0272853566115c4846a4efc580790f81ff8 /sound/null.cpp | |
parent | 00a477fa79c3b9d5317203a9f839fac04ffe8b1d (diff) | |
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SWORD25: Attempt to optimize movie rendering
Current code makes about 5 blits of each frame which is a huge
overhead. This code is an attempt to make that 1. Doesn't work yet
as the rendering pipe keeps blitting invisible pictures.
svn-id: r53459
Diffstat (limited to 'sound/null.cpp')
0 files changed, 0 insertions, 0 deletions