aboutsummaryrefslogtreecommitdiff
path: root/sound/wave.cpp
diff options
context:
space:
mode:
authorRobert Špalek2009-11-28 00:07:22 +0000
committerRobert Špalek2009-11-28 00:07:22 +0000
commit87c26fe54b5f17e610a95c8fec9f10e0f1bef316 (patch)
tree6b61b6858890e7120c2a319ee092ee0bcb0b337d /sound/wave.cpp
parent447711b597f2fc410b0efdbb9d09a4713930dcdc (diff)
downloadscummvm-rg350-87c26fe54b5f17e610a95c8fec9f10e0f1bef316.tar.gz
scummvm-rg350-87c26fe54b5f17e610a95c8fec9f10e0f1bef316.tar.bz2
scummvm-rg350-87c26fe54b5f17e610a95c8fec9f10e0f1bef316.zip
Fixed bug with exhausting sound handles
It was caused by forever re-starting the same sample when the animation was stopped and the same frame got displayed over and over, each time triggering playing the same sample. svn-id: r46168
Diffstat (limited to 'sound/wave.cpp')
0 files changed, 0 insertions, 0 deletions