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authorTorbjörn Andersson2006-05-18 21:46:07 +0000
committerTorbjörn Andersson2006-05-18 21:46:07 +0000
commit2531fd58737b1e02b32f496ac891e5a96bf95828 (patch)
tree4b05196eebcff9bd67618bc809d98dee18db1b0a /sound
parent4ead8dff26c85f76ffcb46e35f8ed8684664713a (diff)
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Added player for the Kyra 3 VQA cutscenes, based on my earlier prototype. It
could use some cleanup, and there are a couple of TODOs sprinkled throughout the code, but it seems to work reasonably well. Until the Kyra 3 main menu is implemented, it won't actually be used though. It uses the appendable audio stream class, which I have moved out of the SCUMM engine. svn-id: r22526
Diffstat (limited to 'sound')
-rw-r--r--sound/audiostream.cpp144
-rw-r--r--sound/audiostream.h12
2 files changed, 156 insertions, 0 deletions
diff --git a/sound/audiostream.cpp b/sound/audiostream.cpp
index 07115390e8..2f8a5e0d4c 100644
--- a/sound/audiostream.cpp
+++ b/sound/audiostream.cpp
@@ -214,4 +214,148 @@ AudioStream *makeLinearInputStream(int rate, byte flags, const byte *ptr, uint32
}
+#pragma mark -
+#pragma mark --- Appendable audio stream ---
+#pragma mark -
+
+
+/**
+ * Wrapped memory stream.
+ */
+template<bool stereo, bool is16Bit, bool isUnsigned, bool isLE>
+class AppendableMemoryStream : public AppendableAudioStream {
+protected:
+ Common::Mutex _mutex;
+
+ byte *_bufferStart;
+ byte *_bufferEnd;
+ byte *_pos;
+ byte *_end;
+ bool _finalized;
+ const int _rate;
+
+ inline bool eosIntern() const { return _end == _pos; };
+public:
+ AppendableMemoryStream(int rate, uint bufferSize);
+ ~AppendableMemoryStream();
+ int readBuffer(int16 *buffer, const int numSamples);
+
+ bool isStereo() const { return stereo; }
+ bool endOfStream() const { return _finalized && eosIntern(); }
+ bool endOfData() const { return eosIntern(); }
+
+ int getRate() const { return _rate; }
+
+ void append(const byte *data, uint32 len);
+ void finish() { _finalized = true; }
+};
+
+template<bool stereo, bool is16Bit, bool isUnsigned, bool isLE>
+AppendableMemoryStream<stereo, is16Bit, isUnsigned, isLE>::AppendableMemoryStream(int rate, uint bufferSize)
+ : _finalized(false), _rate(rate) {
+
+ // Verify the buffer size is sane
+ if (is16Bit && stereo)
+ assert((bufferSize & 3) == 0);
+ else if (is16Bit || stereo)
+ assert((bufferSize & 1) == 0);
+
+ _bufferStart = (byte *)malloc(bufferSize);
+ _pos = _end = _bufferStart;
+ _bufferEnd = _bufferStart + bufferSize;
+}
+
+template<bool stereo, bool is16Bit, bool isUnsigned, bool isLE>
+AppendableMemoryStream<stereo, is16Bit, isUnsigned, isLE>::~AppendableMemoryStream() {
+ free(_bufferStart);
+}
+
+template<bool stereo, bool is16Bit, bool isUnsigned, bool isLE>
+int AppendableMemoryStream<stereo, is16Bit, isUnsigned, isLE>::readBuffer(int16 *buffer, const int numSamples) {
+ Common::StackLock lock(_mutex);
+
+ int samples = 0;
+ while (samples < numSamples && !eosIntern()) {
+ // Wrap around?
+ if (_pos >= _bufferEnd)
+ _pos = _pos - (_bufferEnd - _bufferStart);
+
+ const byte *endMarker = (_pos > _end) ? _bufferEnd : _end;
+ const int len = MIN(numSamples, samples + (int)(endMarker - _pos) / (is16Bit ? 2 : 1));
+ while (samples < len) {
+ *buffer++ = READ_ENDIAN_SAMPLE(is16Bit, isUnsigned, _pos, isLE);
+ _pos += (is16Bit ? 2 : 1);
+ samples++;
+ }
+ }
+
+ return samples;
+}
+
+template<bool stereo, bool is16Bit, bool isUnsigned, bool isLE>
+void AppendableMemoryStream<stereo, is16Bit, isUnsigned, isLE>::append(const byte *data, uint32 len) {
+ Common::StackLock lock(_mutex);
+
+ // Verify the buffer size is sane
+ if (is16Bit && stereo)
+ assert((len & 3) == 0);
+ else if (is16Bit || stereo)
+ assert((len & 1) == 0);
+
+ // Verify that the stream has not yet been finalized (by a call to finish())
+ assert(!_finalized);
+
+ if (_end + len > _bufferEnd) {
+ // Wrap-around case
+ uint32 size_to_end_of_buffer = _bufferEnd - _end;
+ len -= size_to_end_of_buffer;
+ if ((_end < _pos) || (_bufferStart + len >= _pos)) {
+ debug(2, "AppendableMemoryStream: buffer overflow (A)");
+ return;
+ }
+ memcpy(_end, data, size_to_end_of_buffer);
+ memcpy(_bufferStart, data + size_to_end_of_buffer, len);
+ _end = _bufferStart + len;
+ } else {
+ if ((_end < _pos) && (_end + len >= _pos)) {
+ debug(2, "AppendableMemoryStream: buffer overflow (B)");
+ return;
+ }
+ memcpy(_end, data, len);
+ _end += len;
+ }
+}
+
+
+#define MAKE_WRAPPED(STEREO, UNSIGNED) \
+ if (is16Bit) { \
+ if (isLE) \
+ return new AppendableMemoryStream<STEREO, true, UNSIGNED, true>(rate, len); \
+ else \
+ return new AppendableMemoryStream<STEREO, true, UNSIGNED, false>(rate, len); \
+ } else \
+ return new AppendableMemoryStream<STEREO, false, UNSIGNED, false>(rate, len)
+
+AppendableAudioStream *makeAppendableAudioStream(int rate, byte _flags, uint32 len) {
+ const bool isStereo = (_flags & Audio::Mixer::FLAG_STEREO) != 0;
+ const bool is16Bit = (_flags & Audio::Mixer::FLAG_16BITS) != 0;
+ const bool isUnsigned = (_flags & Audio::Mixer::FLAG_UNSIGNED) != 0;
+ const bool isLE = (_flags & Audio::Mixer::FLAG_LITTLE_ENDIAN) != 0;
+
+ if (isStereo) {
+ if (isUnsigned) {
+ MAKE_WRAPPED(true, true);
+ } else {
+ MAKE_WRAPPED(true, false);
+ }
+ } else {
+ if (isUnsigned) {
+ MAKE_WRAPPED(false, true);
+ } else {
+ MAKE_WRAPPED(false, false);
+ }
+ }
+}
+
+
} // End of namespace Audio
diff --git a/sound/audiostream.h b/sound/audiostream.h
index 078c8506c5..5aa46f2e85 100644
--- a/sound/audiostream.h
+++ b/sound/audiostream.h
@@ -112,6 +112,18 @@ public:
AudioStream *makeLinearInputStream(int rate, byte flags, const byte *ptr, uint32 len, uint loopOffset, uint loopLen);
+/**
+ * An audio stream to which additional data can be appended on-the-fly.
+ * Used by SMUSH, iMuseDigital, and the Kyrandia 3 VQA player.
+ */
+class AppendableAudioStream : public Audio::AudioStream {
+public:
+ virtual void append(const byte *data, uint32 len) = 0;
+ virtual void finish() = 0;
+};
+
+AppendableAudioStream *makeAppendableAudioStream(int rate, byte _flags, uint32 len);
+
// This used to be an inline template function, but
// buggy template function handling in MSVC6 forced