diff options
author | Gregory Montoir | 2007-09-29 19:14:38 +0000 |
---|---|---|
committer | Gregory Montoir | 2007-09-29 19:14:38 +0000 |
commit | 7ca277d2525da7a28b8fe6949970ccbbfd28b1f4 (patch) | |
tree | e940f6e824556ad54a718117b069ed8f07564dac /sound/rate_arm.cpp | |
parent | bdffcca128d8114fe50c0726b72dd149d9b0a815 (diff) | |
download | scummvm-rg350-7ca277d2525da7a28b8fe6949970ccbbfd28b1f4.tar.gz scummvm-rg350-7ca277d2525da7a28b8fe6949970ccbbfd28b1f4.tar.bz2 scummvm-rg350-7ca277d2525da7a28b8fe6949970ccbbfd28b1f4.zip |
don't update the screen directly after a gamestate load ; keychars and room background are now redrawn on the same frame (bug #1751226)
svn-id: r29133
Diffstat (limited to 'sound/rate_arm.cpp')
0 files changed, 0 insertions, 0 deletions