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authorJohannes Schickel2010-10-13 03:57:44 +0000
committerJohannes Schickel2010-10-13 03:57:44 +0000
commit75e8452b6e6a2bf4fb2f588aa00b428a60d873b5 (patch)
treef29541d55309487a94bd1d38e8b53bb3dde9aec6 /sound/softsynth/fmtowns_pc98
parent48ee83b88957dab86bc763e9ef21a70179fa8679 (diff)
parente9f50882ea5b6beeefa994040be9d3bab6a1f107 (diff)
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OPENGL: Merged from trunk, from rev 52105 to 53396.
This includes an rather hacky attempt to merge all the recent gp2x backend changes into the branch. I suppose the gp2x backend and probably all new backends, i.e. gph, dingux etc., might not compile anymore. Since I have no way of testing those it would be nice if porters could look into getting those up to speed in this branch. svn-id: r53399
Diffstat (limited to 'sound/softsynth/fmtowns_pc98')
-rw-r--r--sound/softsynth/fmtowns_pc98/towns_audio.cpp44
-rw-r--r--sound/softsynth/fmtowns_pc98/towns_audio.h1
-rw-r--r--sound/softsynth/fmtowns_pc98/towns_euphony.cpp8
-rw-r--r--sound/softsynth/fmtowns_pc98/towns_pc98_driver.cpp36
-rw-r--r--sound/softsynth/fmtowns_pc98/towns_pc98_driver.h6
-rw-r--r--sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp52
-rw-r--r--sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h19
7 files changed, 133 insertions, 33 deletions
diff --git a/sound/softsynth/fmtowns_pc98/towns_audio.cpp b/sound/softsynth/fmtowns_pc98/towns_audio.cpp
index e74991a55f..e6da237881 100644
--- a/sound/softsynth/fmtowns_pc98/towns_audio.cpp
+++ b/sound/softsynth/fmtowns_pc98/towns_audio.cpp
@@ -103,7 +103,8 @@ TownsAudioInterface::TownsAudioInterface(Audio::Mixer *mixer, TownsAudioInterfac
_fmInstruments(0), _pcmInstruments(0), _pcmChan(0), _waveTables(0), _waveTablesTotalDataSize(0),
_baserate(55125.0f / (float)mixer->getOutputRate()), _tickLength(0), _timer(0), _drv(driver),
_pcmSfxChanMask(0), _musicVolume(Audio::Mixer::kMaxMixerVolume), _sfxVolume(Audio::Mixer::kMaxMixerVolume),
- _outputVolumeFlags(0), _outputMuteFlags(0), _ready(false) {
+ _outputVolumeFlags(0), _outputMuteFlags(0), _pcmChanOut(0), _pcmChanReserved(0), _pcmChanKeyPressed(0),
+ _pcmChanEffectPlaying(0), _pcmChanKeyPlaying(0), _ready(false) {
#define INTCB(x) &TownsAudioInterface::intf_##x
static const TownsAudioIntfCallback intfCb[] = {
@@ -199,7 +200,7 @@ TownsAudioInterface::TownsAudioInterface(Audio::Mixer *mixer, TownsAudioInterfac
INTCB(notImpl),
// 72
INTCB(notImpl),
- INTCB(notImpl),
+ INTCB(cdaToggle),
INTCB(notImpl),
INTCB(notImpl),
// 76
@@ -224,6 +225,10 @@ TownsAudioInterface::TownsAudioInterface(Audio::Mixer *mixer, TownsAudioInterfac
}
TownsAudioInterface::~TownsAudioInterface() {
+ reset();
+ _ready = false;
+ deinit();
+
delete[] _fmSaveReg[0];
delete[] _fmSaveReg[1];
delete[] _fmInstruments;
@@ -236,9 +241,6 @@ bool TownsAudioInterface::init() {
if (_ready)
return true;
- if (!_drv)
- return false;
-
if (!TownsPC98_FmSynth::init())
return false;
@@ -253,9 +255,9 @@ bool TownsAudioInterface::init() {
setVolumeChannelMasks(-1, 0);
+ _ready = true;
callback(0);
- _ready = true;
return true;
}
@@ -352,8 +354,9 @@ void TownsAudioInterface::timerCallbackA() {
void TownsAudioInterface::timerCallbackB() {
Common::StackLock lock(_mutex);
- if (_drv && _ready) {
- _drv->timerCallback(1);
+ if (_ready) {
+ if (_drv)
+ _drv->timerCallback(1);
callback(80);
}
}
@@ -491,7 +494,7 @@ int TownsAudioInterface::intf_enableTimerB(va_list &args) {
int TownsAudioInterface::intf_loadSamples(va_list &args) {
uint32 dest = va_arg(args, uint32);
int size = va_arg(args, int);
- uint8 *src = va_arg(args, uint8*);
+ uint8 *src = va_arg(args, uint8*);
if (dest >= 65536 || size == 0 || size > 65536)
return 3;
@@ -563,7 +566,7 @@ int TownsAudioInterface::intf_loadWaveTable(va_list &args) {
TownsAudio_WaveTable *s = &_waveTables[_numWaveTables++];
s->readHeader(data);
-
+
_waveTablesTotalDataSize += s->size;
callback(32, _waveTablesTotalDataSize, s->size, data + 32);
@@ -658,7 +661,7 @@ int TownsAudioInterface::intf_pcmEffectPlaying(va_list &args) {
if (chan < 0x40 || chan > 0x47)
return 1;
chan -= 0x40;
- return (_pcmChanEffectPlaying & _chanFlags[chan]) ? true : false;
+ return (_pcmChanEffectPlaying & _chanFlags[chan]) ? 1 : 0;
}
int TownsAudioInterface::intf_fmKeyOn(va_list &args) {
@@ -719,11 +722,11 @@ int TownsAudioInterface::intf_setOutputVolume(va_list &args) {
static const uint8 flags[] = { 0x0C, 0x30, 0x40, 0x80 };
uint8 chan = (chanType & 0x40) ? 8 : 12;
-
+
chanType &= 3;
left = (left & 0x7e) >> 1;
right = (right & 0x7e) >> 1;
-
+
if (chan)
_outputVolumeFlags |= flags[chanType];
else
@@ -758,6 +761,12 @@ int TownsAudioInterface::intf_updateOutputVolume(va_list &args) {
return 0;
}
+int TownsAudioInterface::intf_cdaToggle(va_list &args) {
+ //int mode = va_arg(args, int);
+ //_unkMask = mode ? 0x7f : 0x3f;
+ return 0;
+}
+
int TownsAudioInterface::intf_pcmUpdateEnvelopeGenerator(va_list &args) {
for (int i = 0; i < 8; i++)
pcmUpdateEnvelopeGenerator(i);
@@ -1389,10 +1398,13 @@ void TownsAudioInterface::updateOutputVolume() {
// FM Towns seems to support volumes of 0 - 63 for each channel.
// We recalculate sane values for our 0 to 255 volume range and
// balance values for our -128 to 127 volume range
-
+
// CD-AUDIO
- int volume = (int)(((float)MAX(_outputLevel[12], _outputLevel[13]) * 255.0f) / 63.0f);
- int balance = (int)((float)((_outputLevel[13] - _outputLevel[12]) * 127.0f) / (float)MAX(_outputLevel[12], _outputLevel[13]));
+ uint32 maxVol = MAX(_outputLevel[12], _outputLevel[13]);
+
+ int volume = (int)(((float)(maxVol * 255) / 63.0f));
+ int balance = maxVol ? (int)( ( ((int)_outputLevel[13] - _outputLevel[12]) * 127) / (float)maxVol) : 0;
+
g_system->getAudioCDManager()->setVolume(volume);
g_system->getAudioCDManager()->setBalance(balance);
}
diff --git a/sound/softsynth/fmtowns_pc98/towns_audio.h b/sound/softsynth/fmtowns_pc98/towns_audio.h
index 950c016b4e..95fb1ded59 100644
--- a/sound/softsynth/fmtowns_pc98/towns_audio.h
+++ b/sound/softsynth/fmtowns_pc98/towns_audio.h
@@ -95,6 +95,7 @@ private:
int intf_setOutputVolume(va_list &args);
int intf_resetOutputVolume(va_list &args);
int intf_updateOutputVolume(va_list &args);
+ int intf_cdaToggle(va_list &args);
int intf_pcmUpdateEnvelopeGenerator(va_list &args);
int intf_notImpl(va_list &args);
diff --git a/sound/softsynth/fmtowns_pc98/towns_euphony.cpp b/sound/softsynth/fmtowns_pc98/towns_euphony.cpp
index 0c0c203cc9..7b52b4594f 100644
--- a/sound/softsynth/fmtowns_pc98/towns_euphony.cpp
+++ b/sound/softsynth/fmtowns_pc98/towns_euphony.cpp
@@ -131,7 +131,7 @@ void TownsEuphonyDriver::unloadWaveTable(int id) {
void TownsEuphonyDriver::reserveSoundEffectChannels(int num) {
_intf->callback(33, num);
uint32 volMask = 0;
-
+
if (num > 8)
return;
@@ -139,7 +139,7 @@ void TownsEuphonyDriver::reserveSoundEffectChannels(int num) {
volMask |= v;
v >>= 1;
}
-
+
_intf->setSoundEffectChanMask(volMask);
}
@@ -560,10 +560,10 @@ uint8 TownsEuphonyDriver::appendEvent(uint8 evt, uint8 chan) {
void TownsEuphonyDriver::sendEvent(uint8 mode, uint8 command) {
if (mode == 0) {
- warning("TownsEuphonyDriver: Mode 0 not implemented.");
+ // warning("TownsEuphonyDriver: Mode 0 not implemented");
} else if (mode == 0x10) {
- warning("TownsEuphonyDriver: Mode 0x10 not implemented.");
+ warning("TownsEuphonyDriver: Mode 0x10 not implemented");
} else if (mode == 0xff) {
if (command >= 0xf0) {
diff --git a/sound/softsynth/fmtowns_pc98/towns_pc98_driver.cpp b/sound/softsynth/fmtowns_pc98/towns_pc98_driver.cpp
index 82d0bd0438..8047616dbf 100644
--- a/sound/softsynth/fmtowns_pc98/towns_pc98_driver.cpp
+++ b/sound/softsynth/fmtowns_pc98/towns_pc98_driver.cpp
@@ -160,6 +160,7 @@ public:
void reset();
};
+#ifndef DISABLE_PC98_RHYTHM_CHANNEL
class TownsPC98_MusicChannelPCM : public TownsPC98_MusicChannel {
public:
TownsPC98_MusicChannelPCM(TownsPC98_AudioDriver *driver, uint8 regOffs,
@@ -178,6 +179,7 @@ private:
typedef bool (TownsPC98_MusicChannelPCM::*ControlEventFunc)(uint8 para);
const ControlEventFunc *controlEvents;
};
+#endif
TownsPC98_MusicChannel::TownsPC98_MusicChannel(TownsPC98_AudioDriver *driver, uint8 regOffs, uint8 flgs, uint8 num,
uint8 key, uint8 prt, uint8 id) : _drv(driver), _regOffset(regOffs), _flags(flgs), _chanNum(num), _keyNum(key),
@@ -312,7 +314,7 @@ void TownsPC98_MusicChannel::processEvents() {
void TownsPC98_MusicChannel::processFrequency() {
if (_flags & CHS_RECALCFREQ) {
- _frequency = (((const uint16 *)_drv->_opnFreqTable)[_frqBlockMSB & 0x0f] + _frqLSB) | (((_frqBlockMSB & 0x70) >> 1) << 8);
+ _frequency = (READ_LE_UINT16(&_drv->_opnFreqTable[(_frqBlockMSB & 0x0f) << 1]) + _frqLSB) | (((_frqBlockMSB & 0x70) >> 1) << 8);
_drv->writeReg(_part, _regOffset + 0xa4, (_frequency >> 8));
_drv->writeReg(_part, _regOffset + 0xa0, (_frequency & 0xff));
@@ -709,7 +711,7 @@ void TownsPC98_MusicChannelSSG::processFrequency() {
if (_flags & CHS_RECALCFREQ) {
_block = _frqBlockMSB >> 4;
- _frequency = ((const uint16 *)_drv->_opnFreqTableSSG)[_frqBlockMSB & 0x0f] + _frqLSB;
+ _frequency = READ_LE_UINT16(&_drv->_opnFreqTableSSG[(_frqBlockMSB & 0x0f) << 1]) + _frqLSB;
uint16 f = _frequency >> _block;
_drv->writeReg(_part, _regOffset << 1, f & 0xff);
@@ -928,6 +930,7 @@ void TownsPC98_SfxChannel::reset() {
_drv->_ssgPatches[i + 12] = src[i + 12];
}
+#ifndef DISABLE_PC98_RHYTHM_CHANNEL
TownsPC98_MusicChannelPCM::TownsPC98_MusicChannelPCM(TownsPC98_AudioDriver *driver, uint8 regOffs,
uint8 flgs, uint8 num, uint8 key, uint8 prt, uint8 id) :
TownsPC98_MusicChannel(driver, regOffs, flgs, num, key, prt, id), controlEvents(0) {
@@ -1016,9 +1019,13 @@ bool TownsPC98_MusicChannelPCM::control_ff_endOfTrack(uint8 para) {
return false;
}
}
+#endif // DISABLE_PC98_RHYTHM_CHANNEL
TownsPC98_AudioDriver::TownsPC98_AudioDriver(Audio::Mixer *mixer, EmuType type) : TownsPC98_FmSynth(mixer, type),
- _channels(0), _ssgChannels(0), _sfxChannels(0), _rhythmChannel(0),
+ _channels(0), _ssgChannels(0), _sfxChannels(0),
+#ifndef DISABLE_PC98_RHYTHM_CHANNEL
+ _rhythmChannel(0),
+#endif
_trackPtr(0), _sfxData(0), _sfxOffs(0), _ssgPatches(0),
_patches(0), _sfxBuffer(0), _musicBuffer(0),
@@ -1027,7 +1034,13 @@ TownsPC98_AudioDriver::TownsPC98_AudioDriver(Audio::Mixer *mixer, EmuType type)
_updateChannelsFlag(type == kType26 ? 0x07 : 0x3F), _finishedChannelsFlag(0),
_updateSSGFlag(type == kTypeTowns ? 0x00 : 0x07), _finishedSSGFlag(0),
- _updateRhythmFlag(type == kType86 ? 0x01 : 0x00), _finishedRhythmFlag(0),
+ _updateRhythmFlag(type == kType86 ?
+#ifndef DISABLE_PC98_RHYTHM_CHANNEL
+ 0x01
+#else
+ 0x00
+#endif
+ : 0x00), _finishedRhythmFlag(0),
_updateSfxFlag(0), _finishedSfxFlag(0),
_musicTickCounter(0),
@@ -1041,6 +1054,8 @@ TownsPC98_AudioDriver::TownsPC98_AudioDriver(Audio::Mixer *mixer, EmuType type)
TownsPC98_AudioDriver::~TownsPC98_AudioDriver() {
reset();
+ _ready = false;
+ deinit();
if (_channels) {
for (int i = 0; i < _numChan; i++)
@@ -1059,8 +1074,9 @@ TownsPC98_AudioDriver::~TownsPC98_AudioDriver() {
delete _sfxChannels[i];
delete[] _sfxChannels;
}
-
+#ifndef DISABLE_PC98_RHYTHM_CHANNEL
delete _rhythmChannel;
+#endif
delete[] _ssgPatches;
}
@@ -1104,10 +1120,12 @@ bool TownsPC98_AudioDriver::init() {
}
}
+#ifndef DISABLE_PC98_RHYTHM_CHANNEL
if (_hasPercussion) {
_rhythmChannel = new TownsPC98_MusicChannelPCM(this, 0, 0, 0, 0, 0, 1);
_rhythmChannel->init();
}
+#endif
setMusicTempo(84);
setSfxTempo(654);
@@ -1149,7 +1167,9 @@ void TownsPC98_AudioDriver::loadMusicData(uint8 *data, bool loadPaused) {
}
if (_hasPercussion) {
+#ifndef DISABLE_PC98_RHYTHM_CHANNEL
_rhythmChannel->loadData(data + READ_LE_UINT16(src_a));
+#endif
src_a += 2;
}
@@ -1209,8 +1229,10 @@ void TownsPC98_AudioDriver::reset() {
memcpy(_ssgPatches, _drvTables + 156, 256);
}
+#ifndef DISABLE_PC98_RHYTHM_CHANNEL
if (_rhythmChannel)
_rhythmChannel->reset();
+#endif
}
void TownsPC98_AudioDriver::fadeStep() {
@@ -1230,10 +1252,12 @@ void TownsPC98_AudioDriver::fadeStep() {
if (!_fading) {
_fading = 19;
+#ifndef DISABLE_PC98_RHYTHM_CHANNEL
if (_hasPercussion) {
if (_updateRhythmFlag & _rhythmChannel->_idFlag)
_rhythmChannel->reset();
}
+#endif
} else {
if (!--_fading)
reset();
@@ -1260,9 +1284,11 @@ void TownsPC98_AudioDriver::timerCallbackB() {
}
}
+#ifndef DISABLE_PC98_RHYTHM_CHANNEL
if (_hasPercussion)
if (_updateRhythmFlag & _rhythmChannel->_idFlag)
_rhythmChannel->processEvents();
+#endif
}
toggleRegProtection(false);
diff --git a/sound/softsynth/fmtowns_pc98/towns_pc98_driver.h b/sound/softsynth/fmtowns_pc98/towns_pc98_driver.h
index 18daee1e72..00fcf7c5d5 100644
--- a/sound/softsynth/fmtowns_pc98/towns_pc98_driver.h
+++ b/sound/softsynth/fmtowns_pc98/towns_pc98_driver.h
@@ -31,13 +31,17 @@
class TownsPC98_MusicChannel;
class TownsPC98_MusicChannelSSG;
class TownsPC98_SfxChannel;
+#ifndef DISABLE_PC98_RHYTHM_CHANNEL
class TownsPC98_MusicChannelPCM;
+#endif
class TownsPC98_AudioDriver : public TownsPC98_FmSynth {
friend class TownsPC98_MusicChannel;
friend class TownsPC98_MusicChannelSSG;
friend class TownsPC98_SfxChannel;
+#ifndef DISABLE_PC98_RHYTHM_CHANNEL
friend class TownsPC98_MusicChannelPCM;
+#endif
public:
TownsPC98_AudioDriver(Audio::Mixer *mixer, EmuType type);
~TownsPC98_AudioDriver();
@@ -84,7 +88,9 @@ protected:
TownsPC98_MusicChannel **_channels;
TownsPC98_MusicChannelSSG **_ssgChannels;
TownsPC98_SfxChannel **_sfxChannels;
+#ifndef DISABLE_PC98_RHYTHM_CHANNEL
TownsPC98_MusicChannelPCM *_rhythmChannel;
+#endif
const uint8 *_opnCarrier;
const uint8 *_opnFreqTable;
diff --git a/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp b/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp
index 241b9bde50..e779812c42 100644
--- a/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp
+++ b/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp
@@ -377,6 +377,7 @@ private:
bool _ready;
};
+#ifndef DISABLE_PC98_RHYTHM_CHANNEL
class TownsPC98_FmSynthPercussionSource {
public:
TownsPC98_FmSynthPercussionSource(const uint32 timerbase, const uint32 rtt);
@@ -442,6 +443,7 @@ private:
bool _ready;
};
+#endif // DISABLE_PC98_RHYTHM_CHANNEL
TownsPC98_FmSynthSquareSineSource::TownsPC98_FmSynthSquareSineSource(const uint32 timerbase, const uint32 rtt) : _tlTable(0),
_rtt(rtt), _tleTable(0), _updateRequest(-1), _tickLength(timerbase * 27), _ready(0), _reg(0), _rand(1), _outN(1),
@@ -627,6 +629,7 @@ void TownsPC98_FmSynthSquareSineSource::updateRegs() {
_updateRequest = -1;
}
+#ifndef DISABLE_PC98_RHYTHM_CHANNEL
TownsPC98_FmSynthPercussionSource::TownsPC98_FmSynthPercussionSource(const uint32 timerbase, const uint32 rtt) :
_rtt(rtt), _tickLength(timerbase * 2), _timer(0), _ready(false), _volMaskA(0), _volMaskB(0), _volumeA(Audio::Mixer::kMaxMixerVolume), _volumeB(Audio::Mixer::kMaxMixerVolume) {
@@ -823,11 +826,16 @@ void TownsPC98_FmSynthPercussionSource::advanceInput(RhtChannel *ins) {
cur >>= 4;
}
}
+#endif // DISABLE_PC98_RHYTHM_CHANNEL
TownsPC98_FmSynth::TownsPC98_FmSynth(Audio::Mixer *mixer, EmuType type) :
_mixer(mixer),
- _chanInternal(0), _ssg(0), _prc(0),
- _numChan(type == kType26 ? 3 : 6), _numSSG(type == kTypeTowns ? 0 : 3), _hasPercussion(type == kType86 ? true : false),
+ _chanInternal(0), _ssg(0),
+#ifndef DISABLE_PC98_RHYTHM_CHANNEL
+ _prc(0),
+#endif
+ _numChan(type == kType26 ? 3 : 6), _numSSG(type == kTypeTowns ? 0 : 3),
+ _hasPercussion(type == kType86 ? true : false),
_oprRates(0), _oprRateshift(0), _oprAttackDecay(0), _oprFrq(0), _oprSinTbl(0), _oprLevelOut(0), _oprDetune(0),
_rtt(type == kTypeTowns ? 0x514767 : 0x5B8D80), _baserate(55125.0f / (float)mixer->getOutputRate()),
_volMaskA(0), _volMaskB(0), _volumeA(255), _volumeB(255),
@@ -835,16 +843,19 @@ TownsPC98_FmSynth::TownsPC98_FmSynth(Audio::Mixer *mixer, EmuType type) :
memset(&_timers[0], 0, sizeof(ChipTimer));
memset(&_timers[1], 0, sizeof(ChipTimer));
- _timers[0].cb = &TownsPC98_FmSynth::timerCallbackA;
- _timers[1].cb = &TownsPC98_FmSynth::timerCallbackB;
- _timerbase = (uint32)(_baserate * 1000000.0f);
+
+ _timers[0].cb = _timers[1].cb = &TownsPC98_FmSynth::idleTimerCallback;
+ _timerbase = (uint32)(_baserate * 1000000.0f);
}
TownsPC98_FmSynth::~TownsPC98_FmSynth() {
- Common::StackLock lock(_mutex);
- _mixer->stopHandle(_soundHandle);
+ if (_ready)
+ deinit();
+
delete _ssg;
+#ifndef DISABLE_PC98_RHYTHM_CHANNEL
delete _prc;
+#endif
delete[] _chanInternal;
delete[] _oprRates;
@@ -876,10 +887,15 @@ bool TownsPC98_FmSynth::init() {
_ssg->init(&_ssgTables[0], &_ssgTables[16]);
}
+#ifndef DISABLE_PC98_RHYTHM_CHANNEL
if (_hasPercussion) {
_prc = new TownsPC98_FmSynthPercussionSource(_timerbase, _rtt);
_prc->init(_percussionData);
}
+#endif
+
+ _timers[0].cb = &TownsPC98_FmSynth::timerCallbackA;
+ _timers[1].cb = &TownsPC98_FmSynth::timerCallbackB;
_mixer->playStream(Audio::Mixer::kPlainSoundType,
&_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
@@ -890,6 +906,7 @@ bool TownsPC98_FmSynth::init() {
}
void TownsPC98_FmSynth::reset() {
+ Common::StackLock lock(_mutex);
for (int i = 0; i < _numChan; i++) {
for (int ii = 0; ii < 4; ii++)
_chanInternal[i].opr[ii]->reset();
@@ -905,8 +922,10 @@ void TownsPC98_FmSynth::reset() {
if (_ssg)
_ssg->reset();
+#ifndef DISABLE_PC98_RHYTHM_CHANNEL
if (_prc)
_prc->reset();
+#endif
}
void TownsPC98_FmSynth::writeReg(uint8 part, uint8 regAddress, uint8 value) {
@@ -940,9 +959,11 @@ void TownsPC98_FmSynth::writeReg(uint8 part, uint8 regAddress, uint8 value) {
_ssg->writeReg(l, value);
break;
case 0x10:
+#ifndef DISABLE_PC98_RHYTHM_CHANNEL
// pcm rhythm channel
if (_prc)
_prc->writeReg(l, value);
+#endif
break;
case 0x20:
if (l == 8) {
@@ -1103,7 +1124,7 @@ int TownsPC98_FmSynth::readBuffer(int16 *buffer, const int numSamples) {
memset(tmp, 0, sizeof(int32) * numSamples);
int32 samplesLeft = numSamples >> 1;
- while (samplesLeft) {
+ while (_ready && samplesLeft) {
int32 render = samplesLeft;
for (int i = 0; i < 2; i++) {
@@ -1134,8 +1155,10 @@ int TownsPC98_FmSynth::readBuffer(int16 *buffer, const int numSamples) {
if (_ssg)
_ssg->nextTick(tmp, render);
+#ifndef DISABLE_PC98_RHYTHM_CHANNEL
if (_prc)
_prc->nextTick(tmp, render);
+#endif
nextTickEx(tmp, render);
@@ -1154,6 +1177,13 @@ int TownsPC98_FmSynth::readBuffer(int16 *buffer, const int numSamples) {
return numSamples;
}
+void TownsPC98_FmSynth::deinit() {
+ _ready = false;
+ _mixer->stopHandle(_soundHandle);
+ Common::StackLock lock(_mutex);
+ _timers[0].cb = _timers[1].cb = &TownsPC98_FmSynth::idleTimerCallback;
+}
+
uint8 TownsPC98_FmSynth::readSSGStatus() {
return _ssg->chanEnable();
}
@@ -1164,8 +1194,10 @@ void TownsPC98_FmSynth::setVolumeIntern(int volA, int volB) {
_volumeB = CLIP<uint16>(volB, 0, Audio::Mixer::kMaxMixerVolume);
if (_ssg)
_ssg->setVolumeIntern(_volumeA, _volumeB);
+#ifndef DISABLE_PC98_RHYTHM_CHANNEL
if (_prc)
_prc->setVolumeIntern(_volumeA, _volumeB);
+#endif
}
void TownsPC98_FmSynth::setVolumeChannelMasks(int channelMaskA, int channelMaskB) {
@@ -1174,8 +1206,10 @@ void TownsPC98_FmSynth::setVolumeChannelMasks(int channelMaskA, int channelMaskB
_volMaskB = channelMaskB;
if (_ssg)
_ssg->setVolumeChannelMasks(_volMaskA >> _numChan, _volMaskB >> _numChan);
+#ifndef DISABLE_PC98_RHYTHM_CHANNEL
if (_prc)
_prc->setVolumeChannelMasks(_volMaskA >> (_numChan + _numSSG), _volMaskB >> (_numChan + _numSSG));
+#endif
}
void TownsPC98_FmSynth::generateTables() {
@@ -1388,6 +1422,7 @@ const int TownsPC98_FmSynth::_ssgTables[] = {
0x000575, 0x000463, 0x00039D, 0x0002FA, 0x000242, 0x0001B6, 0x00014C, 0x0000FB
};
+#ifndef DISABLE_PC98_RHYTHM_CHANNEL
const uint8 TownsPC98_FmSynth::_percussionData[] = {
0, 24, 1, 192, 1, 216, 2, 128, 4, 88, 23, 64, 27, 152, 1, 128, 29, 24, 2, 128, 31, 152, 0, 128, 136, 128, 128, 128, 0, 136, 97, 103, 153, 139, 34, 163, 72, 195, 27, 69, 1, 154, 137, 35, 8, 51, 169, 122, 164, 75, 133, 203, 81, 146, 168, 121, 185, 68, 202, 8, 33, 237, 49, 177, 12, 133, 140, 17, 160, 42, 161, 10, 0, 137, 176, 57,
233, 41, 160, 136, 235, 65, 177, 137, 128, 26, 164, 28, 3, 157, 51, 137, 1, 152, 113, 161, 40, 146, 115, 192, 56, 5, 169, 66, 161, 56, 1, 50, 145, 59, 39, 168, 97, 1, 160, 57, 7, 153, 50, 153, 32, 2, 25, 129, 32, 20, 186, 66, 129, 24, 153, 164, 142, 130, 169, 153, 26, 242, 138, 217, 9, 128, 204, 58, 209, 172, 40, 176, 141,
@@ -1502,6 +1537,7 @@ const uint8 TownsPC98_FmSynth::_percussionData[] = {
45, 136, 18, 144, 105, 138, 1, 160, 14, 128, 132, 145, 186, 37, 138, 41, 192, 48, 145, 46, 160, 33, 44, 24, 225, 16, 13, 132, 136, 137, 16, 148, 25, 170, 194, 82, 152, 136, 91, 24, 42, 169, 33, 233, 131, 179, 24, 185, 149, 16, 57, 172, 164, 18, 10, 211, 160, 147, 211, 33, 138, 243, 129, 16, 41, 193, 0, 43, 132, 155, 73,
58, 145, 244, 145, 43, 35, 9, 171, 16, 110, 25, 8, 28, 74, 162, 128, 26, 27, 82, 45, 136, 153, 18, 8, 136, 8
};
+#endif // DISABLE_PC98_RHYTHM_CHANNEL
TownsPC98_FmSynth::ChanInternal::ChanInternal() {
memset(this, 0, sizeof(ChanInternal));
diff --git a/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h b/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h
index 3072503610..ddd249b1b8 100644
--- a/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h
+++ b/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h
@@ -30,9 +30,21 @@
#include "sound/mixer.h"
#include "common/list.h"
+#ifdef __DS__
+/* This disables the rhythm channel when emulating the PC-98 type 86 sound card.
+ * The only purpose is code size reduction for certain backends.
+ * At the moment the only games which make use of the rhythm channel are the
+ * (very rare) PC-98 versions of Legend of Kyrandia 2 and Lands of Lore. Music will
+ * still be okay, just missing a couple of rhythm instruments.
+ */
+#define DISABLE_PC98_RHYTHM_CHANNEL
+#endif
+
class TownsPC98_FmSynthOperator;
class TownsPC98_FmSynthSquareSineSource;
+#ifndef DISABLE_PC98_RHYTHM_CHANNEL
class TownsPC98_FmSynthPercussionSource;
+#endif
enum EnvelopeState {
kEnvReady,
@@ -71,6 +83,8 @@ public:
}
protected:
+ void deinit();
+
// Implement this in your inherited class if your driver generates
// additional output that has to be inserted into the buffer.
virtual void nextTickEx(int32 *buffer, uint32 bufferSize) {}
@@ -126,7 +140,9 @@ private:
};
TownsPC98_FmSynthSquareSineSource *_ssg;
+#ifndef DISABLE_PC98_RHYTHM_CHANNEL
TownsPC98_FmSynthPercussionSource *_prc;
+#endif
ChanInternal *_chanInternal;
uint8 *_oprRates;
@@ -140,6 +156,7 @@ private:
bool _regProtectionFlag;
typedef void (TownsPC98_FmSynth::*ChipTimerProc)();
+ void idleTimerCallback() {}
struct ChipTimer {
bool enabled;
@@ -165,7 +182,9 @@ private:
Audio::Mixer *_mixer;
Audio::SoundHandle _soundHandle;
+#ifndef DISABLE_PC98_RHYTHM_CHANNEL
static const uint8 _percussionData[];
+#endif
static const uint32 _adtStat[];
static const uint8 _detSrc[];
static const int _ssgTables[];