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author | Filippos Karapetis | 2008-12-31 11:46:21 +0000 |
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committer | Filippos Karapetis | 2008-12-31 11:46:21 +0000 |
commit | cae6bdac08b9deefe269c59b0d6455df8351876c (patch) | |
tree | 0429f8d5271c50d67eff7447ad35884282352626 /sound/shorten.h | |
parent | 82b9ace2e218dbeffbcbca6327a623d347ff2678 (diff) | |
download | scummvm-rg350-cae6bdac08b9deefe269c59b0d6455df8351876c.tar.gz scummvm-rg350-cae6bdac08b9deefe269c59b0d6455df8351876c.tar.bz2 scummvm-rg350-cae6bdac08b9deefe269c59b0d6455df8351876c.zip |
Preliminary Shorten audio support for SAGA 2 games. It's still very wrong and needs further work, but it's a start
svn-id: r35626
Diffstat (limited to 'sound/shorten.h')
-rw-r--r-- | sound/shorten.h | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/sound/shorten.h b/sound/shorten.h new file mode 100644 index 0000000000..fa45ecc65d --- /dev/null +++ b/sound/shorten.h @@ -0,0 +1,55 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef SOUND_SHORTEN_H +#define SOUND_SHORTEN_H + +#include "common/scummsys.h" + +namespace Common { class ReadStream; } + +namespace Audio { + +class AudioStream; + +/** + * Try to load a Shorten file from the given stream. Returns true if + * successful. In that case, the stream's seek position will be set to the + * start of the audio data, and size, rate and flags contain information + * necessary for playback. + */ +extern byte *loadShortenFromStream(Common::ReadStream &stream, int &size, int &rate, byte &flags); + +/** + * Try to load a Shorten file from the given stream and create an AudioStream + * from that data. + * + * This function uses loadShortenFromStream() internally. + */ +AudioStream *makeShortenStream(Common::ReadStream &stream); + +} // End of namespace Audio + +#endif |