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authorMax Horn2011-02-09 01:09:01 +0000
committerMax Horn2011-02-09 01:09:01 +0000
commit42ab839dd6c8a1570b232101eb97f4e54de57935 (patch)
tree3b763d8913a87482b793e0348c88b9a5f40eecc9 /sound/softsynth/opl
parent386203a3d6ce1abf457c9110d695408ec5f01b85 (diff)
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AUDIO: Rename sound/ dir to audio/
svn-id: r55850
Diffstat (limited to 'sound/softsynth/opl')
-rw-r--r--sound/softsynth/opl/dbopl.cpp1536
-rw-r--r--sound/softsynth/opl/dbopl.h283
-rw-r--r--sound/softsynth/opl/dosbox.cpp335
-rw-r--r--sound/softsynth/opl/dosbox.h110
-rw-r--r--sound/softsynth/opl/mame.cpp1234
-rw-r--r--sound/softsynth/opl/mame.h202
6 files changed, 0 insertions, 3700 deletions
diff --git a/sound/softsynth/opl/dbopl.cpp b/sound/softsynth/opl/dbopl.cpp
deleted file mode 100644
index 47e263b6b9..0000000000
--- a/sound/softsynth/opl/dbopl.cpp
+++ /dev/null
@@ -1,1536 +0,0 @@
-/*
- * Copyright (C) 2002-2010 The DOSBox Team
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
-
-/*
- DOSBox implementation of a combined Yamaha YMF262 and Yamaha YM3812 emulator.
- Enabling the opl3 bit will switch the emulator to stereo opl3 output instead of regular mono opl2
- Except for the table generation it's all integer math
- Can choose different types of generators, using muls and bigger tables, try different ones for slower platforms
- The generation was based on the MAME implementation but tried to have it use less memory and be faster in general
- MAME uses much bigger envelope tables and this will be the biggest cause of it sounding different at times
-
- //TODO Don't delay first operator 1 sample in opl3 mode
- //TODO Maybe not use class method pointers but a regular function pointers with operator as first parameter
- //TODO Fix panning for the Percussion channels, would any opl3 player use it and actually really change it though?
- //TODO Check if having the same accuracy in all frequency multipliers sounds better or not
-
- //DUNNO Keyon in 4op, switch to 2op without keyoff.
-*/
-
-// Last synch with DOSBox SVN trunk r3556
-
-#include "dbopl.h"
-
-#ifndef DISABLE_DOSBOX_OPL
-
-namespace OPL {
-namespace DOSBox {
-
-#ifndef PI
-#define PI 3.14159265358979323846
-#endif
-
-namespace DBOPL {
-
-#define OPLRATE ((double)(14318180.0 / 288.0))
-#define TREMOLO_TABLE 52
-
-//Try to use most precision for frequencies
-//Else try to keep different waves in synch
-//#define WAVE_PRECISION 1
-#ifndef WAVE_PRECISION
-//Wave bits available in the top of the 32bit range
-//Original adlib uses 10.10, we use 10.22
-#define WAVE_BITS 10
-#else
-//Need some extra bits at the top to have room for octaves and frequency multiplier
-//We support to 8 times lower rate
-//128 * 15 * 8 = 15350, 2^13.9, so need 14 bits
-#define WAVE_BITS 14
-#endif
-#define WAVE_SH ( 32 - WAVE_BITS )
-#define WAVE_MASK ( ( 1 << WAVE_SH ) - 1 )
-
-//Use the same accuracy as the waves
-#define LFO_SH ( WAVE_SH - 10 )
-//LFO is controlled by our tremolo 256 sample limit
-#define LFO_MAX ( 256 << ( LFO_SH ) )
-
-
-//Maximum amount of attenuation bits
-//Envelope goes to 511, 9 bits
-#if (DBOPL_WAVE == WAVE_TABLEMUL )
-//Uses the value directly
-#define ENV_BITS ( 9 )
-#else
-//Add 3 bits here for more accuracy and would have to be shifted up either way
-#define ENV_BITS ( 9 )
-#endif
-//Limits of the envelope with those bits and when the envelope goes silent
-#define ENV_MIN 0
-#define ENV_EXTRA ( ENV_BITS - 9 )
-#define ENV_MAX ( 511 << ENV_EXTRA )
-#define ENV_LIMIT ( ( 12 * 256) >> ( 3 - ENV_EXTRA ) )
-#define ENV_SILENT( _X_ ) ( (_X_) >= ENV_LIMIT )
-
-//Attack/decay/release rate counter shift
-#define RATE_SH 24
-#define RATE_MASK ( ( 1 << RATE_SH ) - 1 )
-//Has to fit within 16bit lookuptable
-#define MUL_SH 16
-
-//Check some ranges
-#if ENV_EXTRA > 3
-#error Too many envelope bits
-#endif
-
-
-//How much to substract from the base value for the final attenuation
-static const Bit8u KslCreateTable[16] = {
- //0 will always be be lower than 7 * 8
- 64, 32, 24, 19,
- 16, 12, 11, 10,
- 8, 6, 5, 4,
- 3, 2, 1, 0,
-};
-
-#define M(_X_) ((Bit8u)( (_X_) * 2))
-static const Bit8u FreqCreateTable[16] = {
- M(0.5), M(1 ), M(2 ), M(3 ), M(4 ), M(5 ), M(6 ), M(7 ),
- M(8 ), M(9 ), M(10), M(10), M(12), M(12), M(15), M(15)
-};
-#undef M
-
-//We're not including the highest attack rate, that gets a special value
-static const Bit8u AttackSamplesTable[13] = {
- 69, 55, 46, 40,
- 35, 29, 23, 20,
- 19, 15, 11, 10,
- 9
-};
-//On a real opl these values take 8 samples to reach and are based upon larger tables
-static const Bit8u EnvelopeIncreaseTable[13] = {
- 4, 5, 6, 7,
- 8, 10, 12, 14,
- 16, 20, 24, 28,
- 32,
-};
-
-#if ( DBOPL_WAVE == WAVE_HANDLER ) || ( DBOPL_WAVE == WAVE_TABLELOG )
-static Bit16u ExpTable[ 256 ];
-#endif
-
-#if ( DBOPL_WAVE == WAVE_HANDLER )
-//PI table used by WAVEHANDLER
-static Bit16u SinTable[ 512 ];
-#endif
-
-#if ( DBOPL_WAVE > WAVE_HANDLER )
-//Layout of the waveform table in 512 entry intervals
-//With overlapping waves we reduce the table to half it's size
-
-// | |//\\|____|WAV7|//__|/\ |____|/\/\|
-// |\\//| | |WAV7| | \/| | |
-// |06 |0126|17 |7 |3 |4 |4 5 |5 |
-
-//6 is just 0 shifted and masked
-
-static Bit16s WaveTable[ 8 * 512 ];
-//Distance into WaveTable the wave starts
-static const Bit16u WaveBaseTable[8] = {
- 0x000, 0x200, 0x200, 0x800,
- 0xa00, 0xc00, 0x100, 0x400,
-
-};
-//Mask the counter with this
-static const Bit16u WaveMaskTable[8] = {
- 1023, 1023, 511, 511,
- 1023, 1023, 512, 1023,
-};
-
-//Where to start the counter on at keyon
-static const Bit16u WaveStartTable[8] = {
- 512, 0, 0, 0,
- 0, 512, 512, 256,
-};
-#endif
-
-#if ( DBOPL_WAVE == WAVE_TABLEMUL )
-static Bit16u MulTable[ 384 ];
-#endif
-
-static Bit8u KslTable[ 8 * 16 ];
-static Bit8u TremoloTable[ TREMOLO_TABLE ];
-//Start of a channel behind the chip struct start
-static Bit16u ChanOffsetTable[32];
-//Start of an operator behind the chip struct start
-static Bit16u OpOffsetTable[64];
-
-//The lower bits are the shift of the operator vibrato value
-//The highest bit is right shifted to generate -1 or 0 for negation
-//So taking the highest input value of 7 this gives 3, 7, 3, 0, -3, -7, -3, 0
-static const Bit8s VibratoTable[ 8 ] = {
- 1 - 0x00, 0 - 0x00, 1 - 0x00, 30 - 0x00,
- 1 - 0x80, 0 - 0x80, 1 - 0x80, 30 - 0x80
-};
-
-//Shift strength for the ksl value determined by ksl strength
-static const Bit8u KslShiftTable[4] = {
- 31,1,2,0
-};
-
-//Generate a table index and table shift value using input value from a selected rate
-static void EnvelopeSelect( Bit8u val, Bit8u& index, Bit8u& shift ) {
- if ( val < 13 * 4 ) { //Rate 0 - 12
- shift = 12 - ( val >> 2 );
- index = val & 3;
- } else if ( val < 15 * 4 ) { //rate 13 - 14
- shift = 0;
- index = val - 12 * 4;
- } else { //rate 15 and up
- shift = 0;
- index = 12;
- }
-}
-
-#if ( DBOPL_WAVE == WAVE_HANDLER )
-/*
- Generate the different waveforms out of the sine/exponetial table using handlers
-*/
-static inline Bits MakeVolume( Bitu wave, Bitu volume ) {
- Bitu total = wave + volume;
- Bitu index = total & 0xff;
- Bitu sig = ExpTable[ index ];
- Bitu exp = total >> 8;
-#if 0
- //Check if we overflow the 31 shift limit
- if ( exp >= 32 ) {
- LOG_MSG( "WTF %d %d", total, exp );
- }
-#endif
- return (sig >> exp);
-}
-
-static Bits DB_FASTCALL WaveForm0( Bitu i, Bitu volume ) {
- Bits neg = 0 - (( i >> 9) & 1);//Create ~0 or 0
- Bitu wave = SinTable[i & 511];
- return (MakeVolume( wave, volume ) ^ neg) - neg;
-}
-static Bits DB_FASTCALL WaveForm1( Bitu i, Bitu volume ) {
- Bit32u wave = SinTable[i & 511];
- wave |= ( ( (i ^ 512 ) & 512) - 1) >> ( 32 - 12 );
- return MakeVolume( wave, volume );
-}
-static Bits DB_FASTCALL WaveForm2( Bitu i, Bitu volume ) {
- Bitu wave = SinTable[i & 511];
- return MakeVolume( wave, volume );
-}
-static Bits DB_FASTCALL WaveForm3( Bitu i, Bitu volume ) {
- Bitu wave = SinTable[i & 255];
- wave |= ( ( (i ^ 256 ) & 256) - 1) >> ( 32 - 12 );
- return MakeVolume( wave, volume );
-}
-static Bits DB_FASTCALL WaveForm4( Bitu i, Bitu volume ) {
- //Twice as fast
- i <<= 1;
- Bits neg = 0 - (( i >> 9) & 1);//Create ~0 or 0
- Bitu wave = SinTable[i & 511];
- wave |= ( ( (i ^ 512 ) & 512) - 1) >> ( 32 - 12 );
- return (MakeVolume( wave, volume ) ^ neg) - neg;
-}
-static Bits DB_FASTCALL WaveForm5( Bitu i, Bitu volume ) {
- //Twice as fast
- i <<= 1;
- Bitu wave = SinTable[i & 511];
- wave |= ( ( (i ^ 512 ) & 512) - 1) >> ( 32 - 12 );
- return MakeVolume( wave, volume );
-}
-static Bits DB_FASTCALL WaveForm6( Bitu i, Bitu volume ) {
- Bits neg = 0 - (( i >> 9) & 1);//Create ~0 or 0
- return (MakeVolume( 0, volume ) ^ neg) - neg;
-}
-static Bits DB_FASTCALL WaveForm7( Bitu i, Bitu volume ) {
- //Negative is reversed here
- Bits neg = (( i >> 9) & 1) - 1;
- Bitu wave = (i << 3);
- //When negative the volume also runs backwards
- wave = ((wave ^ neg) - neg) & 4095;
- return (MakeVolume( wave, volume ) ^ neg) - neg;
-}
-
-static const WaveHandler WaveHandlerTable[8] = {
- WaveForm0, WaveForm1, WaveForm2, WaveForm3,
- WaveForm4, WaveForm5, WaveForm6, WaveForm7
-};
-
-#endif
-
-/*
- Operator
-*/
-
-//We zero out when rate == 0
-inline void Operator::UpdateAttack( const Chip* chip ) {
- Bit8u rate = reg60 >> 4;
- if ( rate ) {
- Bit8u val = (rate << 2) + ksr;
- attackAdd = chip->attackRates[ val ];
- rateZero &= ~(1 << ATTACK);
- } else {
- attackAdd = 0;
- rateZero |= (1 << ATTACK);
- }
-}
-inline void Operator::UpdateDecay( const Chip* chip ) {
- Bit8u rate = reg60 & 0xf;
- if ( rate ) {
- Bit8u val = (rate << 2) + ksr;
- decayAdd = chip->linearRates[ val ];
- rateZero &= ~(1 << DECAY);
- } else {
- decayAdd = 0;
- rateZero |= (1 << DECAY);
- }
-}
-inline void Operator::UpdateRelease( const Chip* chip ) {
- Bit8u rate = reg80 & 0xf;
- if ( rate ) {
- Bit8u val = (rate << 2) + ksr;
- releaseAdd = chip->linearRates[ val ];
- rateZero &= ~(1 << RELEASE);
- if ( !(reg20 & MASK_SUSTAIN ) ) {
- rateZero &= ~( 1 << SUSTAIN );
- }
- } else {
- rateZero |= (1 << RELEASE);
- releaseAdd = 0;
- if ( !(reg20 & MASK_SUSTAIN ) ) {
- rateZero |= ( 1 << SUSTAIN );
- }
- }
-}
-
-inline void Operator::UpdateAttenuation( ) {
- Bit8u kslBase = (Bit8u)((chanData >> SHIFT_KSLBASE) & 0xff);
- Bit32u tl = reg40 & 0x3f;
- Bit8u kslShift = KslShiftTable[ reg40 >> 6 ];
- //Make sure the attenuation goes to the right bits
- totalLevel = tl << ( ENV_BITS - 7 ); //Total level goes 2 bits below max
- totalLevel += ( kslBase << ENV_EXTRA ) >> kslShift;
-}
-
-void Operator::UpdateFrequency( ) {
- Bit32u freq = chanData & (( 1 << 10 ) - 1);
- Bit32u block = (chanData >> 10) & 0xff;
-#ifdef WAVE_PRECISION
- block = 7 - block;
- waveAdd = ( freq * freqMul ) >> block;
-#else
- waveAdd = ( freq << block ) * freqMul;
-#endif
- if ( reg20 & MASK_VIBRATO ) {
- vibStrength = (Bit8u)(freq >> 7);
-
-#ifdef WAVE_PRECISION
- vibrato = ( vibStrength * freqMul ) >> block;
-#else
- vibrato = ( vibStrength << block ) * freqMul;
-#endif
- } else {
- vibStrength = 0;
- vibrato = 0;
- }
-}
-
-void Operator::UpdateRates( const Chip* chip ) {
- //Mame seems to reverse this where enabling ksr actually lowers
- //the rate, but pdf manuals says otherwise?
- Bit8u newKsr = (Bit8u)((chanData >> SHIFT_KEYCODE) & 0xff);
- if ( !( reg20 & MASK_KSR ) ) {
- newKsr >>= 2;
- }
- if ( ksr == newKsr )
- return;
- ksr = newKsr;
- UpdateAttack( chip );
- UpdateDecay( chip );
- UpdateRelease( chip );
-}
-
-INLINE Bit32s Operator::RateForward( Bit32u add ) {
- rateIndex += add;
- Bit32s ret = rateIndex >> RATE_SH;
- rateIndex = rateIndex & RATE_MASK;
- return ret;
-}
-
-template< Operator::State yes>
-Bits Operator::TemplateVolume( ) {
- Bit32s vol = volume;
- Bit32s change;
- switch ( yes ) {
- case OFF:
- return ENV_MAX;
- case ATTACK:
- change = RateForward( attackAdd );
- if ( !change )
- return vol;
- vol += ( (~vol) * change ) >> 3;
- if ( vol < ENV_MIN ) {
- volume = ENV_MIN;
- rateIndex = 0;
- SetState( DECAY );
- return ENV_MIN;
- }
- break;
- case DECAY:
- vol += RateForward( decayAdd );
- if ( GCC_UNLIKELY(vol >= sustainLevel) ) {
- //Check if we didn't overshoot max attenuation, then just go off
- if ( GCC_UNLIKELY(vol >= ENV_MAX) ) {
- volume = ENV_MAX;
- SetState( OFF );
- return ENV_MAX;
- }
- //Continue as sustain
- rateIndex = 0;
- SetState( SUSTAIN );
- }
- break;
- case SUSTAIN:
- if ( reg20 & MASK_SUSTAIN ) {
- return vol;
- }
- //In sustain phase, but not sustaining, do regular release
- case RELEASE:
- vol += RateForward( releaseAdd );
- if ( GCC_UNLIKELY(vol >= ENV_MAX) ) {
- volume = ENV_MAX;
- SetState( OFF );
- return ENV_MAX;
- }
- break;
- }
- volume = vol;
- return vol;
-}
-
-static const VolumeHandler VolumeHandlerTable[5] = {
- &Operator::TemplateVolume< Operator::OFF >,
- &Operator::TemplateVolume< Operator::RELEASE >,
- &Operator::TemplateVolume< Operator::SUSTAIN >,
- &Operator::TemplateVolume< Operator::DECAY >,
- &Operator::TemplateVolume< Operator::ATTACK >
-};
-
-INLINE Bitu Operator::ForwardVolume() {
- return currentLevel + (this->*volHandler)();
-}
-
-
-INLINE Bitu Operator::ForwardWave() {
- waveIndex += waveCurrent;
- return waveIndex >> WAVE_SH;
-}
-
-void Operator::Write20( const Chip* chip, Bit8u val ) {
- Bit8u change = (reg20 ^ val );
- if ( !change )
- return;
- reg20 = val;
- //Shift the tremolo bit over the entire register, saved a branch, YES!
- tremoloMask = (Bit8s)(val) >> 7;
- tremoloMask &= ~(( 1 << ENV_EXTRA ) -1);
- //Update specific features based on changes
- if ( change & MASK_KSR ) {
- UpdateRates( chip );
- }
- //With sustain enable the volume doesn't change
- if ( reg20 & MASK_SUSTAIN || ( !releaseAdd ) ) {
- rateZero |= ( 1 << SUSTAIN );
- } else {
- rateZero &= ~( 1 << SUSTAIN );
- }
- //Frequency multiplier or vibrato changed
- if ( change & (0xf | MASK_VIBRATO) ) {
- freqMul = chip->freqMul[ val & 0xf ];
- UpdateFrequency();
- }
-}
-
-void Operator::Write40( const Chip* /*chip*/, Bit8u val ) {
- if (!(reg40 ^ val ))
- return;
- reg40 = val;
- UpdateAttenuation( );
-}
-
-void Operator::Write60( const Chip* chip, Bit8u val ) {
- Bit8u change = reg60 ^ val;
- reg60 = val;
- if ( change & 0x0f ) {
- UpdateDecay( chip );
- }
- if ( change & 0xf0 ) {
- UpdateAttack( chip );
- }
-}
-
-void Operator::Write80( const Chip* chip, Bit8u val ) {
- Bit8u change = (reg80 ^ val );
- if ( !change )
- return;
- reg80 = val;
- Bit8u sustain = val >> 4;
- //Turn 0xf into 0x1f
- sustain |= ( sustain + 1) & 0x10;
- sustainLevel = sustain << ( ENV_BITS - 5 );
- if ( change & 0x0f ) {
- UpdateRelease( chip );
- }
-}
-
-void Operator::WriteE0( const Chip* chip, Bit8u val ) {
- if ( !(regE0 ^ val) )
- return;
- //in opl3 mode you can always selet 7 waveforms regardless of waveformselect
- Bit8u waveForm = val & ( ( 0x3 & chip->waveFormMask ) | (0x7 & chip->opl3Active ) );
- regE0 = val;
-#if ( DBOPL_WAVE == WAVE_HANDLER )
- waveHandler = WaveHandlerTable[ waveForm ];
-#else
- waveBase = WaveTable + WaveBaseTable[ waveForm ];
- waveStart = WaveStartTable[ waveForm ] << WAVE_SH;
- waveMask = WaveMaskTable[ waveForm ];
-#endif
-}
-
-INLINE void Operator::SetState( Bit8u s ) {
- state = s;
- volHandler = VolumeHandlerTable[ s ];
-}
-
-INLINE bool Operator::Silent() const {
- if ( !ENV_SILENT( totalLevel + volume ) )
- return false;
- if ( !(rateZero & ( 1 << state ) ) )
- return false;
- return true;
-}
-
-INLINE void Operator::Prepare( const Chip* chip ) {
- currentLevel = totalLevel + (chip->tremoloValue & tremoloMask);
- waveCurrent = waveAdd;
- if ( vibStrength >> chip->vibratoShift ) {
- Bit32s add = vibrato >> chip->vibratoShift;
- //Sign extend over the shift value
- Bit32s neg = chip->vibratoSign;
- //Negate the add with -1 or 0
- add = ( add ^ neg ) - neg;
- waveCurrent += add;
- }
-}
-
-void Operator::KeyOn( Bit8u mask ) {
- if ( !keyOn ) {
- //Restart the frequency generator
-#if ( DBOPL_WAVE > WAVE_HANDLER )
- waveIndex = waveStart;
-#else
- waveIndex = 0;
-#endif
- rateIndex = 0;
- SetState( ATTACK );
- }
- keyOn |= mask;
-}
-
-void Operator::KeyOff( Bit8u mask ) {
- keyOn &= ~mask;
- if ( !keyOn ) {
- if ( state != OFF ) {
- SetState( RELEASE );
- }
- }
-}
-
-INLINE Bits Operator::GetWave( Bitu index, Bitu vol ) {
-#if ( DBOPL_WAVE == WAVE_HANDLER )
- return waveHandler( index, vol << ( 3 - ENV_EXTRA ) );
-#elif ( DBOPL_WAVE == WAVE_TABLEMUL )
- return (waveBase[ index & waveMask ] * MulTable[ vol >> ENV_EXTRA ]) >> MUL_SH;
-#elif ( DBOPL_WAVE == WAVE_TABLELOG )
- Bit32s wave = waveBase[ index & waveMask ];
- Bit32u total = ( wave & 0x7fff ) + ( vol << ( 3 - ENV_EXTRA ) );
- Bit32s sig = ExpTable[ total & 0xff ];
- Bit32u exp = total >> 8;
- Bit32s neg = wave >> 16;
- return ((sig ^ neg) - neg) >> exp;
-#else
-#error "No valid wave routine"
-#endif
-}
-
-INLINE Bits Operator::GetSample( Bits modulation ) {
- Bitu vol = ForwardVolume();
- if ( ENV_SILENT( vol ) ) {
- //Simply forward the wave
- waveIndex += waveCurrent;
- return 0;
- } else {
- Bitu index = ForwardWave();
- index += modulation;
- return GetWave( index, vol );
- }
-}
-
-Operator::Operator() {
- chanData = 0;
- freqMul = 0;
- waveIndex = 0;
- waveAdd = 0;
- waveCurrent = 0;
- keyOn = 0;
- ksr = 0;
- reg20 = 0;
- reg40 = 0;
- reg60 = 0;
- reg80 = 0;
- regE0 = 0;
- SetState( OFF );
- rateZero = (1 << OFF);
- sustainLevel = ENV_MAX;
- currentLevel = ENV_MAX;
- totalLevel = ENV_MAX;
- volume = ENV_MAX;
- releaseAdd = 0;
-}
-
-/*
- Channel
-*/
-
-Channel::Channel() {
- old[0] = old[1] = 0;
- chanData = 0;
- regB0 = 0;
- regC0 = 0;
- maskLeft = -1;
- maskRight = -1;
- feedback = 31;
- fourMask = 0;
- synthHandler = &Channel::BlockTemplate< sm2FM >;
-}
-
-void Channel::SetChanData( const Chip* chip, Bit32u data ) {
- Bit32u change = chanData ^ data;
- chanData = data;
- Op( 0 )->chanData = data;
- Op( 1 )->chanData = data;
- //Since a frequency update triggered this, always update frequency
- Op( 0 )->UpdateFrequency();
- Op( 1 )->UpdateFrequency();
- if ( change & ( 0xff << SHIFT_KSLBASE ) ) {
- Op( 0 )->UpdateAttenuation();
- Op( 1 )->UpdateAttenuation();
- }
- if ( change & ( 0xff << SHIFT_KEYCODE ) ) {
- Op( 0 )->UpdateRates( chip );
- Op( 1 )->UpdateRates( chip );
- }
-}
-
-void Channel::UpdateFrequency( const Chip* chip, Bit8u fourOp ) {
- //Extrace the frequency bits
- Bit32u data = chanData & 0xffff;
- Bit32u kslBase = KslTable[ data >> 6 ];
- Bit32u keyCode = ( data & 0x1c00) >> 9;
- if ( chip->reg08 & 0x40 ) {
- keyCode |= ( data & 0x100)>>8; /* notesel == 1 */
- } else {
- keyCode |= ( data & 0x200)>>9; /* notesel == 0 */
- }
- //Add the keycode and ksl into the highest bits of chanData
- data |= (keyCode << SHIFT_KEYCODE) | ( kslBase << SHIFT_KSLBASE );
- ( this + 0 )->SetChanData( chip, data );
- if ( fourOp & 0x3f ) {
- ( this + 1 )->SetChanData( chip, data );
- }
-}
-
-void Channel::WriteA0( const Chip* chip, Bit8u val ) {
- Bit8u fourOp = chip->reg104 & chip->opl3Active & fourMask;
- //Don't handle writes to silent fourop channels
- if ( fourOp > 0x80 )
- return;
- Bit32u change = (chanData ^ val ) & 0xff;
- if ( change ) {
- chanData ^= change;
- UpdateFrequency( chip, fourOp );
- }
-}
-
-void Channel::WriteB0( const Chip* chip, Bit8u val ) {
- Bit8u fourOp = chip->reg104 & chip->opl3Active & fourMask;
- //Don't handle writes to silent fourop channels
- if ( fourOp > 0x80 )
- return;
- Bitu change = (chanData ^ ( val << 8 ) ) & 0x1f00;
- if ( change ) {
- chanData ^= change;
- UpdateFrequency( chip, fourOp );
- }
- //Check for a change in the keyon/off state
- if ( !(( val ^ regB0) & 0x20))
- return;
- regB0 = val;
- if ( val & 0x20 ) {
- Op(0)->KeyOn( 0x1 );
- Op(1)->KeyOn( 0x1 );
- if ( fourOp & 0x3f ) {
- ( this + 1 )->Op(0)->KeyOn( 1 );
- ( this + 1 )->Op(1)->KeyOn( 1 );
- }
- } else {
- Op(0)->KeyOff( 0x1 );
- Op(1)->KeyOff( 0x1 );
- if ( fourOp & 0x3f ) {
- ( this + 1 )->Op(0)->KeyOff( 1 );
- ( this + 1 )->Op(1)->KeyOff( 1 );
- }
- }
-}
-
-void Channel::WriteC0( const Chip* chip, Bit8u val ) {
- Bit8u change = val ^ regC0;
- if ( !change )
- return;
- regC0 = val;
- feedback = ( val >> 1 ) & 7;
- if ( feedback ) {
- //We shift the input to the right 10 bit wave index value
- feedback = 9 - feedback;
- } else {
- feedback = 31;
- }
- //Select the new synth mode
- if ( chip->opl3Active ) {
- //4-op mode enabled for this channel
- if ( (chip->reg104 & fourMask) & 0x3f ) {
- Channel* chan0, *chan1;
- //Check if it's the 2nd channel in a 4-op
- if ( !(fourMask & 0x80 ) ) {
- chan0 = this;
- chan1 = this + 1;
- } else {
- chan0 = this - 1;
- chan1 = this;
- }
-
- Bit8u synth = ( (chan0->regC0 & 1) << 0 )| (( chan1->regC0 & 1) << 1 );
- switch ( synth ) {
- case 0:
- chan0->synthHandler = &Channel::BlockTemplate< sm3FMFM >;
- break;
- case 1:
- chan0->synthHandler = &Channel::BlockTemplate< sm3AMFM >;
- break;
- case 2:
- chan0->synthHandler = &Channel::BlockTemplate< sm3FMAM >;
- break;
- case 3:
- chan0->synthHandler = &Channel::BlockTemplate< sm3AMAM >;
- break;
- }
- //Disable updating percussion channels
- } else if ((fourMask & 0x40) && ( chip->regBD & 0x20) ) {
-
- //Regular dual op, am or fm
- } else if ( val & 1 ) {
- synthHandler = &Channel::BlockTemplate< sm3AM >;
- } else {
- synthHandler = &Channel::BlockTemplate< sm3FM >;
- }
- maskLeft = ( val & 0x10 ) ? -1 : 0;
- maskRight = ( val & 0x20 ) ? -1 : 0;
- //opl2 active
- } else {
- //Disable updating percussion channels
- if ( (fourMask & 0x40) && ( chip->regBD & 0x20 ) ) {
-
- //Regular dual op, am or fm
- } else if ( val & 1 ) {
- synthHandler = &Channel::BlockTemplate< sm2AM >;
- } else {
- synthHandler = &Channel::BlockTemplate< sm2FM >;
- }
- }
-}
-
-void Channel::ResetC0( const Chip* chip ) {
- Bit8u val = regC0;
- regC0 ^= 0xff;
- WriteC0( chip, val );
-}
-
-template< bool opl3Mode>
-INLINE void Channel::GeneratePercussion( Chip* chip, Bit32s* output ) {
- Channel* chan = this;
-
- //BassDrum
- Bit32s mod = (Bit32u)((old[0] + old[1])) >> feedback;
- old[0] = old[1];
- old[1] = Op(0)->GetSample( mod );
-
- //When bassdrum is in AM mode first operator is ignoed
- if ( chan->regC0 & 1 ) {
- mod = 0;
- } else {
- mod = old[0];
- }
- Bit32s sample = Op(1)->GetSample( mod );
-
-
- //Precalculate stuff used by other outputs
- Bit32u noiseBit = chip->ForwardNoise() & 0x1;
- Bit32u c2 = Op(2)->ForwardWave();
- Bit32u c5 = Op(5)->ForwardWave();
- Bit32u phaseBit = (((c2 & 0x88) ^ ((c2<<5) & 0x80)) | ((c5 ^ (c5<<2)) & 0x20)) ? 0x02 : 0x00;
-
- //Hi-Hat
- Bit32u hhVol = Op(2)->ForwardVolume();
- if ( !ENV_SILENT( hhVol ) ) {
- Bit32u hhIndex = (phaseBit<<8) | (0x34 << ( phaseBit ^ (noiseBit << 1 )));
- sample += Op(2)->GetWave( hhIndex, hhVol );
- }
- //Snare Drum
- Bit32u sdVol = Op(3)->ForwardVolume();
- if ( !ENV_SILENT( sdVol ) ) {
- Bit32u sdIndex = ( 0x100 + (c2 & 0x100) ) ^ ( noiseBit << 8 );
- sample += Op(3)->GetWave( sdIndex, sdVol );
- }
- //Tom-tom
- sample += Op(4)->GetSample( 0 );
-
- //Top-Cymbal
- Bit32u tcVol = Op(5)->ForwardVolume();
- if ( !ENV_SILENT( tcVol ) ) {
- Bit32u tcIndex = (1 + phaseBit) << 8;
- sample += Op(5)->GetWave( tcIndex, tcVol );
- }
- sample <<= 1;
- if ( opl3Mode ) {
- output[0] += sample;
- output[1] += sample;
- } else {
- output[0] += sample;
- }
-}
-
-template<SynthMode mode>
-Channel* Channel::BlockTemplate( Chip* chip, Bit32u samples, Bit32s* output ) {
- switch( mode ) {
- case sm2AM:
- case sm3AM:
- if ( Op(0)->Silent() && Op(1)->Silent() ) {
- old[0] = old[1] = 0;
- return (this + 1);
- }
- break;
- case sm2FM:
- case sm3FM:
- if ( Op(1)->Silent() ) {
- old[0] = old[1] = 0;
- return (this + 1);
- }
- break;
- case sm3FMFM:
- if ( Op(3)->Silent() ) {
- old[0] = old[1] = 0;
- return (this + 2);
- }
- break;
- case sm3AMFM:
- if ( Op(0)->Silent() && Op(3)->Silent() ) {
- old[0] = old[1] = 0;
- return (this + 2);
- }
- break;
- case sm3FMAM:
- if ( Op(1)->Silent() && Op(3)->Silent() ) {
- old[0] = old[1] = 0;
- return (this + 2);
- }
- break;
- case sm3AMAM:
- if ( Op(0)->Silent() && Op(2)->Silent() && Op(3)->Silent() ) {
- old[0] = old[1] = 0;
- return (this + 2);
- }
- break;
- case sm2Percussion:
- // This case was not handled in the DOSBox code either
- // thus we leave this blank.
- // TODO: Consider checking this.
- break;
- case sm3Percussion:
- // This case was not handled in the DOSBox code either
- // thus we leave this blank.
- // TODO: Consider checking this.
- break;
- case sm4Start:
- // This case was not handled in the DOSBox code either
- // thus we leave this blank.
- // TODO: Consider checking this.
- break;
- case sm6Start:
- // This case was not handled in the DOSBox code either
- // thus we leave this blank.
- // TODO: Consider checking this.
- break;
- }
- //Init the operators with the the current vibrato and tremolo values
- Op( 0 )->Prepare( chip );
- Op( 1 )->Prepare( chip );
- if ( mode > sm4Start ) {
- Op( 2 )->Prepare( chip );
- Op( 3 )->Prepare( chip );
- }
- if ( mode > sm6Start ) {
- Op( 4 )->Prepare( chip );
- Op( 5 )->Prepare( chip );
- }
- for ( Bitu i = 0; i < samples; i++ ) {
- //Early out for percussion handlers
- if ( mode == sm2Percussion ) {
- GeneratePercussion<false>( chip, output + i );
- continue; //Prevent some unitialized value bitching
- } else if ( mode == sm3Percussion ) {
- GeneratePercussion<true>( chip, output + i * 2 );
- continue; //Prevent some unitialized value bitching
- }
-
- //Do unsigned shift so we can shift out all bits but still stay in 10 bit range otherwise
- Bit32s mod = (Bit32u)((old[0] + old[1])) >> feedback;
- old[0] = old[1];
- old[1] = Op(0)->GetSample( mod );
- Bit32s sample;
- Bit32s out0 = old[0];
- if ( mode == sm2AM || mode == sm3AM ) {
- sample = out0 + Op(1)->GetSample( 0 );
- } else if ( mode == sm2FM || mode == sm3FM ) {
- sample = Op(1)->GetSample( out0 );
- } else if ( mode == sm3FMFM ) {
- Bits next = Op(1)->GetSample( out0 );
- next = Op(2)->GetSample( next );
- sample = Op(3)->GetSample( next );
- } else if ( mode == sm3AMFM ) {
- sample = out0;
- Bits next = Op(1)->GetSample( 0 );
- next = Op(2)->GetSample( next );
- sample += Op(3)->GetSample( next );
- } else if ( mode == sm3FMAM ) {
- sample = Op(1)->GetSample( out0 );
- Bits next = Op(2)->GetSample( 0 );
- sample += Op(3)->GetSample( next );
- } else if ( mode == sm3AMAM ) {
- sample = out0;
- Bits next = Op(1)->GetSample( 0 );
- sample += Op(2)->GetSample( next );
- sample += Op(3)->GetSample( 0 );
- }
- switch( mode ) {
- case sm2AM:
- case sm2FM:
- output[ i ] += sample;
- break;
- case sm3AM:
- case sm3FM:
- case sm3FMFM:
- case sm3AMFM:
- case sm3FMAM:
- case sm3AMAM:
- output[ i * 2 + 0 ] += sample & maskLeft;
- output[ i * 2 + 1 ] += sample & maskRight;
- break;
- case sm2Percussion:
- // This case was not handled in the DOSBox code either
- // thus we leave this blank.
- // TODO: Consider checking this.
- break;
- case sm3Percussion:
- // This case was not handled in the DOSBox code either
- // thus we leave this blank.
- // TODO: Consider checking this.
- break;
- case sm4Start:
- // This case was not handled in the DOSBox code either
- // thus we leave this blank.
- // TODO: Consider checking this.
- break;
- case sm6Start:
- // This case was not handled in the DOSBox code either
- // thus we leave this blank.
- // TODO: Consider checking this.
- break;
- }
- }
- switch( mode ) {
- case sm2AM:
- case sm2FM:
- case sm3AM:
- case sm3FM:
- return ( this + 1 );
- case sm3FMFM:
- case sm3AMFM:
- case sm3FMAM:
- case sm3AMAM:
- return( this + 2 );
- case sm2Percussion:
- case sm3Percussion:
- return( this + 3 );
- case sm4Start:
- // This case was not handled in the DOSBox code either
- // thus we leave this blank.
- // TODO: Consider checking this.
- break;
- case sm6Start:
- // This case was not handled in the DOSBox code either
- // thus we leave this blank.
- // TODO: Consider checking this.
- break;
- }
- return 0;
-}
-
-/*
- Chip
-*/
-
-Chip::Chip() {
- reg08 = 0;
- reg04 = 0;
- regBD = 0;
- reg104 = 0;
- opl3Active = 0;
-}
-
-INLINE Bit32u Chip::ForwardNoise() {
- noiseCounter += noiseAdd;
- Bitu count = noiseCounter >> LFO_SH;
- noiseCounter &= WAVE_MASK;
- for ( ; count > 0; --count ) {
- //Noise calculation from mame
- noiseValue ^= ( 0x800302 ) & ( 0 - (noiseValue & 1 ) );
- noiseValue >>= 1;
- }
- return noiseValue;
-}
-
-INLINE Bit32u Chip::ForwardLFO( Bit32u samples ) {
- //Current vibrato value, runs 4x slower than tremolo
- vibratoSign = ( VibratoTable[ vibratoIndex >> 2] ) >> 7;
- vibratoShift = ( VibratoTable[ vibratoIndex >> 2] & 7) + vibratoStrength;
- tremoloValue = TremoloTable[ tremoloIndex ] >> tremoloStrength;
-
- //Check hom many samples there can be done before the value changes
- Bit32u todo = LFO_MAX - lfoCounter;
- Bit32u count = (todo + lfoAdd - 1) / lfoAdd;
- if ( count > samples ) {
- count = samples;
- lfoCounter += count * lfoAdd;
- } else {
- lfoCounter += count * lfoAdd;
- lfoCounter &= (LFO_MAX - 1);
- //Maximum of 7 vibrato value * 4
- vibratoIndex = ( vibratoIndex + 1 ) & 31;
- //Clip tremolo to the the table size
- if ( tremoloIndex + 1 < TREMOLO_TABLE )
- ++tremoloIndex;
- else
- tremoloIndex = 0;
- }
- return count;
-}
-
-
-void Chip::WriteBD( Bit8u val ) {
- Bit8u change = regBD ^ val;
- if ( !change )
- return;
- regBD = val;
- //TODO could do this with shift and xor?
- vibratoStrength = (val & 0x40) ? 0x00 : 0x01;
- tremoloStrength = (val & 0x80) ? 0x00 : 0x02;
- if ( val & 0x20 ) {
- //Drum was just enabled, make sure channel 6 has the right synth
- if ( change & 0x20 ) {
- if ( opl3Active ) {
- chan[6].synthHandler = &Channel::BlockTemplate< sm3Percussion >;
- } else {
- chan[6].synthHandler = &Channel::BlockTemplate< sm2Percussion >;
- }
- }
- //Bass Drum
- if ( val & 0x10 ) {
- chan[6].op[0].KeyOn( 0x2 );
- chan[6].op[1].KeyOn( 0x2 );
- } else {
- chan[6].op[0].KeyOff( 0x2 );
- chan[6].op[1].KeyOff( 0x2 );
- }
- //Hi-Hat
- if ( val & 0x1 ) {
- chan[7].op[0].KeyOn( 0x2 );
- } else {
- chan[7].op[0].KeyOff( 0x2 );
- }
- //Snare
- if ( val & 0x8 ) {
- chan[7].op[1].KeyOn( 0x2 );
- } else {
- chan[7].op[1].KeyOff( 0x2 );
- }
- //Tom-Tom
- if ( val & 0x4 ) {
- chan[8].op[0].KeyOn( 0x2 );
- } else {
- chan[8].op[0].KeyOff( 0x2 );
- }
- //Top Cymbal
- if ( val & 0x2 ) {
- chan[8].op[1].KeyOn( 0x2 );
- } else {
- chan[8].op[1].KeyOff( 0x2 );
- }
- //Toggle keyoffs when we turn off the percussion
- } else if ( change & 0x20 ) {
- //Trigger a reset to setup the original synth handler
- chan[6].ResetC0( this );
- chan[6].op[0].KeyOff( 0x2 );
- chan[6].op[1].KeyOff( 0x2 );
- chan[7].op[0].KeyOff( 0x2 );
- chan[7].op[1].KeyOff( 0x2 );
- chan[8].op[0].KeyOff( 0x2 );
- chan[8].op[1].KeyOff( 0x2 );
- }
-}
-
-
-#define REGOP( _FUNC_ ) \
- index = ( ( reg >> 3) & 0x20 ) | ( reg & 0x1f ); \
- if ( OpOffsetTable[ index ] ) { \
- Operator* regOp = (Operator*)( ((char *)this ) + OpOffsetTable[ index ] ); \
- regOp->_FUNC_( this, val ); \
- }
-
-#define REGCHAN( _FUNC_ ) \
- index = ( ( reg >> 4) & 0x10 ) | ( reg & 0xf ); \
- if ( ChanOffsetTable[ index ] ) { \
- Channel* regChan = (Channel*)( ((char *)this ) + ChanOffsetTable[ index ] ); \
- regChan->_FUNC_( this, val ); \
- }
-
-void Chip::WriteReg( Bit32u reg, Bit8u val ) {
- Bitu index;
- switch ( (reg & 0xf0) >> 4 ) {
- case 0x00 >> 4:
- if ( reg == 0x01 ) {
- waveFormMask = ( val & 0x20 ) ? 0x7 : 0x0;
- } else if ( reg == 0x104 ) {
- //Only detect changes in lowest 6 bits
- if ( !((reg104 ^ val) & 0x3f) )
- return;
- //Always keep the highest bit enabled, for checking > 0x80
- reg104 = 0x80 | ( val & 0x3f );
- } else if ( reg == 0x105 ) {
- //MAME says the real opl3 doesn't reset anything on opl3 disable/enable till the next write in another register
- if ( !((opl3Active ^ val) & 1 ) )
- return;
- opl3Active = ( val & 1 ) ? 0xff : 0;
- //Update the 0xc0 register for all channels to signal the switch to mono/stereo handlers
- for ( int i = 0; i < 18;i++ ) {
- chan[i].ResetC0( this );
- }
- } else if ( reg == 0x08 ) {
- reg08 = val;
- }
- case 0x10 >> 4:
- break;
- case 0x20 >> 4:
- case 0x30 >> 4:
- REGOP( Write20 );
- break;
- case 0x40 >> 4:
- case 0x50 >> 4:
- REGOP( Write40 );
- break;
- case 0x60 >> 4:
- case 0x70 >> 4:
- REGOP( Write60 );
- break;
- case 0x80 >> 4:
- case 0x90 >> 4:
- REGOP( Write80 );
- break;
- case 0xa0 >> 4:
- REGCHAN( WriteA0 );
- break;
- case 0xb0 >> 4:
- if ( reg == 0xbd ) {
- WriteBD( val );
- } else {
- REGCHAN( WriteB0 );
- }
- break;
- case 0xc0 >> 4:
- REGCHAN( WriteC0 );
- case 0xd0 >> 4:
- break;
- case 0xe0 >> 4:
- case 0xf0 >> 4:
- REGOP( WriteE0 );
- break;
- }
-}
-
-
-Bit32u Chip::WriteAddr( Bit32u port, Bit8u val ) {
- switch ( port & 3 ) {
- case 0:
- return val;
- case 2:
- if ( opl3Active || (val == 0x05) )
- return 0x100 | val;
- else
- return val;
- }
- return 0;
-}
-
-void Chip::GenerateBlock2( Bitu total, Bit32s* output ) {
- while ( total > 0 ) {
- Bit32u samples = ForwardLFO( total );
- memset(output, 0, sizeof(Bit32s) * samples);
- int count = 0;
- for( Channel* ch = chan; ch < chan + 9; ) {
- count++;
- ch = (ch->*(ch->synthHandler))( this, samples, output );
- }
- total -= samples;
- output += samples;
- }
-}
-
-void Chip::GenerateBlock3( Bitu total, Bit32s* output ) {
- while ( total > 0 ) {
- Bit32u samples = ForwardLFO( total );
- memset(output, 0, sizeof(Bit32s) * 2 * samples);
- int count = 0;
- for( Channel* ch = chan; ch < chan + 18; ) {
- count++;
- ch = (ch->*(ch->synthHandler))( this, samples, output );
- }
- total -= samples;
- output += samples * 2;
- }
-}
-
-void Chip::Setup( Bit32u rate ) {
- double scale = OPLRATE / (double)rate;
-
- //Noise counter is run at the same precision as general waves
- noiseAdd = (Bit32u)( 0.5 + scale * ( 1 << LFO_SH ) );
- noiseCounter = 0;
- noiseValue = 1; //Make sure it triggers the noise xor the first time
- //The low frequency oscillation counter
- //Every time his overflows vibrato and tremoloindex are increased
- lfoAdd = (Bit32u)( 0.5 + scale * ( 1 << LFO_SH ) );
- lfoCounter = 0;
- vibratoIndex = 0;
- tremoloIndex = 0;
-
- //With higher octave this gets shifted up
- //-1 since the freqCreateTable = *2
-#ifdef WAVE_PRECISION
- double freqScale = ( 1 << 7 ) * scale * ( 1 << ( WAVE_SH - 1 - 10));
- for ( int i = 0; i < 16; i++ ) {
- freqMul[i] = (Bit32u)( 0.5 + freqScale * FreqCreateTable[ i ] );
- }
-#else
- Bit32u freqScale = (Bit32u)( 0.5 + scale * ( 1 << ( WAVE_SH - 1 - 10)));
- for ( int i = 0; i < 16; i++ ) {
- freqMul[i] = freqScale * FreqCreateTable[ i ];
- }
-#endif
-
- //-3 since the real envelope takes 8 steps to reach the single value we supply
- for ( Bit8u i = 0; i < 76; i++ ) {
- Bit8u index, shift;
- EnvelopeSelect( i, index, shift );
- linearRates[i] = (Bit32u)( scale * (EnvelopeIncreaseTable[ index ] << ( RATE_SH + ENV_EXTRA - shift - 3 )));
- }
- //Generate the best matching attack rate
- for ( Bit8u i = 0; i < 62; i++ ) {
- Bit8u index, shift;
- EnvelopeSelect( i, index, shift );
- //Original amount of samples the attack would take
- Bit32s original = (Bit32u)( (AttackSamplesTable[ index ] << shift) / scale);
-
- Bit32s guessAdd = (Bit32u)( scale * (EnvelopeIncreaseTable[ index ] << ( RATE_SH - shift - 3 )));
- Bit32s bestAdd = guessAdd;
- Bit32u bestDiff = 1 << 30;
- for( Bit32u passes = 0; passes < 16; passes ++ ) {
- Bit32s volume = ENV_MAX;
- Bit32s samples = 0;
- Bit32u count = 0;
- while ( volume > 0 && samples < original * 2 ) {
- count += guessAdd;
- Bit32s change = count >> RATE_SH;
- count &= RATE_MASK;
- if ( GCC_UNLIKELY(change) ) { // less than 1 %
- volume += ( ~volume * change ) >> 3;
- }
- samples++;
-
- }
- Bit32s diff = original - samples;
- Bit32u lDiff = labs( diff );
- //Init last on first pass
- if ( lDiff < bestDiff ) {
- bestDiff = lDiff;
- bestAdd = guessAdd;
- if ( !bestDiff )
- break;
- }
- //Below our target
- if ( diff < 0 ) {
- //Better than the last time
- Bit32s mul = ((original - diff) << 12) / original;
- guessAdd = ((guessAdd * mul) >> 12);
- guessAdd++;
- } else if ( diff > 0 ) {
- Bit32s mul = ((original - diff) << 12) / original;
- guessAdd = (guessAdd * mul) >> 12;
- guessAdd--;
- }
- }
- attackRates[i] = bestAdd;
- }
- for ( Bit8u i = 62; i < 76; i++ ) {
- //This should provide instant volume maximizing
- attackRates[i] = 8 << RATE_SH;
- }
- //Setup the channels with the correct four op flags
- //Channels are accessed through a table so they appear linear here
- chan[ 0].fourMask = 0x00 | ( 1 << 0 );
- chan[ 1].fourMask = 0x80 | ( 1 << 0 );
- chan[ 2].fourMask = 0x00 | ( 1 << 1 );
- chan[ 3].fourMask = 0x80 | ( 1 << 1 );
- chan[ 4].fourMask = 0x00 | ( 1 << 2 );
- chan[ 5].fourMask = 0x80 | ( 1 << 2 );
-
- chan[ 9].fourMask = 0x00 | ( 1 << 3 );
- chan[10].fourMask = 0x80 | ( 1 << 3 );
- chan[11].fourMask = 0x00 | ( 1 << 4 );
- chan[12].fourMask = 0x80 | ( 1 << 4 );
- chan[13].fourMask = 0x00 | ( 1 << 5 );
- chan[14].fourMask = 0x80 | ( 1 << 5 );
-
- //mark the percussion channels
- chan[ 6].fourMask = 0x40;
- chan[ 7].fourMask = 0x40;
- chan[ 8].fourMask = 0x40;
-
- //Clear Everything in opl3 mode
- WriteReg( 0x105, 0x1 );
- for ( int i = 0; i < 512; i++ ) {
- if ( i == 0x105 )
- continue;
- WriteReg( i, 0xff );
- WriteReg( i, 0x0 );
- }
- WriteReg( 0x105, 0x0 );
- //Clear everything in opl2 mode
- for ( int i = 0; i < 255; i++ ) {
- WriteReg( i, 0xff );
- WriteReg( i, 0x0 );
- }
-}
-
-static bool doneTables = false;
-void InitTables( void ) {
- if ( doneTables )
- return;
- doneTables = true;
-#if ( DBOPL_WAVE == WAVE_HANDLER ) || ( DBOPL_WAVE == WAVE_TABLELOG )
- //Exponential volume table, same as the real adlib
- for ( int i = 0; i < 256; i++ ) {
- //Save them in reverse
- ExpTable[i] = (int)( 0.5 + ( pow(2.0, ( 255 - i) * ( 1.0 /256 ) )-1) * 1024 );
- ExpTable[i] += 1024; //or remove the -1 oh well :)
- //Preshift to the left once so the final volume can shift to the right
- ExpTable[i] *= 2;
- }
-#endif
-#if ( DBOPL_WAVE == WAVE_HANDLER )
- //Add 0.5 for the trunc rounding of the integer cast
- //Do a PI sinetable instead of the original 0.5 PI
- for ( int i = 0; i < 512; i++ ) {
- SinTable[i] = (Bit16s)( 0.5 - log10( sin( (i + 0.5) * (PI / 512.0) ) ) / log10(2.0)*256 );
- }
-#endif
-#if ( DBOPL_WAVE == WAVE_TABLEMUL )
- //Multiplication based tables
- for ( int i = 0; i < 384; i++ ) {
- int s = i * 8;
- //TODO maybe keep some of the precision errors of the original table?
- double val = ( 0.5 + ( pow(2.0, -1.0 + ( 255 - s) * ( 1.0 /256 ) )) * ( 1 << MUL_SH ));
- MulTable[i] = (Bit16u)(val);
- }
-
- //Sine Wave Base
- for ( int i = 0; i < 512; i++ ) {
- WaveTable[ 0x0200 + i ] = (Bit16s)(sin( (i + 0.5) * (PI / 512.0) ) * 4084);
- WaveTable[ 0x0000 + i ] = -WaveTable[ 0x200 + i ];
- }
- //Exponential wave
- for ( int i = 0; i < 256; i++ ) {
- WaveTable[ 0x700 + i ] = (Bit16s)( 0.5 + ( pow(2.0, -1.0 + ( 255 - i * 8) * ( 1.0 /256 ) ) ) * 4085 );
- WaveTable[ 0x6ff - i ] = -WaveTable[ 0x700 + i ];
- }
-#endif
-#if ( DBOPL_WAVE == WAVE_TABLELOG )
- //Sine Wave Base
- for ( int i = 0; i < 512; i++ ) {
- WaveTable[ 0x0200 + i ] = (Bit16s)( 0.5 - log10( sin( (i + 0.5) * (PI / 512.0) ) ) / log10(2.0)*256 );
- WaveTable[ 0x0000 + i ] = ((Bit16s)0x8000) | WaveTable[ 0x200 + i];
- }
- //Exponential wave
- for ( int i = 0; i < 256; i++ ) {
- WaveTable[ 0x700 + i ] = i * 8;
- WaveTable[ 0x6ff - i ] = ((Bit16s)0x8000) | i * 8;
- }
-#endif
-
- // | |//\\|____|WAV7|//__|/\ |____|/\/\|
- // |\\//| | |WAV7| | \/| | |
- // |06 |0126|27 |7 |3 |4 |4 5 |5 |
-
-#if (( DBOPL_WAVE == WAVE_TABLELOG ) || ( DBOPL_WAVE == WAVE_TABLEMUL ))
- for ( int i = 0; i < 256; i++ ) {
- //Fill silence gaps
- WaveTable[ 0x400 + i ] = WaveTable[0];
- WaveTable[ 0x500 + i ] = WaveTable[0];
- WaveTable[ 0x900 + i ] = WaveTable[0];
- WaveTable[ 0xc00 + i ] = WaveTable[0];
- WaveTable[ 0xd00 + i ] = WaveTable[0];
- //Replicate sines in other pieces
- WaveTable[ 0x800 + i ] = WaveTable[ 0x200 + i ];
- //double speed sines
- WaveTable[ 0xa00 + i ] = WaveTable[ 0x200 + i * 2 ];
- WaveTable[ 0xb00 + i ] = WaveTable[ 0x000 + i * 2 ];
- WaveTable[ 0xe00 + i ] = WaveTable[ 0x200 + i * 2 ];
- WaveTable[ 0xf00 + i ] = WaveTable[ 0x200 + i * 2 ];
- }
-#endif
-
- //Create the ksl table
- for ( int oct = 0; oct < 8; oct++ ) {
- int base = oct * 8;
- for ( int i = 0; i < 16; i++ ) {
- int val = base - KslCreateTable[i];
- if ( val < 0 )
- val = 0;
- //*4 for the final range to match attenuation range
- KslTable[ oct * 16 + i ] = val * 4;
- }
- }
- //Create the Tremolo table, just increase and decrease a triangle wave
- for ( Bit8u i = 0; i < TREMOLO_TABLE / 2; i++ ) {
- Bit8u val = i << ENV_EXTRA;
- TremoloTable[i] = val;
- TremoloTable[TREMOLO_TABLE - 1 - i] = val;
- }
- //Create a table with offsets of the channels from the start of the chip
- DBOPL::Chip* chip = 0;
- for ( Bitu i = 0; i < 32; i++ ) {
- Bitu index = i & 0xf;
- if ( index >= 9 ) {
- ChanOffsetTable[i] = 0;
- continue;
- }
- //Make sure the four op channels follow eachother
- if ( index < 6 ) {
- index = (index % 3) * 2 + ( index / 3 );
- }
- //Add back the bits for highest ones
- if ( i >= 16 )
- index += 9;
- Bitu blah = reinterpret_cast<size_t>( &(chip->chan[ index ]) );
- ChanOffsetTable[i] = blah;
- }
- //Same for operators
- for ( Bitu i = 0; i < 64; i++ ) {
- if ( i % 8 >= 6 || ( (i / 8) % 4 == 3 ) ) {
- OpOffsetTable[i] = 0;
- continue;
- }
- Bitu chNum = (i / 8) * 3 + (i % 8) % 3;
- //Make sure we use 16 and up for the 2nd range to match the chanoffset gap
- if ( chNum >= 12 )
- chNum += 16 - 12;
- Bitu opNum = ( i % 8 ) / 3;
- DBOPL::Channel* chan = 0;
- Bitu blah = reinterpret_cast<size_t>( &(chan->op[opNum]) );
- OpOffsetTable[i] = ChanOffsetTable[ chNum ] + blah;
- }
-#if 0
- //Stupid checks if table's are correct
- for ( Bitu i = 0; i < 18; i++ ) {
- Bit32u find = (Bit16u)( &(chip->chan[ i ]) );
- for ( Bitu c = 0; c < 32; c++ ) {
- if ( ChanOffsetTable[c] == find ) {
- find = 0;
- break;
- }
- }
- if ( find ) {
- find = find;
- }
- }
- for ( Bitu i = 0; i < 36; i++ ) {
- Bit32u find = (Bit16u)( &(chip->chan[ i / 2 ].op[i % 2]) );
- for ( Bitu c = 0; c < 64; c++ ) {
- if ( OpOffsetTable[c] == find ) {
- find = 0;
- break;
- }
- }
- if ( find ) {
- find = find;
- }
- }
-#endif
-}
-
-} //Namespace DBOPL
-} // End of namespace DOSBox
-} // End of namespace OPL
-
-#endif // !DISABLE_DOSBOX_OPL
diff --git a/sound/softsynth/opl/dbopl.h b/sound/softsynth/opl/dbopl.h
deleted file mode 100644
index 87d1045fab..0000000000
--- a/sound/softsynth/opl/dbopl.h
+++ /dev/null
@@ -1,283 +0,0 @@
-/*
- * Copyright (C) 2002-2010 The DOSBox Team
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
-
-// Last synch with DOSBox SVN trunk r3556
-
-#ifndef SOUND_SOFTSYNTH_OPL_DBOPL_H
-#define SOUND_SOFTSYNTH_OPL_DBOPL_H
-
-#include "common/scummsys.h"
-
-#ifndef DISABLE_DOSBOX_OPL
-
-namespace OPL {
-namespace DOSBox {
-
-//Use 8 handlers based on a small logatirmic wavetabe and an exponential table for volume
-#define WAVE_HANDLER 10
-//Use a logarithmic wavetable with an exponential table for volume
-#define WAVE_TABLELOG 11
-//Use a linear wavetable with a multiply table for volume
-#define WAVE_TABLEMUL 12
-
-//Select the type of wave generator routine
-#define DBOPL_WAVE WAVE_TABLEMUL
-
-namespace DBOPL {
-
-// Type aliases for the DBOPL code
-typedef int Bits;
-typedef uint Bitu;
-
-typedef int8 Bit8s;
-typedef uint8 Bit8u;
-
-typedef int16 Bit16s;
-typedef uint16 Bit16u;
-
-typedef int32 Bit32s;
-typedef uint32 Bit32u;
-
-#define DB_FASTCALL
-#define GCC_UNLIKELY(x) (x)
-#define INLINE inline
-// -------------------------------
-
-struct Chip;
-struct Operator;
-struct Channel;
-
-#if (DBOPL_WAVE == WAVE_HANDLER)
-typedef Bits ( DB_FASTCALL *WaveHandler) ( Bitu i, Bitu volume );
-#endif
-
-typedef Bits ( DBOPL::Operator::*VolumeHandler) ( );
-typedef Channel* ( DBOPL::Channel::*SynthHandler) ( Chip* chip, Bit32u samples, Bit32s* output );
-
-//Different synth modes that can generate blocks of data
-typedef enum {
- sm2AM,
- sm2FM,
- sm3AM,
- sm3FM,
- sm4Start,
- sm3FMFM,
- sm3AMFM,
- sm3FMAM,
- sm3AMAM,
- sm6Start,
- sm2Percussion,
- sm3Percussion
-} SynthMode;
-
-//Shifts for the values contained in chandata variable
-enum {
- SHIFT_KSLBASE = 16,
- SHIFT_KEYCODE = 24
-};
-
-struct Operator {
-public:
- //Masks for operator 20 values
- enum {
- MASK_KSR = 0x10,
- MASK_SUSTAIN = 0x20,
- MASK_VIBRATO = 0x40,
- MASK_TREMOLO = 0x80
- };
-
- typedef enum {
- OFF,
- RELEASE,
- SUSTAIN,
- DECAY,
- ATTACK
- } State;
-
- VolumeHandler volHandler;
-
-#if (DBOPL_WAVE == WAVE_HANDLER)
- WaveHandler waveHandler; //Routine that generate a wave
-#else
- Bit16s* waveBase;
- Bit32u waveMask;
- Bit32u waveStart;
-#endif
- Bit32u waveIndex; //WAVE_BITS shifted counter of the frequency index
- Bit32u waveAdd; //The base frequency without vibrato
- Bit32u waveCurrent; //waveAdd + vibratao
-
- Bit32u chanData; //Frequency/octave and derived data coming from whatever channel controls this
- Bit32u freqMul; //Scale channel frequency with this, TODO maybe remove?
- Bit32u vibrato; //Scaled up vibrato strength
- Bit32s sustainLevel; //When stopping at sustain level stop here
- Bit32s totalLevel; //totalLevel is added to every generated volume
- Bit32u currentLevel; //totalLevel + tremolo
- Bit32s volume; //The currently active volume
-
- Bit32u attackAdd; //Timers for the different states of the envelope
- Bit32u decayAdd;
- Bit32u releaseAdd;
- Bit32u rateIndex; //Current position of the evenlope
-
- Bit8u rateZero; //Bits for the different states of the envelope having no changes
- Bit8u keyOn; //Bitmask of different values that can generate keyon
- //Registers, also used to check for changes
- Bit8u reg20, reg40, reg60, reg80, regE0;
- //Active part of the envelope we're in
- Bit8u state;
- //0xff when tremolo is enabled
- Bit8u tremoloMask;
- //Strength of the vibrato
- Bit8u vibStrength;
- //Keep track of the calculated KSR so we can check for changes
- Bit8u ksr;
-private:
- void SetState( Bit8u s );
- void UpdateAttack( const Chip* chip );
- void UpdateRelease( const Chip* chip );
- void UpdateDecay( const Chip* chip );
-public:
- void UpdateAttenuation();
- void UpdateRates( const Chip* chip );
- void UpdateFrequency( );
-
- void Write20( const Chip* chip, Bit8u val );
- void Write40( const Chip* chip, Bit8u val );
- void Write60( const Chip* chip, Bit8u val );
- void Write80( const Chip* chip, Bit8u val );
- void WriteE0( const Chip* chip, Bit8u val );
-
- bool Silent() const;
- void Prepare( const Chip* chip );
-
- void KeyOn( Bit8u mask);
- void KeyOff( Bit8u mask);
-
- template< State state>
- Bits TemplateVolume( );
-
- Bit32s RateForward( Bit32u add );
- Bitu ForwardWave();
- Bitu ForwardVolume();
-
- Bits GetSample( Bits modulation );
- Bits GetWave( Bitu index, Bitu vol );
-public:
- Operator();
-};
-
-struct Channel {
- Operator op[2];
- inline Operator* Op( Bitu index ) {
- return &( ( this + (index >> 1) )->op[ index & 1 ]);
- }
- SynthHandler synthHandler;
- Bit32u chanData; //Frequency/octave and derived values
- Bit32s old[2]; //Old data for feedback
-
- Bit8u feedback; //Feedback shift
- Bit8u regB0; //Register values to check for changes
- Bit8u regC0;
- //This should correspond with reg104, bit 6 indicates a Percussion channel, bit 7 indicates a silent channel
- Bit8u fourMask;
- Bit8s maskLeft; //Sign extended values for both channel's panning
- Bit8s maskRight;
-
- //Forward the channel data to the operators of the channel
- void SetChanData( const Chip* chip, Bit32u data );
- //Change in the chandata, check for new values and if we have to forward to operators
- void UpdateFrequency( const Chip* chip, Bit8u fourOp );
- void WriteA0( const Chip* chip, Bit8u val );
- void WriteB0( const Chip* chip, Bit8u val );
- void WriteC0( const Chip* chip, Bit8u val );
- void ResetC0( const Chip* chip );
-
- //call this for the first channel
- template< bool opl3Mode >
- void GeneratePercussion( Chip* chip, Bit32s* output );
-
- //Generate blocks of data in specific modes
- template<SynthMode mode>
- Channel* BlockTemplate( Chip* chip, Bit32u samples, Bit32s* output );
- Channel();
-};
-
-struct Chip {
- //This is used as the base counter for vibrato and tremolo
- Bit32u lfoCounter;
- Bit32u lfoAdd;
-
-
- Bit32u noiseCounter;
- Bit32u noiseAdd;
- Bit32u noiseValue;
-
- //Frequency scales for the different multiplications
- Bit32u freqMul[16];
- //Rates for decay and release for rate of this chip
- Bit32u linearRates[76];
- //Best match attack rates for the rate of this chip
- Bit32u attackRates[76];
-
- //18 channels with 2 operators each
- Channel chan[18];
-
- Bit8u reg104;
- Bit8u reg08;
- Bit8u reg04;
- Bit8u regBD;
- Bit8u vibratoIndex;
- Bit8u tremoloIndex;
- Bit8s vibratoSign;
- Bit8u vibratoShift;
- Bit8u tremoloValue;
- Bit8u vibratoStrength;
- Bit8u tremoloStrength;
- //Mask for allowed wave forms
- Bit8u waveFormMask;
- //0 or -1 when enabled
- Bit8s opl3Active;
-
- //Return the maximum amount of samples before and LFO change
- Bit32u ForwardLFO( Bit32u samples );
- Bit32u ForwardNoise();
-
- void WriteBD( Bit8u val );
- void WriteReg(Bit32u reg, Bit8u val );
-
- Bit32u WriteAddr( Bit32u port, Bit8u val );
-
- void GenerateBlock2( Bitu samples, Bit32s* output );
- void GenerateBlock3( Bitu samples, Bit32s* output );
-
- void Generate( Bit32u samples );
- void Setup( Bit32u r );
-
- Chip();
-};
-
-void InitTables();
-
-} //Namespace
-} // End of namespace DOSBox
-} // End of namespace OPL
-
-#endif // !DISABLE_DOSBOX_OPL
-
-#endif
diff --git a/sound/softsynth/opl/dosbox.cpp b/sound/softsynth/opl/dosbox.cpp
deleted file mode 100644
index 29993ce3d8..0000000000
--- a/sound/softsynth/opl/dosbox.cpp
+++ /dev/null
@@ -1,335 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- */
-
-/*
- * Based on AdLib emulation code of DOSBox
- * Copyright (C) 2002-2009 The DOSBox Team
- * Licensed under GPLv2+
- * http://www.dosbox.com
- */
-
-#ifndef DISABLE_DOSBOX_OPL
-
-#include "dosbox.h"
-#include "dbopl.h"
-
-#include "common/system.h"
-#include "common/scummsys.h"
-
-#include <math.h>
-#include <string.h>
-
-namespace OPL {
-namespace DOSBox {
-
-Timer::Timer() {
- masked = false;
- overflow = false;
- enabled = false;
- counter = 0;
- delay = 0;
-}
-
-void Timer::update(double time) {
- if (!enabled || !delay)
- return;
- double deltaStart = time - startTime;
- // Only set the overflow flag when not masked
- if (deltaStart >= 0 && !masked)
- overflow = 1;
-}
-
-void Timer::reset(double time) {
- overflow = false;
- if (!delay || !enabled)
- return;
- double delta = (time - startTime);
- double rem = fmod(delta, delay);
- double next = delay - rem;
- startTime = time + next;
-}
-
-void Timer::stop() {
- enabled = false;
-}
-
-void Timer::start(double time, int scale) {
- //Don't enable again
- if (enabled)
- return;
- enabled = true;
- delay = 0.001 * (256 - counter) * scale;
- startTime = time + delay;
-}
-
-bool Chip::write(uint32 reg, uint8 val) {
- switch (reg) {
- case 0x02:
- timer[0].counter = val;
- return true;
- case 0x03:
- timer[1].counter = val;
- return true;
- case 0x04:
- double time = g_system->getMillis() / 1000.0;
-
- if (val & 0x80) {
- timer[0].reset(time);
- timer[1].reset(time);
- } else {
- timer[0].update(time);
- timer[1].update(time);
-
- if (val & 0x1)
- timer[0].start(time, 80);
- else
- timer[0].stop();
-
- timer[0].masked = (val & 0x40) > 0;
-
- if (timer[0].masked)
- timer[0].overflow = false;
-
- if (val & 0x2)
- timer[1].start(time, 320);
- else
- timer[1].stop();
-
- timer[1].masked = (val & 0x20) > 0;
-
- if (timer[1].masked)
- timer[1].overflow = false;
- }
- return true;
- }
- return false;
-}
-
-uint8 Chip::read() {
- double time = g_system->getMillis() / 1000.0;
-
- timer[0].update(time);
- timer[1].update(time);
-
- uint8 ret = 0;
- // Overflow won't be set if a channel is masked
- if (timer[0].overflow) {
- ret |= 0x40;
- ret |= 0x80;
- }
- if (timer[1].overflow) {
- ret |= 0x20;
- ret |= 0x80;
- }
- return ret;
-}
-
-OPL::OPL(Config::OplType type) : _type(type), _rate(0), _emulator(0) {
-}
-
-OPL::~OPL() {
- free();
-}
-
-void OPL::free() {
- delete _emulator;
- _emulator = 0;
-}
-
-bool OPL::init(int rate) {
- free();
-
- memset(&_reg, 0, sizeof(_reg));
- memset(_chip, 0, sizeof(_chip));
-
- _emulator = new DBOPL::Chip();
- if (!_emulator)
- return false;
-
- DBOPL::InitTables();
- _emulator->Setup(rate);
-
- if (_type == Config::kDualOpl2) {
- // Setup opl3 mode in the hander
- _emulator->WriteReg(0x105, 1);
- }
-
- _rate = rate;
- return true;
-}
-
-void OPL::reset() {
- init(_rate);
-}
-
-void OPL::write(int port, int val) {
- if (port&1) {
- switch (_type) {
- case Config::kOpl2:
- case Config::kOpl3:
- if (!_chip[0].write(_reg.normal, val))
- _emulator->WriteReg(_reg.normal, val);
- break;
- case Config::kDualOpl2:
- // Not a 0x??8 port, then write to a specific port
- if (!(port & 0x8)) {
- byte index = (port & 2) >> 1;
- dualWrite(index, _reg.dual[index], val);
- } else {
- //Write to both ports
- dualWrite(0, _reg.dual[0], val);
- dualWrite(1, _reg.dual[1], val);
- }
- break;
- }
- } else {
- // Ask the handler to write the address
- // Make sure to clip them in the right range
- switch (_type) {
- case Config::kOpl2:
- _reg.normal = _emulator->WriteAddr(port, val) & 0xff;
- break;
- case Config::kOpl3:
- _reg.normal = _emulator->WriteAddr(port, val) & 0x1ff;
- break;
- case Config::kDualOpl2:
- // Not a 0x?88 port, when write to a specific side
- if (!(port & 0x8)) {
- byte index = (port & 2) >> 1;
- _reg.dual[index] = val & 0xff;
- } else {
- _reg.dual[0] = val & 0xff;
- _reg.dual[1] = val & 0xff;
- }
- break;
- }
- }
-}
-
-byte OPL::read(int port) {
- switch (_type) {
- case Config::kOpl2:
- if (!(port & 1))
- //Make sure the low bits are 6 on opl2
- return _chip[0].read() | 0x6;
- break;
- case Config::kOpl3:
- if (!(port & 1))
- return _chip[0].read();
- break;
- case Config::kDualOpl2:
- // Only return for the lower ports
- if (port & 1)
- return 0xff;
- // Make sure the low bits are 6 on opl2
- return _chip[(port >> 1) & 1].read() | 0x6;
- }
- return 0;
-}
-
-void OPL::writeReg(int r, int v) {
- byte tempReg = 0;
- switch (_type) {
- case Config::kOpl2:
- case Config::kDualOpl2:
- case Config::kOpl3:
- // We can't use _handler->writeReg here directly, since it would miss timer changes.
-
- // Backup old setup register
- tempReg = _reg.normal;
-
- // We need to set the register we want to write to via port 0x388
- write(0x388, r);
- // Do the real writing to the register
- write(0x389, v);
- // Restore the old register
- write(0x388, tempReg);
- break;
- };
-}
-
-void OPL::dualWrite(uint8 index, uint8 reg, uint8 val) {
- // Make sure you don't use opl3 features
- // Don't allow write to disable opl3
- if (reg == 5)
- return;
-
- // Only allow 4 waveforms
- if (reg >= 0xE0 && reg <= 0xE8)
- val &= 3;
-
- // Write to the timer?
- if (_chip[index].write(reg, val))
- return;
-
- // Enabling panning
- if (reg >= 0xC0 && reg <= 0xC8) {
- val &= 15;
- val |= index ? 0xA0 : 0x50;
- }
-
- uint32 fullReg = reg + (index ? 0x100 : 0);
- _emulator->WriteReg(fullReg, val);
-}
-
-void OPL::readBuffer(int16 *buffer, int length) {
- // For stereo OPL cards, we divide the sample count by 2,
- // to match stereo AudioStream behavior.
- if (_type != Config::kOpl2)
- length >>= 1;
-
- const uint bufferLength = 512;
- int32 tempBuffer[bufferLength * 2];
-
- if (_emulator->opl3Active) {
- while (length > 0) {
- const uint readSamples = MIN<uint>(length, bufferLength);
-
- _emulator->GenerateBlock3(readSamples, tempBuffer);
-
- for (uint i = 0; i < (readSamples << 1); ++i)
- buffer[i] = tempBuffer[i];
-
- buffer += (readSamples << 1);
- length -= readSamples;
- }
- } else {
- while (length > 0) {
- const uint readSamples = MIN<uint>(length, bufferLength << 1);
-
- _emulator->GenerateBlock2(readSamples, tempBuffer);
-
- for (uint i = 0; i < readSamples; ++i)
- buffer[i] = tempBuffer[i];
-
- buffer += readSamples;
- length -= readSamples;
- }
- }
-}
-
-} // End of namespace DOSBox
-} // End of namespace OPL
-
-#endif // !DISABLE_DOSBOX_ADLIB
diff --git a/sound/softsynth/opl/dosbox.h b/sound/softsynth/opl/dosbox.h
deleted file mode 100644
index 958310611d..0000000000
--- a/sound/softsynth/opl/dosbox.h
+++ /dev/null
@@ -1,110 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- */
-
-/*
- * Based on OPL emulation code of DOSBox
- * Copyright (C) 2002-2009 The DOSBox Team
- * Licensed under GPLv2+
- * http://www.dosbox.com
- */
-
-#ifndef SOUND_SOFTSYNTH_OPL_DOSBOX_H
-#define SOUND_SOFTSYNTH_OPL_DOSBOX_H
-
-#ifndef DISABLE_DOSBOX_OPL
-
-#include "sound/fmopl.h"
-
-namespace OPL {
-namespace DOSBox {
-
-struct Timer {
- double startTime;
- double delay;
- bool enabled, overflow, masked;
- uint8 counter;
-
- Timer();
-
- //Call update before making any further changes
- void update(double time);
-
- //On a reset make sure the start is in sync with the next cycle
- void reset(double time);
-
- void stop();
-
- void start(double time, int scale);
-};
-
-struct Chip {
- //Last selected register
- Timer timer[2];
- //Check for it being a write to the timer
- bool write(uint32 addr, uint8 val);
- //Read the current timer state, will use current double
- uint8 read();
-};
-
-namespace DBOPL {
-struct Chip;
-} // end of namespace DBOPL
-
-class OPL : public ::OPL::OPL {
-private:
- Config::OplType _type;
- uint _rate;
-
- DBOPL::Chip *_emulator;
- Chip _chip[2];
- union {
- uint16 normal;
- uint8 dual[2];
- } _reg;
-
- void free();
- void dualWrite(uint8 index, uint8 reg, uint8 val);
-public:
- OPL(Config::OplType type);
- ~OPL();
-
- bool init(int rate);
- void reset();
-
- void write(int a, int v);
- byte read(int a);
-
- void writeReg(int r, int v);
-
- void readBuffer(int16 *buffer, int length);
- bool isStereo() const { return _type != Config::kOpl2; }
-};
-
-} // End of namespace DOSBox
-} // End of namespace OPL
-
-#endif // !DISABLE_DOSBOX_OPL
-
-#endif
-
diff --git a/sound/softsynth/opl/mame.cpp b/sound/softsynth/opl/mame.cpp
deleted file mode 100644
index c875080e8f..0000000000
--- a/sound/softsynth/opl/mame.cpp
+++ /dev/null
@@ -1,1234 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- * LGPL licensed version of MAMEs fmopl (V0.37a modified) by
- * Tatsuyuki Satoh. Included from LGPL'ed AdPlug.
- */
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <stdarg.h>
-#include <math.h>
-
-#include "mame.h"
-
-#if defined (_WIN32_WCE) || defined (__SYMBIAN32__) || defined(__GP32__) || defined(GP2X) || defined (__MAEMO__) || defined(__DS__) || defined (__MINT__) || defined(__N64__)
-#include "common/config-manager.h"
-#endif
-
-#if defined(__DS__)
-#include "dsmain.h"
-#endif
-
-namespace OPL {
-namespace MAME {
-
-OPL::~OPL() {
- MAME::OPLDestroy(_opl);
- _opl = 0;
-}
-
-bool OPL::init(int rate) {
- if (_opl)
- MAME::OPLDestroy(_opl);
-
- _opl = MAME::makeAdLibOPL(rate);
- return (_opl != 0);
-}
-
-void OPL::reset() {
- MAME::OPLResetChip(_opl);
-}
-
-void OPL::write(int a, int v) {
- MAME::OPLWrite(_opl, a, v);
-}
-
-byte OPL::read(int a) {
- return MAME::OPLRead(_opl, a);
-}
-
-void OPL::writeReg(int r, int v) {
- MAME::OPLWriteReg(_opl, r, v);
-}
-
-void OPL::readBuffer(int16 *buffer, int length) {
- MAME::YM3812UpdateOne(_opl, buffer, length);
-}
-
-/* -------------------- preliminary define section --------------------- */
-/* attack/decay rate time rate */
-#define OPL_ARRATE 141280 /* RATE 4 = 2826.24ms @ 3.6MHz */
-#define OPL_DRRATE 1956000 /* RATE 4 = 39280.64ms @ 3.6MHz */
-
-#define FREQ_BITS 24 /* frequency turn */
-
-/* counter bits = 20 , octerve 7 */
-#define FREQ_RATE (1<<(FREQ_BITS-20))
-#define TL_BITS (FREQ_BITS+2)
-
-/* final output shift , limit minimum and maximum */
-#define OPL_OUTSB (TL_BITS+3-16) /* OPL output final shift 16bit */
-#define OPL_MAXOUT (0x7fff<<OPL_OUTSB)
-#define OPL_MINOUT (-0x8000<<OPL_OUTSB)
-
-/* -------------------- quality selection --------------------- */
-
-/* sinwave entries */
-/* used static memory = SIN_ENT * 4 (byte) */
-#ifdef __DS__
-#define SIN_ENT_SHIFT 8
-#else
-#define SIN_ENT_SHIFT 11
-#endif
-#define SIN_ENT (1<<SIN_ENT_SHIFT)
-
-/* output level entries (envelope,sinwave) */
-/* envelope counter lower bits */
-int ENV_BITS;
-/* envelope output entries */
-int EG_ENT;
-
-/* used dynamic memory = EG_ENT*4*4(byte)or EG_ENT*6*4(byte) */
-/* used static memory = EG_ENT*4 (byte) */
-int EG_OFF; /* OFF */
-int EG_DED;
-int EG_DST; /* DECAY START */
-int EG_AED;
-#define EG_AST 0 /* ATTACK START */
-
-#define EG_STEP (96.0/EG_ENT) /* OPL is 0.1875 dB step */
-
-/* LFO table entries */
-#define VIB_ENT 512
-#define VIB_SHIFT (32-9)
-#define AMS_ENT 512
-#define AMS_SHIFT (32-9)
-
-#define VIB_RATE_SHIFT 8
-#define VIB_RATE (1<<VIB_RATE_SHIFT)
-
-/* -------------------- local defines , macros --------------------- */
-
-/* register number to channel number , slot offset */
-#define SLOT1 0
-#define SLOT2 1
-
-/* envelope phase */
-#define ENV_MOD_RR 0x00
-#define ENV_MOD_DR 0x01
-#define ENV_MOD_AR 0x02
-
-/* -------------------- tables --------------------- */
-static const int slot_array[32] = {
- 0, 2, 4, 1, 3, 5,-1,-1,
- 6, 8,10, 7, 9,11,-1,-1,
- 12,14,16,13,15,17,-1,-1,
- -1,-1,-1,-1,-1,-1,-1,-1
-};
-
-static uint KSL_TABLE[8 * 16];
-
-static const double KSL_TABLE_SEED[8 * 16] = {
- /* OCT 0 */
- 0.000, 0.000, 0.000, 0.000,
- 0.000, 0.000, 0.000, 0.000,
- 0.000, 0.000, 0.000, 0.000,
- 0.000, 0.000, 0.000, 0.000,
- /* OCT 1 */
- 0.000, 0.000, 0.000, 0.000,
- 0.000, 0.000, 0.000, 0.000,
- 0.000, 0.750, 1.125, 1.500,
- 1.875, 2.250, 2.625, 3.000,
- /* OCT 2 */
- 0.000, 0.000, 0.000, 0.000,
- 0.000, 1.125, 1.875, 2.625,
- 3.000, 3.750, 4.125, 4.500,
- 4.875, 5.250, 5.625, 6.000,
- /* OCT 3 */
- 0.000, 0.000, 0.000, 1.875,
- 3.000, 4.125, 4.875, 5.625,
- 6.000, 6.750, 7.125, 7.500,
- 7.875, 8.250, 8.625, 9.000,
- /* OCT 4 */
- 0.000, 0.000, 3.000, 4.875,
- 6.000, 7.125, 7.875, 8.625,
- 9.000, 9.750, 10.125, 10.500,
- 10.875, 11.250, 11.625, 12.000,
- /* OCT 5 */
- 0.000, 3.000, 6.000, 7.875,
- 9.000, 10.125, 10.875, 11.625,
- 12.000, 12.750, 13.125, 13.500,
- 13.875, 14.250, 14.625, 15.000,
- /* OCT 6 */
- 0.000, 6.000, 9.000, 10.875,
- 12.000, 13.125, 13.875, 14.625,
- 15.000, 15.750, 16.125, 16.500,
- 16.875, 17.250, 17.625, 18.000,
- /* OCT 7 */
- 0.000, 9.000, 12.000, 13.875,
- 15.000, 16.125, 16.875, 17.625,
- 18.000, 18.750, 19.125, 19.500,
- 19.875, 20.250, 20.625, 21.000
-};
-
-/* sustain level table (3db per step) */
-/* 0 - 15: 0, 3, 6, 9,12,15,18,21,24,27,30,33,36,39,42,93 (dB)*/
-
-static int SL_TABLE[16];
-
-static const uint SL_TABLE_SEED[16] = {
- 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 31
-};
-
-#define TL_MAX (EG_ENT * 2) /* limit(tl + ksr + envelope) + sinwave */
-/* TotalLevel : 48 24 12 6 3 1.5 0.75 (dB) */
-/* TL_TABLE[ 0 to TL_MAX ] : plus section */
-/* TL_TABLE[ TL_MAX to TL_MAX+TL_MAX-1 ] : minus section */
-static int *TL_TABLE;
-
-/* pointers to TL_TABLE with sinwave output offset */
-static int **SIN_TABLE;
-
-/* LFO table */
-static int *AMS_TABLE;
-static int *VIB_TABLE;
-
-/* envelope output curve table */
-/* attack + decay + OFF */
-//static int ENV_CURVE[2*EG_ENT+1];
-//static int ENV_CURVE[2 * 4096 + 1]; // to keep it static ...
-static int *ENV_CURVE;
-
-
-/* multiple table */
-#define ML(a) (int)(a * 2)
-static const uint MUL_TABLE[16]= {
-/* 1/2, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15 */
- ML(0.50), ML(1.00), ML(2.00), ML(3.00), ML(4.00), ML(5.00), ML(6.00), ML(7.00),
- ML(8.00), ML(9.00), ML(10.00), ML(10.00),ML(12.00),ML(12.00),ML(15.00),ML(15.00)
-};
-#undef ML
-
-/* dummy attack / decay rate ( when rate == 0 ) */
-static int RATE_0[16]=
-{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
-
-/* -------------------- static state --------------------- */
-
-/* lock level of common table */
-static int num_lock = 0;
-
-/* work table */
-static void *cur_chip = NULL; /* current chip point */
-/* currenct chip state */
-/* static OPLSAMPLE *bufL,*bufR; */
-static OPL_CH *S_CH;
-static OPL_CH *E_CH;
-OPL_SLOT *SLOT7_1, *SLOT7_2, *SLOT8_1, *SLOT8_2;
-
-static int outd[1];
-static int ams;
-static int vib;
-int *ams_table;
-int *vib_table;
-static int amsIncr;
-static int vibIncr;
-static int feedback2; /* connect for SLOT 2 */
-
-/* --------------------- rebuild tables ------------------- */
-
-#define SC_KSL(mydb) ((uint) (mydb / (EG_STEP / 2)))
-#define SC_SL(db) (int)(db * ((3 / EG_STEP) * (1 << ENV_BITS))) + EG_DST
-
-void OPLBuildTables(int ENV_BITS_PARAM, int EG_ENT_PARAM) {
- int i;
-
- ENV_BITS = ENV_BITS_PARAM;
- EG_ENT = EG_ENT_PARAM;
- EG_OFF = ((2 * EG_ENT)<<ENV_BITS); /* OFF */
- EG_DED = EG_OFF;
- EG_DST = (EG_ENT << ENV_BITS); /* DECAY START */
- EG_AED = EG_DST;
- //EG_STEP = (96.0/EG_ENT);
-
- for (i = 0; i < ARRAYSIZE(KSL_TABLE_SEED); i++)
- KSL_TABLE[i] = SC_KSL(KSL_TABLE_SEED[i]);
-
- for (i = 0; i < ARRAYSIZE(SL_TABLE_SEED); i++)
- SL_TABLE[i] = SC_SL(SL_TABLE_SEED[i]);
-}
-
-#undef SC_KSL
-#undef SC_SL
-
-/* --------------------- subroutines --------------------- */
-
-/* status set and IRQ handling */
-inline void OPL_STATUS_SET(FM_OPL *OPL, int flag) {
- /* set status flag */
- OPL->status |= flag;
- if (!(OPL->status & 0x80)) {
- if (OPL->status & OPL->statusmask) { /* IRQ on */
- OPL->status |= 0x80;
- /* callback user interrupt handler (IRQ is OFF to ON) */
- if (OPL->IRQHandler)
- (OPL->IRQHandler)(OPL->IRQParam,1);
- }
- }
-}
-
-/* status reset and IRQ handling */
-inline void OPL_STATUS_RESET(FM_OPL *OPL, int flag) {
- /* reset status flag */
- OPL->status &= ~flag;
- if ((OPL->status & 0x80)) {
- if (!(OPL->status & OPL->statusmask)) {
- OPL->status &= 0x7f;
- /* callback user interrupt handler (IRQ is ON to OFF) */
- if (OPL->IRQHandler) (OPL->IRQHandler)(OPL->IRQParam,0);
- }
- }
-}
-
-/* IRQ mask set */
-inline void OPL_STATUSMASK_SET(FM_OPL *OPL, int flag) {
- OPL->statusmask = flag;
- /* IRQ handling check */
- OPL_STATUS_SET(OPL,0);
- OPL_STATUS_RESET(OPL,0);
-}
-
-/* ----- key on ----- */
-inline void OPL_KEYON(OPL_SLOT *SLOT) {
- /* sin wave restart */
- SLOT->Cnt = 0;
- /* set attack */
- SLOT->evm = ENV_MOD_AR;
- SLOT->evs = SLOT->evsa;
- SLOT->evc = EG_AST;
- SLOT->eve = EG_AED;
-}
-
-/* ----- key off ----- */
-inline void OPL_KEYOFF(OPL_SLOT *SLOT) {
- if (SLOT->evm > ENV_MOD_RR) {
- /* set envelope counter from envleope output */
-
- // WORKAROUND: The Kyra engine does something very strange when
- // starting a new song. For each channel:
- //
- // * The release rate is set to "fastest".
- // * Any note is keyed off.
- // * A very low-frequency note is keyed on.
- //
- // Usually, what happens next is that the real notes is keyed
- // on immediately, in which case there's no problem.
- //
- // However, if the note is again keyed off (because the channel
- // begins on a rest rather than a note), the envelope counter
- // was moved from the very lowest point on the attack curve to
- // the very highest point on the release curve.
- //
- // Again, this might not be a problem, if the release rate is
- // still set to "fastest". But in many cases, it had already
- // been increased. And, possibly because of inaccuracies in the
- // envelope generator, that would cause the note to "fade out"
- // for quite a long time.
- //
- // What we really need is a way to find the correct starting
- // point for the envelope counter, and that may be what the
- // commented-out line below is meant to do. For now, simply
- // handle the pathological case.
-
- if (SLOT->evm == ENV_MOD_AR && SLOT->evc == EG_AST)
- SLOT->evc = EG_DED;
- else if (!(SLOT->evc & EG_DST))
- //SLOT->evc = (ENV_CURVE[SLOT->evc>>ENV_BITS]<<ENV_BITS) + EG_DST;
- SLOT->evc = EG_DST;
- SLOT->eve = EG_DED;
- SLOT->evs = SLOT->evsr;
- SLOT->evm = ENV_MOD_RR;
- }
-}
-
-/* ---------- calcrate Envelope Generator & Phase Generator ---------- */
-
-/* return : envelope output */
-inline uint OPL_CALC_SLOT(OPL_SLOT *SLOT) {
- /* calcrate envelope generator */
- if ((SLOT->evc += SLOT->evs) >= SLOT->eve) {
- switch (SLOT->evm) {
- case ENV_MOD_AR: /* ATTACK -> DECAY1 */
- /* next DR */
- SLOT->evm = ENV_MOD_DR;
- SLOT->evc = EG_DST;
- SLOT->eve = SLOT->SL;
- SLOT->evs = SLOT->evsd;
- break;
- case ENV_MOD_DR: /* DECAY -> SL or RR */
- SLOT->evc = SLOT->SL;
- SLOT->eve = EG_DED;
- if (SLOT->eg_typ) {
- SLOT->evs = 0;
- } else {
- SLOT->evm = ENV_MOD_RR;
- SLOT->evs = SLOT->evsr;
- }
- break;
- case ENV_MOD_RR: /* RR -> OFF */
- SLOT->evc = EG_OFF;
- SLOT->eve = EG_OFF + 1;
- SLOT->evs = 0;
- break;
- }
- }
- /* calcrate envelope */
- return SLOT->TLL + ENV_CURVE[SLOT->evc>>ENV_BITS] + (SLOT->ams ? ams : 0);
-}
-
-/* set algorythm connection */
-static void set_algorythm(OPL_CH *CH) {
- int *carrier = &outd[0];
- CH->connect1 = CH->CON ? carrier : &feedback2;
- CH->connect2 = carrier;
-}
-
-/* ---------- frequency counter for operater update ---------- */
-inline void CALC_FCSLOT(OPL_CH *CH, OPL_SLOT *SLOT) {
- int ksr;
-
- /* frequency step counter */
- SLOT->Incr = CH->fc * SLOT->mul;
- ksr = CH->kcode >> SLOT->KSR;
-
- if (SLOT->ksr != ksr) {
- SLOT->ksr = ksr;
- /* attack , decay rate recalcration */
- SLOT->evsa = SLOT->AR[ksr];
- SLOT->evsd = SLOT->DR[ksr];
- SLOT->evsr = SLOT->RR[ksr];
- }
- SLOT->TLL = SLOT->TL + (CH->ksl_base>>SLOT->ksl);
-}
-
-/* set multi,am,vib,EG-TYP,KSR,mul */
-inline void set_mul(FM_OPL *OPL, int slot, int v) {
- OPL_CH *CH = &OPL->P_CH[slot>>1];
- OPL_SLOT *SLOT = &CH->SLOT[slot & 1];
-
- SLOT->mul = MUL_TABLE[v & 0x0f];
- SLOT->KSR = (v & 0x10) ? 0 : 2;
- SLOT->eg_typ = (v & 0x20) >> 5;
- SLOT->vib = (v & 0x40);
- SLOT->ams = (v & 0x80);
- CALC_FCSLOT(CH, SLOT);
-}
-
-/* set ksl & tl */
-inline void set_ksl_tl(FM_OPL *OPL, int slot, int v) {
- OPL_CH *CH = &OPL->P_CH[slot>>1];
- OPL_SLOT *SLOT = &CH->SLOT[slot & 1];
- int ksl = v >> 6; /* 0 / 1.5 / 3 / 6 db/OCT */
-
- SLOT->ksl = ksl ? 3-ksl : 31;
- SLOT->TL = (int)((v & 0x3f) * (0.75 / EG_STEP)); /* 0.75db step */
-
- if (!(OPL->mode & 0x80)) { /* not CSM latch total level */
- SLOT->TLL = SLOT->TL + (CH->ksl_base >> SLOT->ksl);
- }
-}
-
-/* set attack rate & decay rate */
-inline void set_ar_dr(FM_OPL *OPL, int slot, int v) {
- OPL_CH *CH = &OPL->P_CH[slot>>1];
- OPL_SLOT *SLOT = &CH->SLOT[slot & 1];
- int ar = v >> 4;
- int dr = v & 0x0f;
-
- SLOT->AR = ar ? &OPL->AR_TABLE[ar << 2] : RATE_0;
- SLOT->evsa = SLOT->AR[SLOT->ksr];
- if (SLOT->evm == ENV_MOD_AR)
- SLOT->evs = SLOT->evsa;
-
- SLOT->DR = dr ? &OPL->DR_TABLE[dr<<2] : RATE_0;
- SLOT->evsd = SLOT->DR[SLOT->ksr];
- if (SLOT->evm == ENV_MOD_DR)
- SLOT->evs = SLOT->evsd;
-}
-
-/* set sustain level & release rate */
-inline void set_sl_rr(FM_OPL *OPL, int slot, int v) {
- OPL_CH *CH = &OPL->P_CH[slot>>1];
- OPL_SLOT *SLOT = &CH->SLOT[slot & 1];
- int sl = v >> 4;
- int rr = v & 0x0f;
-
- SLOT->SL = SL_TABLE[sl];
- if (SLOT->evm == ENV_MOD_DR)
- SLOT->eve = SLOT->SL;
- SLOT->RR = &OPL->DR_TABLE[rr<<2];
- SLOT->evsr = SLOT->RR[SLOT->ksr];
- if (SLOT->evm == ENV_MOD_RR)
- SLOT->evs = SLOT->evsr;
-}
-
-/* operator output calcrator */
-
-#define OP_OUT(slot,env,con) slot->wavetable[((slot->Cnt + con)>>(24-SIN_ENT_SHIFT)) & (SIN_ENT-1)][env]
-/* ---------- calcrate one of channel ---------- */
-inline void OPL_CALC_CH(OPL_CH *CH) {
- uint env_out;
- OPL_SLOT *SLOT;
-
- feedback2 = 0;
- /* SLOT 1 */
- SLOT = &CH->SLOT[SLOT1];
- env_out=OPL_CALC_SLOT(SLOT);
- if (env_out < (uint)(EG_ENT - 1)) {
- /* PG */
- if (SLOT->vib)
- SLOT->Cnt += (SLOT->Incr * vib) >> VIB_RATE_SHIFT;
- else
- SLOT->Cnt += SLOT->Incr;
- /* connection */
- if (CH->FB) {
- int feedback1 = (CH->op1_out[0] + CH->op1_out[1]) >> CH->FB;
- CH->op1_out[1] = CH->op1_out[0];
- *CH->connect1 += CH->op1_out[0] = OP_OUT(SLOT, env_out, feedback1);
- } else {
- *CH->connect1 += OP_OUT(SLOT, env_out, 0);
- }
- } else {
- CH->op1_out[1] = CH->op1_out[0];
- CH->op1_out[0] = 0;
- }
- /* SLOT 2 */
- SLOT = &CH->SLOT[SLOT2];
- env_out=OPL_CALC_SLOT(SLOT);
- if (env_out < (uint)(EG_ENT - 1)) {
- /* PG */
- if (SLOT->vib)
- SLOT->Cnt += (SLOT->Incr * vib) >> VIB_RATE_SHIFT;
- else
- SLOT->Cnt += SLOT->Incr;
- /* connection */
- outd[0] += OP_OUT(SLOT, env_out, feedback2);
- }
-}
-
-/* ---------- calcrate rythm block ---------- */
-#define WHITE_NOISE_db 6.0
-inline void OPL_CALC_RH(FM_OPL *OPL, OPL_CH *CH) {
- uint env_tam, env_sd, env_top, env_hh;
- // This code used to do int(OPL->rnd.getRandomBit() * (WHITE_NOISE_db / EG_STEP)),
- // but EG_STEP = 96.0/EG_ENT, and WHITE_NOISE_db=6.0. So, that's equivalent to
- // int(OPL->rnd.getRandomBit() * EG_ENT/16). We know that EG_ENT is 4096, or 1024,
- // or 128, so we can safely avoid any FP ops.
- int whitenoise = OPL->rnd.getRandomBit() * (EG_ENT>>4);
-
- int tone8;
-
- OPL_SLOT *SLOT;
- int env_out;
-
- /* BD : same as FM serial mode and output level is large */
- feedback2 = 0;
- /* SLOT 1 */
- SLOT = &CH[6].SLOT[SLOT1];
- env_out = OPL_CALC_SLOT(SLOT);
- if (env_out < EG_ENT-1) {
- /* PG */
- if (SLOT->vib)
- SLOT->Cnt += (SLOT->Incr * vib) >> VIB_RATE_SHIFT;
- else
- SLOT->Cnt += SLOT->Incr;
- /* connection */
- if (CH[6].FB) {
- int feedback1 = (CH[6].op1_out[0] + CH[6].op1_out[1]) >> CH[6].FB;
- CH[6].op1_out[1] = CH[6].op1_out[0];
- feedback2 = CH[6].op1_out[0] = OP_OUT(SLOT, env_out, feedback1);
- }
- else {
- feedback2 = OP_OUT(SLOT, env_out, 0);
- }
- } else {
- feedback2 = 0;
- CH[6].op1_out[1] = CH[6].op1_out[0];
- CH[6].op1_out[0] = 0;
- }
- /* SLOT 2 */
- SLOT = &CH[6].SLOT[SLOT2];
- env_out = OPL_CALC_SLOT(SLOT);
- if (env_out < EG_ENT-1) {
- /* PG */
- if (SLOT->vib)
- SLOT->Cnt += (SLOT->Incr * vib) >> VIB_RATE_SHIFT;
- else
- SLOT->Cnt += SLOT->Incr;
- /* connection */
- outd[0] += OP_OUT(SLOT, env_out, feedback2) * 2;
- }
-
- // SD (17) = mul14[fnum7] + white noise
- // TAM (15) = mul15[fnum8]
- // TOP (18) = fnum6(mul18[fnum8]+whitenoise)
- // HH (14) = fnum7(mul18[fnum8]+whitenoise) + white noise
- env_sd = OPL_CALC_SLOT(SLOT7_2) + whitenoise;
- env_tam =OPL_CALC_SLOT(SLOT8_1);
- env_top = OPL_CALC_SLOT(SLOT8_2);
- env_hh = OPL_CALC_SLOT(SLOT7_1) + whitenoise;
-
- /* PG */
- if (SLOT7_1->vib)
- SLOT7_1->Cnt += (SLOT7_1->Incr * vib) >> (VIB_RATE_SHIFT-1);
- else
- SLOT7_1->Cnt += 2 * SLOT7_1->Incr;
- if (SLOT7_2->vib)
- SLOT7_2->Cnt += (CH[7].fc * vib) >> (VIB_RATE_SHIFT-3);
- else
- SLOT7_2->Cnt += (CH[7].fc * 8);
- if (SLOT8_1->vib)
- SLOT8_1->Cnt += (SLOT8_1->Incr * vib) >> VIB_RATE_SHIFT;
- else
- SLOT8_1->Cnt += SLOT8_1->Incr;
- if (SLOT8_2->vib)
- SLOT8_2->Cnt += ((CH[8].fc * 3) * vib) >> (VIB_RATE_SHIFT-4);
- else
- SLOT8_2->Cnt += (CH[8].fc * 48);
-
- tone8 = OP_OUT(SLOT8_2,whitenoise,0 );
-
- /* SD */
- if (env_sd < (uint)(EG_ENT - 1))
- outd[0] += OP_OUT(SLOT7_1, env_sd, 0) * 8;
- /* TAM */
- if (env_tam < (uint)(EG_ENT - 1))
- outd[0] += OP_OUT(SLOT8_1, env_tam, 0) * 2;
- /* TOP-CY */
- if (env_top < (uint)(EG_ENT - 1))
- outd[0] += OP_OUT(SLOT7_2, env_top, tone8) * 2;
- /* HH */
- if (env_hh < (uint)(EG_ENT-1))
- outd[0] += OP_OUT(SLOT7_2, env_hh, tone8) * 2;
-}
-
-/* ----------- initialize time tabls ----------- */
-static void init_timetables(FM_OPL *OPL, int ARRATE, int DRRATE) {
- int i;
- double rate;
-
- /* make attack rate & decay rate tables */
- for (i = 0; i < 4; i++)
- OPL->AR_TABLE[i] = OPL->DR_TABLE[i] = 0;
- for (i = 4; i <= 60; i++) {
- rate = OPL->freqbase; /* frequency rate */
- if (i < 60)
- rate *= 1.0 + (i & 3) * 0.25; /* b0-1 : x1 , x1.25 , x1.5 , x1.75 */
- rate *= 1 << ((i >> 2) - 1); /* b2-5 : shift bit */
- rate *= (double)(EG_ENT << ENV_BITS);
- OPL->AR_TABLE[i] = (int)(rate / ARRATE);
- OPL->DR_TABLE[i] = (int)(rate / DRRATE);
- }
- for (i = 60; i < 76; i++) {
- OPL->AR_TABLE[i] = EG_AED-1;
- OPL->DR_TABLE[i] = OPL->DR_TABLE[60];
- }
-}
-
-/* ---------- generic table initialize ---------- */
-static int OPLOpenTable(void) {
- int s,t;
- double rate;
- int i,j;
- double pom;
-
-#ifdef __DS__
- DS::fastRamReset();
-
- TL_TABLE = (int *) DS::fastRamAlloc(TL_MAX * 2 * sizeof(int *));
- SIN_TABLE = (int **) DS::fastRamAlloc(SIN_ENT * 4 * sizeof(int *));
-#else
-
- /* allocate dynamic tables */
- if ((TL_TABLE = (int *)malloc(TL_MAX * 2 * sizeof(int))) == NULL)
- return 0;
-
- if ((SIN_TABLE = (int **)malloc(SIN_ENT * 4 * sizeof(int *))) == NULL) {
- free(TL_TABLE);
- return 0;
- }
-#endif
-
- if ((AMS_TABLE = (int *)malloc(AMS_ENT * 2 * sizeof(int))) == NULL) {
- free(TL_TABLE);
- free(SIN_TABLE);
- return 0;
- }
-
- if ((VIB_TABLE = (int *)malloc(VIB_ENT * 2 * sizeof(int))) == NULL) {
- free(TL_TABLE);
- free(SIN_TABLE);
- free(AMS_TABLE);
- return 0;
- }
- /* make total level table */
- for (t = 0; t < EG_ENT - 1; t++) {
- rate = ((1 << TL_BITS) - 1) / pow(10.0, EG_STEP * t / 20); /* dB -> voltage */
- TL_TABLE[ t] = (int)rate;
- TL_TABLE[TL_MAX + t] = -TL_TABLE[t];
- }
- /* fill volume off area */
- for (t = EG_ENT - 1; t < TL_MAX; t++) {
- TL_TABLE[t] = TL_TABLE[TL_MAX + t] = 0;
- }
-
- /* make sinwave table (total level offet) */
- /* degree 0 = degree 180 = off */
- SIN_TABLE[0] = SIN_TABLE[SIN_ENT /2 ] = &TL_TABLE[EG_ENT - 1];
- for (s = 1;s <= SIN_ENT / 4; s++) {
- pom = sin(2 * PI * s / SIN_ENT); /* sin */
- pom = 20 * log10(1 / pom); /* decibel */
- j = int(pom / EG_STEP); /* TL_TABLE steps */
-
- /* degree 0 - 90 , degree 180 - 90 : plus section */
- SIN_TABLE[ s] = SIN_TABLE[SIN_ENT / 2 - s] = &TL_TABLE[j];
- /* degree 180 - 270 , degree 360 - 270 : minus section */
- SIN_TABLE[SIN_ENT / 2 + s] = SIN_TABLE[SIN_ENT - s] = &TL_TABLE[TL_MAX + j];
- }
- for (s = 0;s < SIN_ENT; s++) {
- SIN_TABLE[SIN_ENT * 1 + s] = s < (SIN_ENT / 2) ? SIN_TABLE[s] : &TL_TABLE[EG_ENT];
- SIN_TABLE[SIN_ENT * 2 + s] = SIN_TABLE[s % (SIN_ENT / 2)];
- SIN_TABLE[SIN_ENT * 3 + s] = (s / (SIN_ENT / 4)) & 1 ? &TL_TABLE[EG_ENT] : SIN_TABLE[SIN_ENT * 2 + s];
- }
-
-
- ENV_CURVE = (int *)malloc(sizeof(int) * (2*EG_ENT+1));
-
- /* envelope counter -> envelope output table */
- for (i=0; i < EG_ENT; i++) {
- /* ATTACK curve */
- pom = pow(((double)(EG_ENT - 1 - i) / EG_ENT), 8) * EG_ENT;
- /* if (pom >= EG_ENT) pom = EG_ENT-1; */
- ENV_CURVE[i] = (int)pom;
- /* DECAY ,RELEASE curve */
- ENV_CURVE[(EG_DST >> ENV_BITS) + i]= i;
- }
- /* off */
- ENV_CURVE[EG_OFF >> ENV_BITS]= EG_ENT - 1;
- /* make LFO ams table */
- for (i=0; i < AMS_ENT; i++) {
- pom = (1.0 + sin(2 * PI * i / AMS_ENT)) / 2; /* sin */
- AMS_TABLE[i] = (int)((1.0 / EG_STEP) * pom); /* 1dB */
- AMS_TABLE[AMS_ENT + i] = (int)((4.8 / EG_STEP) * pom); /* 4.8dB */
- }
- /* make LFO vibrate table */
- for (i=0; i < VIB_ENT; i++) {
- /* 100cent = 1seminote = 6% ?? */
- pom = (double)VIB_RATE * 0.06 * sin(2 * PI * i / VIB_ENT); /* +-100sect step */
- VIB_TABLE[i] = (int)(VIB_RATE + (pom * 0.07)); /* +- 7cent */
- VIB_TABLE[VIB_ENT + i] = (int)(VIB_RATE + (pom * 0.14)); /* +-14cent */
- }
- return 1;
-}
-
-static void OPLCloseTable(void) {
- free(TL_TABLE);
- free(SIN_TABLE);
- free(AMS_TABLE);
- free(VIB_TABLE);
- free(ENV_CURVE);
-}
-
-/* CSM Key Controll */
-inline void CSMKeyControll(OPL_CH *CH) {
- OPL_SLOT *slot1 = &CH->SLOT[SLOT1];
- OPL_SLOT *slot2 = &CH->SLOT[SLOT2];
- /* all key off */
- OPL_KEYOFF(slot1);
- OPL_KEYOFF(slot2);
- /* total level latch */
- slot1->TLL = slot1->TL + (CH->ksl_base>>slot1->ksl);
- slot1->TLL = slot1->TL + (CH->ksl_base>>slot1->ksl);
- /* key on */
- CH->op1_out[0] = CH->op1_out[1] = 0;
- OPL_KEYON(slot1);
- OPL_KEYON(slot2);
-}
-
-/* ---------- opl initialize ---------- */
-static void OPL_initalize(FM_OPL *OPL) {
- int fn;
-
- /* frequency base */
- OPL->freqbase = (OPL->rate) ? ((double)OPL->clock / OPL->rate) / 72 : 0;
- /* Timer base time */
- OPL->TimerBase = 1.0/((double)OPL->clock / 72.0 );
- /* make time tables */
- init_timetables(OPL, OPL_ARRATE, OPL_DRRATE);
- /* make fnumber -> increment counter table */
- for (fn=0; fn < 1024; fn++) {
- OPL->FN_TABLE[fn] = (uint)(OPL->freqbase * fn * FREQ_RATE * (1<<7) / 2);
- }
- /* LFO freq.table */
- OPL->amsIncr = (int)(OPL->rate ? (double)AMS_ENT * (1 << AMS_SHIFT) / OPL->rate * 3.7 * ((double)OPL->clock/3600000) : 0);
- OPL->vibIncr = (int)(OPL->rate ? (double)VIB_ENT * (1 << VIB_SHIFT) / OPL->rate * 6.4 * ((double)OPL->clock/3600000) : 0);
-}
-
-/* ---------- write a OPL registers ---------- */
-void OPLWriteReg(FM_OPL *OPL, int r, int v) {
- OPL_CH *CH;
- int slot;
- uint block_fnum;
-
- switch (r & 0xe0) {
- case 0x00: /* 00-1f:controll */
- switch (r & 0x1f) {
- case 0x01:
- /* wave selector enable */
- if (OPL->type&OPL_TYPE_WAVESEL) {
- OPL->wavesel = v & 0x20;
- if (!OPL->wavesel) {
- /* preset compatible mode */
- int c;
- for (c = 0; c < OPL->max_ch; c++) {
- OPL->P_CH[c].SLOT[SLOT1].wavetable = &SIN_TABLE[0];
- OPL->P_CH[c].SLOT[SLOT2].wavetable = &SIN_TABLE[0];
- }
- }
- }
- return;
- case 0x02: /* Timer 1 */
- OPL->T[0] = (256-v) * 4;
- break;
- case 0x03: /* Timer 2 */
- OPL->T[1] = (256-v) * 16;
- return;
- case 0x04: /* IRQ clear / mask and Timer enable */
- if (v & 0x80) { /* IRQ flag clear */
- OPL_STATUS_RESET(OPL, 0x7f);
- } else { /* set IRQ mask ,timer enable*/
- uint8 st1 = v & 1;
- uint8 st2 = (v >> 1) & 1;
- /* IRQRST,T1MSK,t2MSK,EOSMSK,BRMSK,x,ST2,ST1 */
- OPL_STATUS_RESET(OPL, v & 0x78);
- OPL_STATUSMASK_SET(OPL,((~v) & 0x78) | 0x01);
- /* timer 2 */
- if (OPL->st[1] != st2) {
- double interval = st2 ? (double)OPL->T[1] * OPL->TimerBase : 0.0;
- OPL->st[1] = st2;
- if (OPL->TimerHandler) (OPL->TimerHandler)(OPL->TimerParam + 1, interval);
- }
- /* timer 1 */
- if (OPL->st[0] != st1) {
- double interval = st1 ? (double)OPL->T[0] * OPL->TimerBase : 0.0;
- OPL->st[0] = st1;
- if (OPL->TimerHandler) (OPL->TimerHandler)(OPL->TimerParam + 0, interval);
- }
- }
- return;
- }
- break;
- case 0x20: /* am,vib,ksr,eg type,mul */
- slot = slot_array[r&0x1f];
- if (slot == -1)
- return;
- set_mul(OPL,slot,v);
- return;
- case 0x40:
- slot = slot_array[r&0x1f];
- if (slot == -1)
- return;
- set_ksl_tl(OPL,slot,v);
- return;
- case 0x60:
- slot = slot_array[r&0x1f];
- if (slot == -1)
- return;
- set_ar_dr(OPL,slot,v);
- return;
- case 0x80:
- slot = slot_array[r&0x1f];
- if (slot == -1)
- return;
- set_sl_rr(OPL,slot,v);
- return;
- case 0xa0:
- switch (r) {
- case 0xbd:
- /* amsep,vibdep,r,bd,sd,tom,tc,hh */
- {
- uint8 rkey = OPL->rythm ^ v;
- OPL->ams_table = &AMS_TABLE[v & 0x80 ? AMS_ENT : 0];
- OPL->vib_table = &VIB_TABLE[v & 0x40 ? VIB_ENT : 0];
- OPL->rythm = v & 0x3f;
- if (OPL->rythm & 0x20) {
- /* BD key on/off */
- if (rkey & 0x10) {
- if (v & 0x10) {
- OPL->P_CH[6].op1_out[0] = OPL->P_CH[6].op1_out[1] = 0;
- OPL_KEYON(&OPL->P_CH[6].SLOT[SLOT1]);
- OPL_KEYON(&OPL->P_CH[6].SLOT[SLOT2]);
- } else {
- OPL_KEYOFF(&OPL->P_CH[6].SLOT[SLOT1]);
- OPL_KEYOFF(&OPL->P_CH[6].SLOT[SLOT2]);
- }
- }
- /* SD key on/off */
- if (rkey & 0x08) {
- if (v & 0x08)
- OPL_KEYON(&OPL->P_CH[7].SLOT[SLOT2]);
- else
- OPL_KEYOFF(&OPL->P_CH[7].SLOT[SLOT2]);
- }/* TAM key on/off */
- if (rkey & 0x04) {
- if (v & 0x04)
- OPL_KEYON(&OPL->P_CH[8].SLOT[SLOT1]);
- else
- OPL_KEYOFF(&OPL->P_CH[8].SLOT[SLOT1]);
- }
- /* TOP-CY key on/off */
- if (rkey & 0x02) {
- if (v & 0x02)
- OPL_KEYON(&OPL->P_CH[8].SLOT[SLOT2]);
- else
- OPL_KEYOFF(&OPL->P_CH[8].SLOT[SLOT2]);
- }
- /* HH key on/off */
- if (rkey & 0x01) {
- if (v & 0x01)
- OPL_KEYON(&OPL->P_CH[7].SLOT[SLOT1]);
- else
- OPL_KEYOFF(&OPL->P_CH[7].SLOT[SLOT1]);
- }
- }
- }
- return;
-
- default:
- break;
- }
- /* keyon,block,fnum */
- if ((r & 0x0f) > 8)
- return;
- CH = &OPL->P_CH[r & 0x0f];
- if (!(r&0x10)) { /* a0-a8 */
- block_fnum = (CH->block_fnum & 0x1f00) | v;
- } else { /* b0-b8 */
- int keyon = (v >> 5) & 1;
- block_fnum = ((v & 0x1f) << 8) | (CH->block_fnum & 0xff);
- if (CH->keyon != keyon) {
- if ((CH->keyon=keyon)) {
- CH->op1_out[0] = CH->op1_out[1] = 0;
- OPL_KEYON(&CH->SLOT[SLOT1]);
- OPL_KEYON(&CH->SLOT[SLOT2]);
- } else {
- OPL_KEYOFF(&CH->SLOT[SLOT1]);
- OPL_KEYOFF(&CH->SLOT[SLOT2]);
- }
- }
- }
- /* update */
- if (CH->block_fnum != block_fnum) {
- int blockRv = 7 - (block_fnum >> 10);
- int fnum = block_fnum & 0x3ff;
- CH->block_fnum = block_fnum;
- CH->ksl_base = KSL_TABLE[block_fnum >> 6];
- CH->fc = OPL->FN_TABLE[fnum] >> blockRv;
- CH->kcode = CH->block_fnum >> 9;
- if ((OPL->mode & 0x40) && CH->block_fnum & 0x100)
- CH->kcode |=1;
- CALC_FCSLOT(CH,&CH->SLOT[SLOT1]);
- CALC_FCSLOT(CH,&CH->SLOT[SLOT2]);
- }
- return;
- case 0xc0:
- /* FB,C */
- if ((r & 0x0f) > 8)
- return;
- CH = &OPL->P_CH[r&0x0f];
- {
- int feedback = (v >> 1) & 7;
- CH->FB = feedback ? (8 + 1) - feedback : 0;
- CH->CON = v & 1;
- set_algorythm(CH);
- }
- return;
- case 0xe0: /* wave type */
- slot = slot_array[r & 0x1f];
- if (slot == -1)
- return;
- CH = &OPL->P_CH[slot>>1];
- if (OPL->wavesel) {
- CH->SLOT[slot&1].wavetable = &SIN_TABLE[(v & 0x03) * SIN_ENT];
- }
- return;
- }
-}
-
-/* lock/unlock for common table */
-static int OPL_LockTable(void) {
- num_lock++;
- if (num_lock>1)
- return 0;
- /* first time */
- cur_chip = NULL;
- /* allocate total level table (128kb space) */
- if (!OPLOpenTable()) {
- num_lock--;
- return -1;
- }
- return 0;
-}
-
-static void OPL_UnLockTable(void) {
- if (num_lock)
- num_lock--;
- if (num_lock)
- return;
- /* last time */
- cur_chip = NULL;
- OPLCloseTable();
-}
-
-/*******************************************************************************/
-/* YM3812 local section */
-/*******************************************************************************/
-
-/* ---------- update one of chip ----------- */
-void YM3812UpdateOne(FM_OPL *OPL, int16 *buffer, int length) {
- int i;
- int data;
- int16 *buf = buffer;
- uint amsCnt = OPL->amsCnt;
- uint vibCnt = OPL->vibCnt;
- uint8 rythm = OPL->rythm & 0x20;
- OPL_CH *CH, *R_CH;
-
-
- if ((void *)OPL != cur_chip) {
- cur_chip = (void *)OPL;
- /* channel pointers */
- S_CH = OPL->P_CH;
- E_CH = &S_CH[9];
- /* rythm slot */
- SLOT7_1 = &S_CH[7].SLOT[SLOT1];
- SLOT7_2 = &S_CH[7].SLOT[SLOT2];
- SLOT8_1 = &S_CH[8].SLOT[SLOT1];
- SLOT8_2 = &S_CH[8].SLOT[SLOT2];
- /* LFO state */
- amsIncr = OPL->amsIncr;
- vibIncr = OPL->vibIncr;
- ams_table = OPL->ams_table;
- vib_table = OPL->vib_table;
- }
- R_CH = rythm ? &S_CH[6] : E_CH;
- for (i = 0; i < length; i++) {
- /* channel A channel B channel C */
- /* LFO */
- ams = ams_table[(amsCnt += amsIncr) >> AMS_SHIFT];
- vib = vib_table[(vibCnt += vibIncr) >> VIB_SHIFT];
- outd[0] = 0;
- /* FM part */
- for (CH = S_CH; CH < R_CH; CH++)
- OPL_CALC_CH(CH);
- /* Rythn part */
- if (rythm)
- OPL_CALC_RH(OPL, S_CH);
- /* limit check */
- data = CLIP(outd[0], OPL_MINOUT, OPL_MAXOUT);
- /* store to sound buffer */
- buf[i] = data >> OPL_OUTSB;
- }
-
- OPL->amsCnt = amsCnt;
- OPL->vibCnt = vibCnt;
-}
-
-/* ---------- reset a chip ---------- */
-void OPLResetChip(FM_OPL *OPL) {
- int c,s;
- int i;
-
- /* reset chip */
- OPL->mode = 0; /* normal mode */
- OPL_STATUS_RESET(OPL, 0x7f);
- /* reset with register write */
- OPLWriteReg(OPL, 0x01,0); /* wabesel disable */
- OPLWriteReg(OPL, 0x02,0); /* Timer1 */
- OPLWriteReg(OPL, 0x03,0); /* Timer2 */
- OPLWriteReg(OPL, 0x04,0); /* IRQ mask clear */
- for (i = 0xff; i >= 0x20; i--)
- OPLWriteReg(OPL,i,0);
- /* reset OPerator parameter */
- for (c = 0; c < OPL->max_ch; c++) {
- OPL_CH *CH = &OPL->P_CH[c];
- /* OPL->P_CH[c].PAN = OPN_CENTER; */
- for (s = 0; s < 2; s++) {
- /* wave table */
- CH->SLOT[s].wavetable = &SIN_TABLE[0];
- /* CH->SLOT[s].evm = ENV_MOD_RR; */
- CH->SLOT[s].evc = EG_OFF;
- CH->SLOT[s].eve = EG_OFF + 1;
- CH->SLOT[s].evs = 0;
- }
- }
-}
-
-/* ---------- Create a virtual YM3812 ---------- */
-/* 'rate' is sampling rate and 'bufsiz' is the size of the */
-FM_OPL *OPLCreate(int type, int clock, int rate) {
- char *ptr;
- FM_OPL *OPL;
- int state_size;
- int max_ch = 9; /* normaly 9 channels */
-
- if (OPL_LockTable() == -1)
- return NULL;
- /* allocate OPL state space */
- state_size = sizeof(FM_OPL);
- state_size += sizeof(OPL_CH) * max_ch;
-
- /* allocate memory block */
- ptr = (char *)calloc(state_size, 1);
- if (ptr == NULL)
- return NULL;
-
- /* clear */
- memset(ptr, 0, state_size);
- OPL = (FM_OPL *)ptr; ptr += sizeof(FM_OPL);
- OPL->P_CH = (OPL_CH *)ptr; ptr += sizeof(OPL_CH) * max_ch;
-
- /* set channel state pointer */
- OPL->type = type;
- OPL->clock = clock;
- OPL->rate = rate;
- OPL->max_ch = max_ch;
-
- /* init grobal tables */
- OPL_initalize(OPL);
-
- /* reset chip */
- OPLResetChip(OPL);
- return OPL;
-}
-
-/* ---------- Destroy one of vietual YM3812 ---------- */
-void OPLDestroy(FM_OPL *OPL) {
- OPL_UnLockTable();
- free(OPL);
-}
-
-/* ---------- Option handlers ---------- */
-void OPLSetTimerHandler(FM_OPL *OPL, OPL_TIMERHANDLER TimerHandler,int channelOffset) {
- OPL->TimerHandler = TimerHandler;
- OPL->TimerParam = channelOffset;
-}
-
-void OPLSetIRQHandler(FM_OPL *OPL, OPL_IRQHANDLER IRQHandler, int param) {
- OPL->IRQHandler = IRQHandler;
- OPL->IRQParam = param;
-}
-
-void OPLSetUpdateHandler(FM_OPL *OPL, OPL_UPDATEHANDLER UpdateHandler,int param) {
- OPL->UpdateHandler = UpdateHandler;
- OPL->UpdateParam = param;
-}
-
-/* ---------- YM3812 I/O interface ---------- */
-int OPLWrite(FM_OPL *OPL,int a,int v) {
- if (!(a & 1)) { /* address port */
- OPL->address = v & 0xff;
- } else { /* data port */
- if (OPL->UpdateHandler)
- OPL->UpdateHandler(OPL->UpdateParam,0);
- OPLWriteReg(OPL, OPL->address,v);
- }
- return OPL->status >> 7;
-}
-
-unsigned char OPLRead(FM_OPL *OPL,int a) {
- if (!(a & 1)) { /* status port */
- return OPL->status & (OPL->statusmask | 0x80);
- }
- /* data port */
- switch (OPL->address) {
- case 0x05: /* KeyBoard IN */
- warning("OPL:read unmapped KEYBOARD port");
- return 0;
- case 0x19: /* I/O DATA */
- warning("OPL:read unmapped I/O port");
- return 0;
- case 0x1a: /* PCM-DATA */
- return 0;
- default:
- break;
- }
- return 0;
-}
-
-int OPLTimerOver(FM_OPL *OPL, int c) {
- if (c) { /* Timer B */
- OPL_STATUS_SET(OPL, 0x20);
- } else { /* Timer A */
- OPL_STATUS_SET(OPL, 0x40);
- /* CSM mode key,TL controll */
- if (OPL->mode & 0x80) { /* CSM mode total level latch and auto key on */
- int ch;
- if (OPL->UpdateHandler)
- OPL->UpdateHandler(OPL->UpdateParam,0);
- for (ch = 0; ch < 9; ch++)
- CSMKeyControll(&OPL->P_CH[ch]);
- }
- }
- /* reload timer */
- if (OPL->TimerHandler)
- (OPL->TimerHandler)(OPL->TimerParam + c, (double)OPL->T[c] * OPL->TimerBase);
- return OPL->status >> 7;
-}
-
-FM_OPL *makeAdLibOPL(int rate) {
- // We need to emulate one YM3812 chip
- int env_bits = FMOPL_ENV_BITS_HQ;
- int eg_ent = FMOPL_EG_ENT_HQ;
-#if defined (_WIN32_WCE) || defined(__SYMBIAN32__) || defined(__GP32__) || defined (GP2X) || defined(__MAEMO__) || defined(__DS__) || defined (__MINT__) || defined(__N64__)
- if (ConfMan.hasKey("FM_high_quality") && ConfMan.getBool("FM_high_quality")) {
- env_bits = FMOPL_ENV_BITS_HQ;
- eg_ent = FMOPL_EG_ENT_HQ;
- } else if (ConfMan.hasKey("FM_medium_quality") && ConfMan.getBool("FM_medium_quality")) {
- env_bits = FMOPL_ENV_BITS_MQ;
- eg_ent = FMOPL_EG_ENT_MQ;
- } else {
- env_bits = FMOPL_ENV_BITS_LQ;
- eg_ent = FMOPL_EG_ENT_LQ;
- }
-#endif
-
- OPLBuildTables(env_bits, eg_ent);
- return OPLCreate(OPL_TYPE_YM3812, 3579545, rate);
-}
-
-} // End of namespace MAME
-} // End of namespace OPL
-
diff --git a/sound/softsynth/opl/mame.h b/sound/softsynth/opl/mame.h
deleted file mode 100644
index ec812d0c4e..0000000000
--- a/sound/softsynth/opl/mame.h
+++ /dev/null
@@ -1,202 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- * LGPL licensed version of MAMEs fmopl (V0.37a modified) by
- * Tatsuyuki Satoh. Included from LGPL'ed AdPlug.
- */
-
-
-#ifndef SOUND_SOFTSYNTH_OPL_MAME_H
-#define SOUND_SOFTSYNTH_OPL_MAME_H
-
-#include "common/scummsys.h"
-#include "common/util.h"
-#include "common/random.h"
-
-#include "sound/fmopl.h"
-
-namespace OPL {
-namespace MAME {
-
-enum {
- FMOPL_ENV_BITS_HQ = 16,
- FMOPL_ENV_BITS_MQ = 8,
- FMOPL_ENV_BITS_LQ = 8,
- FMOPL_EG_ENT_HQ = 4096,
- FMOPL_EG_ENT_MQ = 1024,
- FMOPL_EG_ENT_LQ = 128
-};
-
-
-typedef void (*OPL_TIMERHANDLER)(int channel,double interval_Sec);
-typedef void (*OPL_IRQHANDLER)(int param,int irq);
-typedef void (*OPL_UPDATEHANDLER)(int param,int min_interval_us);
-
-#define OPL_TYPE_WAVESEL 0x01 /* waveform select */
-
-/* Saving is necessary for member of the 'R' mark for suspend/resume */
-/* ---------- OPL one of slot ---------- */
-typedef struct fm_opl_slot {
- int TL; /* total level :TL << 8 */
- int TLL; /* adjusted now TL */
- uint8 KSR; /* key scale rate :(shift down bit) */
- int *AR; /* attack rate :&AR_TABLE[AR<<2] */
- int *DR; /* decay rate :&DR_TABLE[DR<<2] */
- int SL; /* sustain level :SL_TABLE[SL] */
- int *RR; /* release rate :&DR_TABLE[RR<<2] */
- uint8 ksl; /* keyscale level :(shift down bits) */
- uint8 ksr; /* key scale rate :kcode>>KSR */
- uint mul; /* multiple :ML_TABLE[ML] */
- uint Cnt; /* frequency count */
- uint Incr; /* frequency step */
-
- /* envelope generator state */
- uint8 eg_typ;/* envelope type flag */
- uint8 evm; /* envelope phase */
- int evc; /* envelope counter */
- int eve; /* envelope counter end point */
- int evs; /* envelope counter step */
- int evsa; /* envelope step for AR :AR[ksr] */
- int evsd; /* envelope step for DR :DR[ksr] */
- int evsr; /* envelope step for RR :RR[ksr] */
-
- /* LFO */
- uint8 ams; /* ams flag */
- uint8 vib; /* vibrate flag */
- /* wave selector */
- int **wavetable;
-} OPL_SLOT;
-
-/* ---------- OPL one of channel ---------- */
-typedef struct fm_opl_channel {
- OPL_SLOT SLOT[2];
- uint8 CON; /* connection type */
- uint8 FB; /* feed back :(shift down bit)*/
- int *connect1; /* slot1 output pointer */
- int *connect2; /* slot2 output pointer */
- int op1_out[2]; /* slot1 output for selfeedback */
-
- /* phase generator state */
- uint block_fnum; /* block+fnum */
- uint8 kcode; /* key code : KeyScaleCode */
- uint fc; /* Freq. Increment base */
- uint ksl_base; /* KeyScaleLevel Base step */
- uint8 keyon; /* key on/off flag */
-} OPL_CH;
-
-/* OPL state */
-typedef struct fm_opl_f {
- uint8 type; /* chip type */
- int clock; /* master clock (Hz) */
- int rate; /* sampling rate (Hz) */
- double freqbase; /* frequency base */
- double TimerBase; /* Timer base time (==sampling time) */
- uint8 address; /* address register */
- uint8 status; /* status flag */
- uint8 statusmask; /* status mask */
- uint mode; /* Reg.08 : CSM , notesel,etc. */
-
- /* Timer */
- int T[2]; /* timer counter */
- uint8 st[2]; /* timer enable */
-
- /* FM channel slots */
- OPL_CH *P_CH; /* pointer of CH */
- int max_ch; /* maximum channel */
-
- /* Rythm sention */
- uint8 rythm; /* Rythm mode , key flag */
-
- /* time tables */
- int AR_TABLE[76]; /* atttack rate tables */
- int DR_TABLE[76]; /* decay rate tables */
- uint FN_TABLE[1024];/* fnumber -> increment counter */
-
- /* LFO */
- int *ams_table;
- int *vib_table;
- int amsCnt;
- int amsIncr;
- int vibCnt;
- int vibIncr;
-
- /* wave selector enable flag */
- uint8 wavesel;
-
- /* external event callback handler */
- OPL_TIMERHANDLER TimerHandler; /* TIMER handler */
- int TimerParam; /* TIMER parameter */
- OPL_IRQHANDLER IRQHandler; /* IRQ handler */
- int IRQParam; /* IRQ parameter */
- OPL_UPDATEHANDLER UpdateHandler; /* stream update handler */
- int UpdateParam; /* stream update parameter */
-
- Common::RandomSource rnd;
-} FM_OPL;
-
-/* ---------- Generic interface section ---------- */
-#define OPL_TYPE_YM3526 (0)
-#define OPL_TYPE_YM3812 (OPL_TYPE_WAVESEL)
-
-void OPLBuildTables(int ENV_BITS_PARAM, int EG_ENT_PARAM);
-
-FM_OPL *OPLCreate(int type, int clock, int rate);
-void OPLDestroy(FM_OPL *OPL);
-void OPLSetTimerHandler(FM_OPL *OPL, OPL_TIMERHANDLER TimerHandler, int channelOffset);
-void OPLSetIRQHandler(FM_OPL *OPL, OPL_IRQHANDLER IRQHandler, int param);
-void OPLSetUpdateHandler(FM_OPL *OPL, OPL_UPDATEHANDLER UpdateHandler, int param);
-
-void OPLResetChip(FM_OPL *OPL);
-int OPLWrite(FM_OPL *OPL, int a, int v);
-unsigned char OPLRead(FM_OPL *OPL, int a);
-int OPLTimerOver(FM_OPL *OPL, int c);
-void OPLWriteReg(FM_OPL *OPL, int r, int v);
-void YM3812UpdateOne(FM_OPL *OPL, int16 *buffer, int length);
-
-// Factory method
-FM_OPL *makeAdLibOPL(int rate);
-
-// OPL API implementation
-class OPL : public ::OPL::OPL {
-private:
- FM_OPL *_opl;
-public:
- OPL() : _opl(0) {}
- ~OPL();
-
- bool init(int rate);
- void reset();
-
- void write(int a, int v);
- byte read(int a);
-
- void writeReg(int r, int v);
-
- void readBuffer(int16 *buffer, int length);
- bool isStereo() const { return false; }
-};
-
-} // End of namespace MAME
-} // End of namespace OPL
-
-#endif