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authorFilippos Karapetis2008-12-31 11:46:21 +0000
committerFilippos Karapetis2008-12-31 11:46:21 +0000
commitcae6bdac08b9deefe269c59b0d6455df8351876c (patch)
tree0429f8d5271c50d67eff7447ad35884282352626 /sound/shorten.h
parent82b9ace2e218dbeffbcbca6327a623d347ff2678 (diff)
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Preliminary Shorten audio support for SAGA 2 games. It's still very wrong and needs further work, but it's a start
svn-id: r35626
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef SOUND_SHORTEN_H
+#define SOUND_SHORTEN_H
+
+#include "common/scummsys.h"
+
+namespace Common { class ReadStream; }
+
+namespace Audio {
+
+class AudioStream;
+
+/**
+ * Try to load a Shorten file from the given stream. Returns true if
+ * successful. In that case, the stream's seek position will be set to the
+ * start of the audio data, and size, rate and flags contain information
+ * necessary for playback.
+ */
+extern byte *loadShortenFromStream(Common::ReadStream &stream, int &size, int &rate, byte &flags);
+
+/**
+ * Try to load a Shorten file from the given stream and create an AudioStream
+ * from that data.
+ *
+ * This function uses loadShortenFromStream() internally.
+ */
+AudioStream *makeShortenStream(Common::ReadStream &stream);
+
+} // End of namespace Audio
+
+#endif