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authorDenis Kasak2009-07-29 01:11:53 +0000
committerDenis Kasak2009-07-29 01:11:53 +0000
commite9669b8e2bcc4a65d5cc1225e9328d9171726690 (patch)
tree87361ed3d977fdfa684d5963e7621a145a8102aa /sound/wave.cpp
parentdd9303d27e5b55175781b55c9da63468ce287a2a (diff)
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* Moved event handling to DraciEngine::handleEvents()
* Added Game::start() method which is called from DraciEngine::go() * Made Game::loop() suitable for calling from other places (like GPL scripts) by handling events, redrawing the screen, etc from inside. This way it doesn't freeze the game if it doesn't return immediately. * Added Game::shouldQuit() and Game::setQuit() which can be used to signal the engine to quit. * Fixed race condition related to mouse buttons not getting released. * Instead of deleting frames for the title animation and adding a new one, reset the text for its frame. svn-id: r42875
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