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author | Florian Kagerer | 2010-10-03 16:28:31 +0000 |
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committer | Florian Kagerer | 2010-10-03 16:28:31 +0000 |
commit | 718fe1d18f2550a6e5247782229843fdd5d2ef7f (patch) | |
tree | eca7f9ad98dc0bf2d3c0fb8aa7588bc3b6209588 /sound | |
parent | 7f2dfd0f82b0ef8e96ca22338922d601ad2516e1 (diff) | |
download | scummvm-rg350-718fe1d18f2550a6e5247782229843fdd5d2ef7f.tar.gz scummvm-rg350-718fe1d18f2550a6e5247782229843fdd5d2ef7f.tar.bz2 scummvm-rg350-718fe1d18f2550a6e5247782229843fdd5d2ef7f.zip |
PC-98 AUDIO: some code size reduction for the NDS port
svn-id: r52994
Diffstat (limited to 'sound')
4 files changed, 65 insertions, 5 deletions
diff --git a/sound/softsynth/fmtowns_pc98/towns_pc98_driver.cpp b/sound/softsynth/fmtowns_pc98/towns_pc98_driver.cpp index 72054f71c6..21e8f9b2e5 100644 --- a/sound/softsynth/fmtowns_pc98/towns_pc98_driver.cpp +++ b/sound/softsynth/fmtowns_pc98/towns_pc98_driver.cpp @@ -160,6 +160,7 @@ public: void reset(); }; +#ifndef __DS__ class TownsPC98_MusicChannelPCM : public TownsPC98_MusicChannel { public: TownsPC98_MusicChannelPCM(TownsPC98_AudioDriver *driver, uint8 regOffs, @@ -178,6 +179,7 @@ private: typedef bool (TownsPC98_MusicChannelPCM::*ControlEventFunc)(uint8 para); const ControlEventFunc *controlEvents; }; +#endif TownsPC98_MusicChannel::TownsPC98_MusicChannel(TownsPC98_AudioDriver *driver, uint8 regOffs, uint8 flgs, uint8 num, uint8 key, uint8 prt, uint8 id) : _drv(driver), _regOffset(regOffs), _flags(flgs), _chanNum(num), _keyNum(key), @@ -928,6 +930,7 @@ void TownsPC98_SfxChannel::reset() { _drv->_ssgPatches[i + 12] = src[i + 12]; } +#ifndef __DS__ TownsPC98_MusicChannelPCM::TownsPC98_MusicChannelPCM(TownsPC98_AudioDriver *driver, uint8 regOffs, uint8 flgs, uint8 num, uint8 key, uint8 prt, uint8 id) : TownsPC98_MusicChannel(driver, regOffs, flgs, num, key, prt, id), controlEvents(0) { @@ -1016,9 +1019,13 @@ bool TownsPC98_MusicChannelPCM::control_ff_endOfTrack(uint8 para) { return false; } } +#endif // ifndef __DS__ TownsPC98_AudioDriver::TownsPC98_AudioDriver(Audio::Mixer *mixer, EmuType type) : TownsPC98_FmSynth(mixer, type), - _channels(0), _ssgChannels(0), _sfxChannels(0), _rhythmChannel(0), + _channels(0), _ssgChannels(0), _sfxChannels(0), +#ifndef __DS__ + _rhythmChannel(0), +#endif _trackPtr(0), _sfxData(0), _sfxOffs(0), _ssgPatches(0), _patches(0), _sfxBuffer(0), _musicBuffer(0), @@ -1027,7 +1034,13 @@ TownsPC98_AudioDriver::TownsPC98_AudioDriver(Audio::Mixer *mixer, EmuType type) _updateChannelsFlag(type == kType26 ? 0x07 : 0x3F), _finishedChannelsFlag(0), _updateSSGFlag(type == kTypeTowns ? 0x00 : 0x07), _finishedSSGFlag(0), - _updateRhythmFlag(type == kType86 ? 0x01 : 0x00), _finishedRhythmFlag(0), + _updateRhythmFlag(type == kType86 ? +#ifndef __DS__ + 0x01 +#else + 0x00 +#endif + : 0x00), _finishedRhythmFlag(0), _updateSfxFlag(0), _finishedSfxFlag(0), _musicTickCounter(0), @@ -1062,8 +1075,9 @@ TownsPC98_AudioDriver::~TownsPC98_AudioDriver() { delete _sfxChannels[i]; delete[] _sfxChannels; } - +#ifndef __DS__ delete _rhythmChannel; +#endif delete[] _ssgPatches; } @@ -1107,10 +1121,12 @@ bool TownsPC98_AudioDriver::init() { } } +#ifndef __DS__ if (_hasPercussion) { _rhythmChannel = new TownsPC98_MusicChannelPCM(this, 0, 0, 0, 0, 0, 1); _rhythmChannel->init(); } +#endif setMusicTempo(84); setSfxTempo(654); @@ -1152,7 +1168,9 @@ void TownsPC98_AudioDriver::loadMusicData(uint8 *data, bool loadPaused) { } if (_hasPercussion) { +#ifndef __DS__ _rhythmChannel->loadData(data + READ_LE_UINT16(src_a)); +#endif src_a += 2; } @@ -1212,8 +1230,10 @@ void TownsPC98_AudioDriver::reset() { memcpy(_ssgPatches, _drvTables + 156, 256); } +#ifndef __DS__ if (_rhythmChannel) _rhythmChannel->reset(); +#endif } void TownsPC98_AudioDriver::fadeStep() { @@ -1233,10 +1253,12 @@ void TownsPC98_AudioDriver::fadeStep() { if (!_fading) { _fading = 19; +#ifndef __DS__ if (_hasPercussion) { if (_updateRhythmFlag & _rhythmChannel->_idFlag) _rhythmChannel->reset(); } +#endif } else { if (!--_fading) reset(); @@ -1263,9 +1285,11 @@ void TownsPC98_AudioDriver::timerCallbackB() { } } +#ifndef __DS__ if (_hasPercussion) if (_updateRhythmFlag & _rhythmChannel->_idFlag) _rhythmChannel->processEvents(); +#endif } toggleRegProtection(false); diff --git a/sound/softsynth/fmtowns_pc98/towns_pc98_driver.h b/sound/softsynth/fmtowns_pc98/towns_pc98_driver.h index 18daee1e72..162156b2b5 100644 --- a/sound/softsynth/fmtowns_pc98/towns_pc98_driver.h +++ b/sound/softsynth/fmtowns_pc98/towns_pc98_driver.h @@ -31,13 +31,17 @@ class TownsPC98_MusicChannel; class TownsPC98_MusicChannelSSG; class TownsPC98_SfxChannel; +#ifndef __DS__ class TownsPC98_MusicChannelPCM; +#endif class TownsPC98_AudioDriver : public TownsPC98_FmSynth { friend class TownsPC98_MusicChannel; friend class TownsPC98_MusicChannelSSG; friend class TownsPC98_SfxChannel; +#ifndef __DS__ friend class TownsPC98_MusicChannelPCM; +#endif public: TownsPC98_AudioDriver(Audio::Mixer *mixer, EmuType type); ~TownsPC98_AudioDriver(); @@ -84,7 +88,9 @@ protected: TownsPC98_MusicChannel **_channels; TownsPC98_MusicChannelSSG **_ssgChannels; TownsPC98_SfxChannel **_sfxChannels; +#ifndef __DS__ TownsPC98_MusicChannelPCM *_rhythmChannel; +#endif const uint8 *_opnCarrier; const uint8 *_opnFreqTable; diff --git a/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp b/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp index b51f695087..7b94a46426 100644 --- a/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp +++ b/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp @@ -377,6 +377,7 @@ private: bool _ready; }; +#ifndef __DS__ class TownsPC98_FmSynthPercussionSource { public: TownsPC98_FmSynthPercussionSource(const uint32 timerbase, const uint32 rtt); @@ -442,6 +443,7 @@ private: bool _ready; }; +#endif TownsPC98_FmSynthSquareSineSource::TownsPC98_FmSynthSquareSineSource(const uint32 timerbase, const uint32 rtt) : _tlTable(0), _rtt(rtt), _tleTable(0), _updateRequest(-1), _tickLength(timerbase * 27), _ready(0), _reg(0), _rand(1), _outN(1), @@ -627,6 +629,7 @@ void TownsPC98_FmSynthSquareSineSource::updateRegs() { _updateRequest = -1; } +#ifndef __DS__ TownsPC98_FmSynthPercussionSource::TownsPC98_FmSynthPercussionSource(const uint32 timerbase, const uint32 rtt) : _rtt(rtt), _tickLength(timerbase * 2), _timer(0), _ready(false), _volMaskA(0), _volMaskB(0), _volumeA(Audio::Mixer::kMaxMixerVolume), _volumeB(Audio::Mixer::kMaxMixerVolume) { @@ -823,11 +826,16 @@ void TownsPC98_FmSynthPercussionSource::advanceInput(RhtChannel *ins) { cur >>= 4; } } +#endif // ifndef __DS__ TownsPC98_FmSynth::TownsPC98_FmSynth(Audio::Mixer *mixer, EmuType type) : _mixer(mixer), - _chanInternal(0), _ssg(0), _prc(0), - _numChan(type == kType26 ? 3 : 6), _numSSG(type == kTypeTowns ? 0 : 3), _hasPercussion(type == kType86 ? true : false), + _chanInternal(0), _ssg(0), +#ifndef __DS__ + _prc(0), +#endif + _numChan(type == kType26 ? 3 : 6), _numSSG(type == kTypeTowns ? 0 : 3), + _hasPercussion(type == kType86 ? true : false), _oprRates(0), _oprRateshift(0), _oprAttackDecay(0), _oprFrq(0), _oprSinTbl(0), _oprLevelOut(0), _oprDetune(0), _rtt(type == kTypeTowns ? 0x514767 : 0x5B8D80), _baserate(55125.0f / (float)mixer->getOutputRate()), _volMaskA(0), _volMaskB(0), _volumeA(255), _volumeB(255), @@ -846,7 +854,9 @@ TownsPC98_FmSynth::~TownsPC98_FmSynth() { deinit(); delete _ssg; +#ifndef __DS__ delete _prc; +#endif delete[] _chanInternal; delete[] _oprRates; @@ -878,10 +888,12 @@ bool TownsPC98_FmSynth::init() { _ssg->init(&_ssgTables[0], &_ssgTables[16]); } +#ifndef __DS__ if (_hasPercussion) { _prc = new TownsPC98_FmSynthPercussionSource(_timerbase, _rtt); _prc->init(_percussionData); } +#endif _timers[0].cb = &TownsPC98_FmSynth::timerCallbackA; _timers[1].cb = &TownsPC98_FmSynth::timerCallbackB; @@ -910,8 +922,10 @@ void TownsPC98_FmSynth::reset() { if (_ssg) _ssg->reset(); +#ifndef __DS__ if (_prc) _prc->reset(); +#endif } void TownsPC98_FmSynth::writeReg(uint8 part, uint8 regAddress, uint8 value) { @@ -945,9 +959,11 @@ void TownsPC98_FmSynth::writeReg(uint8 part, uint8 regAddress, uint8 value) { _ssg->writeReg(l, value); break; case 0x10: +#ifndef __DS__ // pcm rhythm channel if (_prc) _prc->writeReg(l, value); +#endif break; case 0x20: if (l == 8) { @@ -1139,8 +1155,10 @@ int TownsPC98_FmSynth::readBuffer(int16 *buffer, const int numSamples) { if (_ssg) _ssg->nextTick(tmp, render); +#ifndef __DS__ if (_prc) _prc->nextTick(tmp, render); +#endif nextTickEx(tmp, render); @@ -1176,8 +1194,10 @@ void TownsPC98_FmSynth::setVolumeIntern(int volA, int volB) { _volumeB = CLIP<uint16>(volB, 0, Audio::Mixer::kMaxMixerVolume); if (_ssg) _ssg->setVolumeIntern(_volumeA, _volumeB); +#ifndef __DS__ if (_prc) _prc->setVolumeIntern(_volumeA, _volumeB); +#endif } void TownsPC98_FmSynth::setVolumeChannelMasks(int channelMaskA, int channelMaskB) { @@ -1186,8 +1206,10 @@ void TownsPC98_FmSynth::setVolumeChannelMasks(int channelMaskA, int channelMaskB _volMaskB = channelMaskB; if (_ssg) _ssg->setVolumeChannelMasks(_volMaskA >> _numChan, _volMaskB >> _numChan); +#ifndef __DS__ if (_prc) _prc->setVolumeChannelMasks(_volMaskA >> (_numChan + _numSSG), _volMaskB >> (_numChan + _numSSG)); +#endif } void TownsPC98_FmSynth::generateTables() { @@ -1400,6 +1422,7 @@ const int TownsPC98_FmSynth::_ssgTables[] = { 0x000575, 0x000463, 0x00039D, 0x0002FA, 0x000242, 0x0001B6, 0x00014C, 0x0000FB }; +#ifndef __DS__ const uint8 TownsPC98_FmSynth::_percussionData[] = { 0, 24, 1, 192, 1, 216, 2, 128, 4, 88, 23, 64, 27, 152, 1, 128, 29, 24, 2, 128, 31, 152, 0, 128, 136, 128, 128, 128, 0, 136, 97, 103, 153, 139, 34, 163, 72, 195, 27, 69, 1, 154, 137, 35, 8, 51, 169, 122, 164, 75, 133, 203, 81, 146, 168, 121, 185, 68, 202, 8, 33, 237, 49, 177, 12, 133, 140, 17, 160, 42, 161, 10, 0, 137, 176, 57, 233, 41, 160, 136, 235, 65, 177, 137, 128, 26, 164, 28, 3, 157, 51, 137, 1, 152, 113, 161, 40, 146, 115, 192, 56, 5, 169, 66, 161, 56, 1, 50, 145, 59, 39, 168, 97, 1, 160, 57, 7, 153, 50, 153, 32, 2, 25, 129, 32, 20, 186, 66, 129, 24, 153, 164, 142, 130, 169, 153, 26, 242, 138, 217, 9, 128, 204, 58, 209, 172, 40, 176, 141, @@ -1514,6 +1537,7 @@ const uint8 TownsPC98_FmSynth::_percussionData[] = { 45, 136, 18, 144, 105, 138, 1, 160, 14, 128, 132, 145, 186, 37, 138, 41, 192, 48, 145, 46, 160, 33, 44, 24, 225, 16, 13, 132, 136, 137, 16, 148, 25, 170, 194, 82, 152, 136, 91, 24, 42, 169, 33, 233, 131, 179, 24, 185, 149, 16, 57, 172, 164, 18, 10, 211, 160, 147, 211, 33, 138, 243, 129, 16, 41, 193, 0, 43, 132, 155, 73, 58, 145, 244, 145, 43, 35, 9, 171, 16, 110, 25, 8, 28, 74, 162, 128, 26, 27, 82, 45, 136, 153, 18, 8, 136, 8 }; +#endif TownsPC98_FmSynth::ChanInternal::ChanInternal() { memset(this, 0, sizeof(ChanInternal)); diff --git a/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h b/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h index 4a618338ed..a6fd39646a 100644 --- a/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h +++ b/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h @@ -32,7 +32,9 @@ class TownsPC98_FmSynthOperator; class TownsPC98_FmSynthSquareSineSource; +#ifndef __DS__ class TownsPC98_FmSynthPercussionSource; +#endif enum EnvelopeState { kEnvReady, @@ -128,7 +130,9 @@ private: }; TownsPC98_FmSynthSquareSineSource *_ssg; +#ifndef __DS__ TownsPC98_FmSynthPercussionSource *_prc; +#endif ChanInternal *_chanInternal; uint8 *_oprRates; @@ -168,7 +172,9 @@ private: Audio::Mixer *_mixer; Audio::SoundHandle _soundHandle; +#ifndef __DS__ static const uint8 _percussionData[]; +#endif static const uint32 _adtStat[]; static const uint8 _detSrc[]; static const int _ssgTables[]; |