diff options
author | Max Horn | 2011-02-09 01:09:01 +0000 |
---|---|---|
committer | Max Horn | 2011-02-09 01:09:01 +0000 |
commit | 42ab839dd6c8a1570b232101eb97f4e54de57935 (patch) | |
tree | 3b763d8913a87482b793e0348c88b9a5f40eecc9 /sound/softsynth/cms.cpp | |
parent | 386203a3d6ce1abf457c9110d695408ec5f01b85 (diff) | |
download | scummvm-rg350-42ab839dd6c8a1570b232101eb97f4e54de57935.tar.gz scummvm-rg350-42ab839dd6c8a1570b232101eb97f4e54de57935.tar.bz2 scummvm-rg350-42ab839dd6c8a1570b232101eb97f4e54de57935.zip |
AUDIO: Rename sound/ dir to audio/
svn-id: r55850
Diffstat (limited to 'sound/softsynth/cms.cpp')
-rw-r--r-- | sound/softsynth/cms.cpp | 376 |
1 files changed, 0 insertions, 376 deletions
diff --git a/sound/softsynth/cms.cpp b/sound/softsynth/cms.cpp deleted file mode 100644 index b307146f14..0000000000 --- a/sound/softsynth/cms.cpp +++ /dev/null @@ -1,376 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - */ - -#include "sound/softsynth/cms.h" -#include "sound/null.h" - -#include "common/textconsole.h" -#include "common/translation.h" -#include "common/debug.h" - -// CMS/Gameblaster Emulation taken from DosBox - -#define LEFT 0x00 -#define RIGHT 0x01 - -static const byte envelope[8][64] = { - /* zero amplitude */ - { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, - /* maximum amplitude */ - {15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15, - 15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15, - 15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15, - 15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15, }, - /* single decay */ - {15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, - /* repetitive decay */ - {15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, - 15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, - 15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, - 15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0 }, - /* single triangular */ - { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15, - 15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, - /* repetitive triangular */ - { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15, - 15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, - 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15, - 15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0 }, - /* single attack */ - { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, - /* repetitive attack */ - { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15, - 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15, - 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15, - 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15 } -}; - -static const int amplitude_lookup[16] = { - 0*32767/16, 1*32767/16, 2*32767/16, 3*32767/16, - 4*32767/16, 5*32767/16, 6*32767/16, 7*32767/16, - 8*32767/16, 9*32767/16, 10*32767/16, 11*32767/16, - 12*32767/16, 13*32767/16, 14*32767/16, 15*32767/16 -}; - -void CMSEmulator::portWrite(int port, int val) { - switch (port) { - case 0x220: - portWriteIntern(0, 1, val); - break; - - case 0x221: - _saa1099[0].selected_reg = val & 0x1f; - if (_saa1099[0].selected_reg == 0x18 || _saa1099[0].selected_reg == 0x19) { - /* clock the envelope channels */ - if (_saa1099[0].env_clock[0]) - envelope(0, 0); - if (_saa1099[0].env_clock[1]) - envelope(0, 1); - } - break; - - case 0x222: - portWriteIntern(1, 1, val); - break; - - case 0x223: - _saa1099[1].selected_reg = val & 0x1f; - if (_saa1099[1].selected_reg == 0x18 || _saa1099[1].selected_reg == 0x19) { - /* clock the envelope channels */ - if (_saa1099[1].env_clock[0]) - envelope(1, 0); - if (_saa1099[1].env_clock[1]) - envelope(1, 1); - } - break; - - default: - warning("CMSEmulator got port: 0x%X", port); - break; - } -} - -void CMSEmulator::readBuffer(int16 *buffer, const int numSamples) { - update(0, &buffer[0], numSamples); - update(1, &buffer[0], numSamples); -} - -void CMSEmulator::envelope(int chip, int ch) { - SAA1099 *saa = &_saa1099[chip]; - if (saa->env_enable[ch]) { - int step, mode, mask; - mode = saa->env_mode[ch]; - /* step from 0..63 and then loop in steps 32..63 */ - step = saa->env_step[ch] = ((saa->env_step[ch] + 1) & 0x3f) | (saa->env_step[ch] & 0x20); - - mask = 15; - if (saa->env_bits[ch]) - mask &= ~1; /* 3 bit resolution, mask LSB */ - - saa->channels[ch*3+0].envelope[ LEFT] = - saa->channels[ch*3+1].envelope[ LEFT] = - saa->channels[ch*3+2].envelope[ LEFT] = ::envelope[mode][step] & mask; - if (saa->env_reverse_right[ch] & 0x01) { - saa->channels[ch*3+0].envelope[RIGHT] = - saa->channels[ch*3+1].envelope[RIGHT] = - saa->channels[ch*3+2].envelope[RIGHT] = (15 - ::envelope[mode][step]) & mask; - } else { - saa->channels[ch*3+0].envelope[RIGHT] = - saa->channels[ch*3+1].envelope[RIGHT] = - saa->channels[ch*3+2].envelope[RIGHT] = ::envelope[mode][step] & mask; - } - } else { - /* envelope mode off, set all envelope factors to 16 */ - saa->channels[ch*3+0].envelope[ LEFT] = - saa->channels[ch*3+1].envelope[ LEFT] = - saa->channels[ch*3+2].envelope[ LEFT] = - saa->channels[ch*3+0].envelope[RIGHT] = - saa->channels[ch*3+1].envelope[RIGHT] = - saa->channels[ch*3+2].envelope[RIGHT] = 16; - } -} - -void CMSEmulator::update(int chip, int16 *buffer, int length) { - struct SAA1099 *saa = &_saa1099[chip]; - int j, ch; - - /* if the channels are disabled we're done */ - if (!saa->all_ch_enable) { - /* init output data */ - if (chip == 0) { - memset(buffer, 0, sizeof(int16)*length*2); - } - return; - } - - if (chip == 0) { - memset(buffer, 0, sizeof(int16)*length*2); - } - - for (ch = 0; ch < 2; ch++) { - switch (saa->noise_params[ch]) { - case 0: saa->noise[ch].freq = 31250.0 * 2; break; - case 1: saa->noise[ch].freq = 15625.0 * 2; break; - case 2: saa->noise[ch].freq = 7812.5 * 2; break; - case 3: saa->noise[ch].freq = saa->channels[ch * 3].freq; break; - } - } - - /* fill all data needed */ - for (j = 0; j < length; ++j) { - int output_l = 0, output_r = 0; - - /* for each channel */ - for (ch = 0; ch < 6; ch++) { - if (saa->channels[ch].freq == 0.0) - saa->channels[ch].freq = (double)((2 * 15625) << saa->channels[ch].octave) / - (511.0 - (double)saa->channels[ch].frequency); - - /* check the actual position in the square wave */ - saa->channels[ch].counter -= saa->channels[ch].freq; - while (saa->channels[ch].counter < 0) { - /* calculate new frequency now after the half wave is updated */ - saa->channels[ch].freq = (double)((2 * 15625) << saa->channels[ch].octave) / - (511.0 - (double)saa->channels[ch].frequency); - - saa->channels[ch].counter += _sampleRate; - saa->channels[ch].level ^= 1; - - /* eventually clock the envelope counters */ - if (ch == 1 && saa->env_clock[0] == 0) - envelope(chip, 0); - if (ch == 4 && saa->env_clock[1] == 0) - envelope(chip, 1); - } - - /* if the noise is enabled */ - if (saa->channels[ch].noise_enable) { - /* if the noise level is high (noise 0: chan 0-2, noise 1: chan 3-5) */ - if (saa->noise[ch/3].level & 1) { - /* subtract to avoid overflows, also use only half amplitude */ - output_l -= saa->channels[ch].amplitude[ LEFT] * saa->channels[ch].envelope[ LEFT] / 16 / 2; - output_r -= saa->channels[ch].amplitude[RIGHT] * saa->channels[ch].envelope[RIGHT] / 16 / 2; - } - } - - /* if the square wave is enabled */ - if (saa->channels[ch].freq_enable) { - /* if the channel level is high */ - if (saa->channels[ch].level & 1) { - output_l += saa->channels[ch].amplitude[ LEFT] * saa->channels[ch].envelope[ LEFT] / 16; - output_r += saa->channels[ch].amplitude[RIGHT] * saa->channels[ch].envelope[RIGHT] / 16; - } - } - } - - for (ch = 0; ch < 2; ch++) { - /* check the actual position in noise generator */ - saa->noise[ch].counter -= saa->noise[ch].freq; - while (saa->noise[ch].counter < 0) { - saa->noise[ch].counter += _sampleRate; - if (((saa->noise[ch].level & 0x4000) == 0) == ((saa->noise[ch].level & 0x0040) == 0) ) - saa->noise[ch].level = (saa->noise[ch].level << 1) | 1; - else - saa->noise[ch].level <<= 1; - } - } - /* write sound data to the buffer */ - buffer[j*2] += output_l / 6; - buffer[j*2+1] += output_r / 6; - } -} - -void CMSEmulator::portWriteIntern(int chip, int offset, int data) { - SAA1099 *saa = &_saa1099[chip]; - int reg = saa->selected_reg; - int ch; - - switch (reg) { - /* channel i amplitude */ - case 0x00: - case 0x01: - case 0x02: - case 0x03: - case 0x04: - case 0x05: - ch = reg & 7; - saa->channels[ch].amplitude[LEFT] = amplitude_lookup[data & 0x0f]; - saa->channels[ch].amplitude[RIGHT] = amplitude_lookup[(data >> 4) & 0x0f]; - break; - - /* channel i frequency */ - case 0x08: - case 0x09: - case 0x0a: - case 0x0b: - case 0x0c: - case 0x0d: - ch = reg & 7; - saa->channels[ch].frequency = data & 0xff; - break; - - /* channel i octave */ - case 0x10: - case 0x11: - case 0x12: - ch = (reg - 0x10) << 1; - saa->channels[ch + 0].octave = data & 0x07; - saa->channels[ch + 1].octave = (data >> 4) & 0x07; - break; - - /* channel i frequency enable */ - case 0x14: - saa->channels[0].freq_enable = data & 0x01; - saa->channels[1].freq_enable = data & 0x02; - saa->channels[2].freq_enable = data & 0x04; - saa->channels[3].freq_enable = data & 0x08; - saa->channels[4].freq_enable = data & 0x10; - saa->channels[5].freq_enable = data & 0x20; - break; - - /* channel i noise enable */ - case 0x15: - saa->channels[0].noise_enable = data & 0x01; - saa->channels[1].noise_enable = data & 0x02; - saa->channels[2].noise_enable = data & 0x04; - saa->channels[3].noise_enable = data & 0x08; - saa->channels[4].noise_enable = data & 0x10; - saa->channels[5].noise_enable = data & 0x20; - break; - - /* noise generators parameters */ - case 0x16: - saa->noise_params[0] = data & 0x03; - saa->noise_params[1] = (data >> 4) & 0x03; - break; - - /* envelope generators parameters */ - case 0x18: - case 0x19: - ch = reg - 0x18; - saa->env_reverse_right[ch] = data & 0x01; - saa->env_mode[ch] = (data >> 1) & 0x07; - saa->env_bits[ch] = data & 0x10; - saa->env_clock[ch] = data & 0x20; - saa->env_enable[ch] = data & 0x80; - /* reset the envelope */ - saa->env_step[ch] = 0; - break; - - /* channels enable & reset generators */ - case 0x1c: - saa->all_ch_enable = data & 0x01; - saa->sync_state = data & 0x02; - if (data & 0x02) { - int i; - /* Synch & Reset generators */ - for (i = 0; i < 6; i++) { - saa->channels[i].level = 0; - saa->channels[i].counter = 0.0; - } - } - break; - - default: - // The CMS allows all registers to be written, so we just output some debug - // message here - debug(5, "CMS Unknown write to reg %x with %x",reg, data); - } -} - -class CMSMusicPlugin : public NullMusicPlugin { -public: - const char *getName() const { - return _s("Creative Music System Emulator"); - } - - const char *getId() const { - return "cms"; - } - - MusicDevices getDevices() const; -}; - -MusicDevices CMSMusicPlugin::getDevices() const { - MusicDevices devices; - devices.push_back(MusicDevice(this, "", MT_CMS)); - return devices; -} - -//#if PLUGIN_ENABLED_DYNAMIC(CMS) - //REGISTER_PLUGIN_DYNAMIC(CMS, PLUGIN_TYPE_MUSIC, CMSMusicPlugin); -//#else - REGISTER_PLUGIN_STATIC(CMS, PLUGIN_TYPE_MUSIC, CMSMusicPlugin); -//#endif |